Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Bong_Ripper289
Set
Level 120
God Stats
0W - 5L
1,233 SR
Queue Stats
406W - 397L
1,447 Elo+
Solo
Rama
Rama
Flexmonkey1
Rama
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 40L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
II XFact0R25 II
Tsukuyomi
Level 156
God Stats
14W - 6L
1,669 SR
Queue Stats
236W - 230L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
That479Guy
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 98
1,480 SR
1,487 Elo+

VS

Team Averages
Level 120
1,608 SR
1,476 Elo+
Anhur
Anhur
CuddleLumpkin
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,476 Elo+
Solo
Xbalanque
Xbalanque
Dimoleontas_1
Xbalanque
Level 127
God Stats
8W - 4L
1,552 SR
Queue Stats
496W - 530L
1,437 Elo+
Solo
Lancelot
Lancelot
LionelVonCastle
Lancelot
Level 121
God Stats
1W - 0L
1,780 SR
Queue Stats
51W - 58L
1,466 Elo+
Solo
Ne Zha
Ne Zha
REALKING592
Ne Zha
Level 158
God Stats
1W - 0L
1,706 SR
Queue Stats
22W - 25L
1,313 Elo+
Solo
Discordia
Discordia
VladimirCoufal
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 4 / 8
7,964
796
6,674
14,263
12,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
3 / 7 / 3
7,812
781
3,404
12,677
6,149
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 5 / 2
7,576
758
6,126
11,464
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
II XFact0R25 II
Tsukuyomi
17
5 / 4 / 2
9,035
904
14,002
16,018
8,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
That479Guy
Danzaburou
13
1 / 6 / 2
7,411
741
8,045
12,212
5,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 14
9,374
937
12,521
8,327
3,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Dimoleontas_1
Xbalanque
16
3 / 2 / 18
9,151
915
11,138
9,058
4,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
17
7 / 2 / 14
9,784
978
8,430
11,431
9,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
13
2 / 4 / 15
8,345
835
9,226
12,799
9,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
VladimirCoufal
Discordia
17
8 / 2 / 15
9,963
996
20,060
8,859
3,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
12
Kills
26
26
Deaths
13
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
8
1.25
L
3
7
3
0.64
W
6
3
14
4.33
W
Xbalanque
Dimoleontas_1
Xbalanque
3
2
18
6
L
2
5
2
0.6
L
Tsukuyomi
II XFact0R25 II
Tsukuyomi
5
4
2
1.5
W
Lancelot
7
2
14
7
W
Ne Zha
2
4
15
2.38
L
Danzaburou
That479Guy
Danzaburou
1
6
2
0.33
W
Discordia
VladimirCoufal
Discordia
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
61,375
66,634
Taken
50,474
38,150
Mitigated
29,861
13,207
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,674
1,014
30
957
14,263
12,576
0
6,342
7,921
12,525
0
L
3,404
1,471
1,313
1,158
12,677
6,149
0
3,933
8,744
0
5,848
W
12,521
6,263
904
1,633
8,327
3,611
2,308
804
7,343
0
26,721
W
Xbalanque
Dimoleontas_1
Xbalanque
11,138
5,621
597
2,173
9,058
4,264
3,233
1,714
7,096
0
27,470
L
6,126
4,343
1,267
1,118
11,464
5,227
0
3,099
8,365
0
13,956
L
Tsukuyomi
II XFact0R25 II
Tsukuyomi
14,002
2,424
172
5,673
16,018
8,389
115
4,069
11,949
0
31,632
W
Lancelot
8,430
577
2,485
4,011
11,431
9,092
413
1,312
9,871
0
14,469
W
Ne Zha
9,226
713
1,342
2,865
12,799
9,110
228
862
11,755
0
19,267
L
Danzaburou
That479Guy
Danzaburou
8,045
2,470
0
1,519
12,212
5,809
116
2,617
9,595
0
15,369
W
Discordia
VladimirCoufal
Discordia
20,060
1,055
934
3,051
8,859
3,784
1,440
946
7,735
31,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
46,617
94
Minions Killed
108
0
Camps Cleared
0
877,442
Distance Traveled
1,030,129
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,964
796
9
1
0
172,785
0
L
Set
7,812
781
5
1
0
176,555
0
W
Anhur
9,374
937
20
2
0
189,270
0
W
Xbalanque
9,151
915
21
2
0
193,662
0
L
Rama
7,576
758
20
2
0
161,961
0
L
Tsukuyomi
9,035
904
35
4
0
214,482
1
W
Lancelot
9,784
978
18
2
0
258,562
0
W
Ne Zha
8,345
835
13
1
0
172,107
0
L
Danzaburou
7,411
741
25
3
0
151,659
0
W
Discordia
9,963
996
36
4
0
216,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role