Player Matchup

Lancelot
Lancelot
ClayDoolie
Lancelot
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
121W - 127L
1,340 Elo+
Party 2
Atlas
Atlas
RNG_Kronos
Atlas
Level 102
God Stats
34W - 31L
1,506 SR
Queue Stats
176W - 186L
1,404 Elo+
Party 2
Ullr
Ullr
RNG_Moralize
Ullr
Level 124
God Stats
14W - 17L
1,603 SR
Queue Stats
245W - 261L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
charly9989403
Jing Wei
Level 37
God Stats
9W - 10L
1,391 SR
Queue Stats
225W - 265L
1,296 Elo+
Solo
Izanami
Izanami
xX-_-Iovely-_-Xx
Izanami
Level 68
God Stats
9W - 5L
1,562 SR
Queue Stats
87W - 83L
1,370 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,368 Elo+

VS

Team Averages
Level 100
1,522 SR
1,387 Elo+
Chernobog
Chernobog
AverageJoe316
Chernobog
Level 144
God Stats
2W - 0L
1,547 SR
Queue Stats
59W - 74L
1,279 Elo+
Solo
Cu Chulainn
Cu Chulainn
Immer_Am_Toasten
Cu Chulainn
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 47L
1,489 Elo+
Party 1
Pele
Pele
MeisterFubi
Pele
Level 115
God Stats
2W - 3L
1,344 SR
Queue Stats
63W - 61L
1,451 Elo+
Party 1
Chang'e
Chang'e
SushiHana_
Chang'e
Level 33
God Stats
5W - 1L
1,680 SR
Queue Stats
10W - 20L
1,291 Elo+
Party 1
Ganesha
Ganesha
lorddigi2003
Ganesha
Level 86
God Stats
14W - 15L
1,538 SR
Queue Stats
88W - 87L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ClayDoolie
Lancelot
13
1 / 6 / 2
7,778
458
4,937
14,526
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
14
4 / 2 / 7
9,135
537
15,411
14,301
14,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 4 / 0
9,571
563
8,141
11,612
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
charly9989403
Jing Wei
13
1 / 7 / 4
8,489
499
5,752
15,077
6,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 0
7,341
432
2,943
14,508
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AverageJoe316
Chernobog
16
6 / 1 / 3
9,692
570
7,185
13,083
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Immer_Am_Toasten
Cu Chulainn
16
6 / 4 / 2
9,492
558
15,937
16,732
16,572
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 5 / 4
8,788
517
8,592
17,231
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
SushiHana_
Chang'e
16
7 / 1 / 1
10,196
600
7,920
10,842
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
lorddigi2003
Ganesha
14
0 / 1 / 12
9,213
542
6,903
11,307
11,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
23
23
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AverageJoe316
Chernobog
6
1
3
7.5
L
Lancelot
ClayDoolie
Lancelot
1
6
2
0.33
W
Cu Chulainn
Immer_Am_Toasten
Cu Chulainn
6
4
2
1.75
W
4
5
4
1.2
L
Atlas
4
2
7
3.75
L
6
4
0
1.5
W
Chang'e
SushiHana_
Chang'e
7
1
1
7.5
L
Jing Wei
charly9989403
Jing Wei
1
7
4
0.43
W
Ganesha
lorddigi2003
Ganesha
0
1
12
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,184
Damage
46,537
70,024
Taken
69,195
35,791
Mitigated
44,726
10,282
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AverageJoe316
Chernobog
7,185
4,346
0
4,566
13,083
6,051
850
2,660
10,423
0
87,826
L
Lancelot
ClayDoolie
Lancelot
4,937
1,523
0
400
14,526
6,103
179
1,255
13,271
0
49,706
W
Cu Chulainn
Immer_Am_Toasten
Cu Chulainn
15,937
2,526
0
3,888
16,732
16,572
906
4,316
12,416
0
72,952
W
8,592
3,098
0
2,701
17,231
6,528
146
4,515
12,716
0
61,264
L
Atlas
15,411
6,113
60
915
14,301
14,493
413
2,954
11,347
45,139
0
L
8,141
3,558
0
1,784
11,612
4,700
415
5,820
5,792
0
69,077
W
Chang'e
SushiHana_
Chang'e
7,920
963
872
4,007
10,842
4,476
79
785
10,057
52,534
0
L
Jing Wei
charly9989403
Jing Wei
5,752
4,242
53
2,134
15,077
6,470
379
2,009
13,068
0
58,215
W
Ganesha
lorddigi2003
Ganesha
6,903
450
3,175
3,176
11,307
11,099
293
3,135
8,172
28,561
0
L
2,943
1,749
0
4,936
14,508
4,025
1,560
3,227
11,281
0
51,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,314
Gold Earned
47,381
463
Minions Killed
459
0
Camps Cleared
0
1,502,411
Distance Traveled
1,599,653
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,692
570
151
9
0
308,007
4
L
Lancelot
7,778
458
69
4
0
328,756
3
W
Cu Chulainn
9,492
558
105
6
0
289,547
1
W
Pele
8,788
517
99
6
0
347,490
4
L
Atlas
9,135
537
74
4
0
316,850
0
L
Ullr
9,571
563
112
7
0
302,404
5
W
Chang'e
10,196
600
98
6
0
304,648
2
L
Jing Wei
8,489
499
118
7
0
299,352
1
W
Ganesha
9,213
542
6
0
0
349,961
3
L
Izanami
7,341
432
90
5
0
255,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role