Player Matchup

Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
El_Gutti1
Zeus
Level 27
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 9L
1,419 Elo+
Party 2
Apollo
Apollo
HairyBarrys58
Apollo
Level 107
God Stats
2W - 2L
1,731 SR
Queue Stats
93W - 98L
1,362 Elo+
Solo
Mercury
Mercury
ShadowDC015
Mercury
Level 108
God Stats
3W - 4L
1,540 SR
Queue Stats
272W - 272L
1,510 Elo+
Party 2
Ares
Ares
angel ep
Ares
Level 37
God Stats
3W - 6L
1,318 SR
Queue Stats
189W - 186L
1,346 Elo+
Solo
Team Averages
Level 85
1,570 SR
1,428 Elo+

VS

Team Averages
Level 102
1,533 SR
1,479 Elo+
Bellona
Bellona
AnnY0078
Bellona
Level 140
God Stats
5W - 0L
1,543 SR
Queue Stats
44W - 34L
1,613 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dugrey
Kumbhakarna
Level 28
God Stats
5W - 0L
1,706 SR
Queue Stats
25W - 19L
1,467 Elo+
Party 1
Hachiman
Hachiman
NinjaGruntKil
Hachiman
Level 142
God Stats
1W - 0L
1,501 SR
Queue Stats
40W - 27L
1,523 Elo+
Party 1
Lancelot
Lancelot
Youolme06
Lancelot
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 96L
1,417 Elo+
Solo
Thoth
Thoth
jostyv009
Thoth
Level 66
God Stats
3W - 1L
1,415 SR
Queue Stats
441W - 473L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 3 / 1
10,548
502
11,810
28,216
16,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
4 / 7 / 0
9,405
448
8,331
15,087
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
8,389
399
5,070
11,008
4,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ShadowDC015
Mercury
18
3 / 1 / 3
10,516
501
7,408
18,061
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
13
0 / 6 / 1
8,434
402
3,709
20,621
22,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnnY0078
Bellona
17
2 / 3 / 5
10,825
515
12,309
18,451
21,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Dugrey
Kumbhakarna
14
3 / 1 / 14
10,042
478
10,110
13,959
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
NinjaGruntKil
Hachiman
18
10 / 1 / 5
11,773
561
22,674
11,107
4,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Youolme06
Lancelot
15
4 / 3 / 4
9,796
466
9,019
15,837
7,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
jostyv009
Thoth
16
2 / 2 / 8
10,145
483
11,372
9,530
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
21
21
Deaths
10
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
1
0.83
W
Bellona
AnnY0078
Bellona
2
3
5
1.5
W
Kumbhakarna
Dugrey
Kumbhakarna
3
1
14
10
L
Zeus
4
7
0
0.57
L
1
4
2
0.5
W
Hachiman
NinjaGruntKil
Hachiman
10
1
5
12.5
L
Mercury
ShadowDC015
Mercury
3
1
3
4.5
W
Lancelot
Youolme06
Lancelot
4
3
4
2
L
Ares
0
6
1
0.08
W
Thoth
jostyv009
Thoth
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,328
Damage
65,484
92,993
Taken
68,884
58,019
Mitigated
45,479
17,943
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,810
1,616
124
11,226
28,216
16,564
331
2,079
26,137
5,500
77,617
W
Bellona
AnnY0078
Bellona
12,309
4,140
0
7,047
18,451
21,442
739
1,308
17,141
0
84,825
W
Kumbhakarna
Dugrey
Kumbhakarna
10,110
1,370
0
2,508
13,959
8,283
0
4,871
9,030
32,987
0
L
Zeus
8,331
1,453
0
1,951
15,087
6,588
1,586
2,936
12,151
57,609
0
L
5,070
3,484
0
2,049
11,008
4,247
0
6,021
4,987
0
38,030
W
Hachiman
NinjaGruntKil
Hachiman
22,674
12,909
0
4,938
11,107
4,660
2,314
2,624
8,198
0
99,382
L
Mercury
ShadowDC015
Mercury
7,408
4,457
0
750
18,061
7,948
0
2,717
15,344
0
108,222
W
Lancelot
Youolme06
Lancelot
9,019
3,697
0
4,621
15,837
7,561
0
2,432
13,278
0
78,606
L
Ares
3,709
404
0
1,843
20,621
22,672
0
8,053
12,568
39,367
0
W
Thoth
jostyv009
Thoth
11,372
748
0
1,421
9,530
3,533
572
2,180
7,277
75,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,292
Gold Earned
52,581
504
Minions Killed
573
0
Camps Cleared
0
1,980,131
Distance Traveled
2,068,489
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,548
502
139
7
0
438,541
4
W
Bellona
10,825
515
164
8
0
430,943
2
W
Kumbhakarna
10,042
478
57
3
0
432,032
5
L
Zeus
9,405
448
99
5
0
295,482
3
L
Apollo
8,389
399
48
2
0
385,135
5
W
Hachiman
11,773
561
129
6
0
374,287
9
L
Mercury
10,516
501
165
8
0
497,123
6
W
Lancelot
9,796
466
113
5
0
450,090
6
L
Ares
8,434
402
53
3
0
363,850
4
W
Thoth
10,145
483
110
5
0
381,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role