Player Matchup

Skadi
Skadi
Chrisyabishh
Skadi
Level 44
God Stats
24W - 25L
1,427 SR
Queue Stats
71W - 93L
1,322 Elo+
Solo
Ymir
Ymir
Tangling37
Ymir
Level 89
God Stats
8W - 9L
1,472 SR
Queue Stats
204W - 214L
1,404 Elo+
Solo
King Arthur
King Arthur
mMDGm
King Arthur
Level 128
God Stats
66W - 62L
1,408 SR
Queue Stats
202W - 207L
1,326 Elo+
Solo
Ne Zha
Ne Zha
usaidwotm8
Ne Zha
Level 122
God Stats
4W - 4L
1,643 SR
Queue Stats
148W - 164L
1,352 Elo+
Solo
Sol
Sol
yarGhsoJ
Sol
Level 62
God Stats
23W - 16L
1,548 SR
Queue Stats
73W - 84L
1,393 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,359 Elo+

VS

Team Averages
Level 104
1,600 SR
1,418 Elo+
Danzaburou
Danzaburou
Athenea5934
Danzaburou
Level 52
God Stats
58W - 57L
1,430 SR
Queue Stats
82W - 83L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Demi-Goddess_OwO
Jormungandr
Level 99
God Stats
9W - 3L
1,686 SR
Queue Stats
57W - 62L
1,386 Elo+
Solo
Merlin
Merlin
Kentiepoo08
Merlin
Level 160
God Stats
33W - 39L
1,483 SR
Queue Stats
750W - 760L
1,458 Elo+
Solo
Nike
Nike
THE LIQUIDGATOR
Nike
Level 149
God Stats
15W - 12L
1,504 SR
Queue Stats
844W - 909L
1,348 Elo+
Solo
Arachne
Arachne
TheAleSmith
Arachne
Level 58
God Stats
3W - 1L
1,898 SR
Queue Stats
5W - 4L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
9,308
517
10,627
12,714
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 0 / 5
10,953
609
11,191
10,730
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
mMDGm
King Arthur
17
6 / 1 / 7
10,582
588
13,388
16,308
10,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
usaidwotm8
Ne Zha
15
2 / 4 / 6
9,012
501
4,226
12,785
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 4
9,284
516
6,462
10,476
4,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Athenea5934
Danzaburou
12
1 / 5 / 2
8,129
452
4,388
11,181
4,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Demi-Goddess_OwO
Jormungandr
13
0 / 3 / 1
8,008
445
7,678
11,276
5,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
13
1 / 5 / 0
8,658
481
11,577
10,052
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 2
8,773
487
7,187
19,164
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
TheAleSmith
Arachne
11
4 / 7 / 2
8,017
445
5,231
14,527
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
26
Kills
7
8
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Athenea5934
Danzaburou
1
5
2
0.4
W
6
3
4
2.67
L
Jormungandr
Demi-Goddess_OwO
Jormungandr
0
3
1
0.17
L
Merlin
1
5
0
0.2
L
1
7
2
0.29
W
10
0
5
12.5
L
Arachne
TheAleSmith
Arachne
4
7
2
0.71
W
King Arthur
mMDGm
King Arthur
6
1
7
9.5
W
Ne Zha
usaidwotm8
Ne Zha
2
4
6
1.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
36,061
63,013
Taken
66,200
31,699
Mitigated
27,951
27,810
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Athenea5934
Danzaburou
4,388
1,689
0
2,336
11,181
4,206
835
3,236
7,945
0
45,361
W
10,627
4,127
0
1,648
12,714
4,880
3,826
3,904
8,810
0
54,187
L
Jormungandr
Demi-Goddess_OwO
Jormungandr
7,678
1,710
0
2,467
11,276
5,961
420
2,341
8,935
59,407
0
L
Merlin
11,577
364
0
2,431
10,052
4,019
434
4,377
5,675
67,190
0
L
7,187
1,851
0
4,456
19,164
8,200
652
3,102
16,062
0
53,808
W
11,191
1,865
0
3,716
10,730
6,111
742
2,640
7,681
95,574
0
L
Arachne
TheAleSmith
Arachne
5,231
4,022
0
541
14,527
5,565
972
4,597
9,930
0
30,106
W
King Arthur
mMDGm
King Arthur
13,388
2,230
0
10,543
16,308
10,563
536
4,512
11,796
0
78,827
W
Ne Zha
usaidwotm8
Ne Zha
4,226
1,488
350
4,178
12,785
5,258
1,494
1,412
11,373
0
46,197
W
6,462
1,731
0
7,375
10,476
4,887
1,013
6,787
3,689
70,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,139
Gold Earned
41,585
538
Minions Killed
400
0
Camps Cleared
0
1,734,263
Distance Traveled
1,514,097
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,129
452
71
4
0
243,326
1
W
Skadi
9,308
517
79
4
0
341,104
3
L
Jormungandr
8,008
445
86
5
0
313,065
4
L
Merlin
8,658
481
107
6
0
313,811
0
L
Nike
8,773
487
90
5
0
338,097
3
W
Ymir
10,953
609
147
8
0
374,661
2
L
Arachne
8,017
445
46
3
0
305,798
0
W
King Arthur
10,582
588
119
7
0
339,731
3
W
Ne Zha
9,012
501
80
4
0
353,411
1
W
Sol
9,284
516
113
6
0
325,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role