Player Matchup

Pele
Pele
DinoWood97
Pele
Level 87
God Stats
14W - 19L
1,331 SR
Queue Stats
304W - 306L
1,481 Elo+
Solo
Yemoja
Yemoja
SERAPHzZz
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,400 Elo+
Party 2
Nike
Nike
VanBnrJR01
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Van_Hoheneim
Danzaburou
Level 105
God Stats
3W - 6L
1,294 SR
Queue Stats
295W - 310L
1,389 Elo+
Party 2
Vulcan
Vulcan
getitdone2000
Vulcan
Level 150
God Stats
1W - 0L
1,650 SR
Queue Stats
7W - 3L
1,530 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,426 Elo+

VS

Team Averages
Level 69
1,487 SR
1,449 Elo+
Awilix
Awilix
 
Awilix
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Dillpiklls130
Anubis
Level 49
God Stats
4W - 5L
1,527 SR
Queue Stats
24W - 23L
1,461 Elo+
Solo
Medusa
Medusa
HickoryRocher8
Medusa
Level 80
God Stats
5W - 9L
1,479 SR
Queue Stats
238W - 246L
1,441 Elo+
Party 3
Terra
Terra
II Lazze II
Terra
Level 81
God Stats
24W - 17L
1,670 SR
Queue Stats
205W - 203L
1,499 Elo+
Party 3
Ravana
Ravana
KillerBlue3258
Ravana
Level 77
God Stats
1W - 4L
1,259 SR
Queue Stats
267W - 325L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 3
11,677
556
15,285
16,995
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
SERAPHzZz
Yemoja
14
0 / 0 / 5
9,419
449
6,592
14,339
12,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 0 / 4
11,866
565
13,554
16,827
20,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Van_Hoheneim
Danzaburou
14
1 / 4 / 4
8,614
410
7,212
18,416
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 9
10,948
521
21,972
9,529
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 5 / 2
8,656
412
6,496
21,009
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 0
8,399
400
3,941
13,740
7,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 1
8,155
388
15,602
12,850
5,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 2
8,545
407
10,131
19,847
19,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 4 / 0
9,578
456
6,325
15,675
10,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
5
5
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
2
0.4
L
1
6
0
0.17
W
10
1
3
11.5
L
2
4
1
0.63
L
1
1
2
2
L
0
4
0
0
W
Yemoja
SERAPHzZz
Yemoja
0
0
5
2.5
W
5
0
4
7
W
Danzaburou
Van_Hoheneim
Danzaburou
1
4
4
0.75
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,615
Damage
42,495
76,106
Taken
83,121
53,199
Mitigated
50,983
26,326
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,496
2,497
0
5,889
21,009
8,478
0
5,352
15,657
0
74,019
L
3,941
65
0
2,641
13,740
7,066
203
6,950
6,790
56,919
0
W
15,285
4,094
0
4,560
16,995
7,346
1,510
1,981
15,014
0
111,650
L
15,602
7,451
0
1,439
12,850
5,732
0
5,013
7,837
0
81,078
L
10,131
625
4,104
6,331
19,847
19,278
0
7,580
12,267
28,396
0
L
6,325
1,167
0
5,403
15,675
10,429
0
3,669
12,006
0
76,554
W
Yemoja
SERAPHzZz
Yemoja
6,592
1,680
7,741
5,832
14,339
12,857
218
4,146
10,193
27,281
0
W
13,554
1,918
0
2,250
16,827
20,023
0
1,546
15,281
0
90,769
W
Danzaburou
Van_Hoheneim
Danzaburou
7,212
2,614
1
5,088
18,416
8,033
1,419
4,260
14,156
0
65,328
W
21,972
6,021
0
854
9,529
4,940
124
2,139
7,390
111,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,524
Gold Earned
43,333
556
Minions Killed
553
0
Camps Cleared
0
1,998,261
Distance Traveled
1,862,426
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,656
412
118
6
0
416,771
5
L
Anubis
8,399
400
114
5
0
292,644
0
W
Pele
11,677
556
124
6
0
445,513
2
L
Medusa
8,155
388
128
6
0
359,449
7
L
Terra
8,545
407
31
1
0
410,104
3
L
Ravana
9,578
456
162
8
0
383,458
4
W
Yemoja
9,419
449
39
2
0
345,468
0
W
Nike
11,866
565
164
8
0
405,852
7
W
Danzaburou
8,614
410
100
5
0
370,461
0
W
Vulcan
10,948
521
129
6
0
430,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role