Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DaJuice092
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,517 Elo+
Solo
Hel
Hel
Grisstar
Hel
Level 29
God Stats
1W - 2L
1,518 SR
Queue Stats
21W - 39L
1,360 Elo+
Solo
Da Ji
Da Ji
NoloRocks18
Da Ji
Level 68
God Stats
0W - 3L
1,258 SR
Queue Stats
266W - 293L
1,491 Elo+
Solo
Yu Huang
Yu Huang
thousand_note
Yu Huang
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 95L
1,467 Elo+
Solo
Team Averages
Level 69
1,455 SR
1,467 Elo+

VS

Team Averages
Level 139
1,478 SR
1,518 Elo+
Kuzenbo
Kuzenbo
Donnkey Hotay
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 121L
1,510 Elo+
Solo
Skadi
Skadi
GrimStar47
Skadi
Level 156
God Stats
4W - 4L
1,497 SR
Queue Stats
282W - 290L
1,485 Elo+
Solo
Discordia
Discordia
JuStG0tDr0PPeD
Discordia
Level 139
God Stats
16W - 13L
1,439 SR
Queue Stats
523W - 536L
1,493 Elo+
Solo
Ymir
Ymir
myrbattlesphere
Ymir
Level 120
God Stats
1W - 0L
1,655 SR
Queue Stats
22W - 22L
1,578 Elo+
Solo
Aphrodite
Aphrodite
pizzahutfreak
Aphrodite
Level 149
God Stats
10W - 13L
1,299 SR
Queue Stats
480W - 519L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 11 / 11
9,873
581
15,131
24,852
14,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
DaJuice092
Cabrakan
17
1 / 9 / 14
10,686
629
9,824
27,766
38,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 7 / 13
10,942
644
14,445
18,297
9,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 5 / 7
11,531
678
15,056
19,418
11,755
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
thousand_note
Yu Huang
20
5 / 5 / 11
11,917
701
26,790
17,262
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
3 / 5 / 17
10,909
642
9,583
28,167
44,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
20
14 / 6 / 13
13,816
813
31,080
19,563
9,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
JuStG0tDr0PPeD
Discordia
20
11 / 4 / 17
13,240
779
25,685
11,342
5,553
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 5 / 27
12,617
742
15,086
34,786
37,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
pizzahutfreak
Aphrodite
20
6 / 1 / 19
12,496
735
13,459
16,200
8,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
130
19
Kills
37
37
Deaths
21
56
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
11
11
0.68
L
Cabrakan
DaJuice092
Cabrakan
1
9
14
0.89
W
Kuzenbo
3
5
17
2.3
W
Skadi
14
6
13
3.42
L
2
7
13
1.21
W
Discordia
JuStG0tDr0PPeD
Discordia
11
4
17
4.88
L
9
5
7
2.5
W
3
5
27
3.3
W
Aphrodite
pizzahutfreak
Aphrodite
6
1
19
15.5
L
Yu Huang
thousand_note
Yu Huang
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,246
Damage
94,893
107,595
Taken
110,058
82,457
Mitigated
105,295
26,494
Healing
38,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,131
2,505
607
1,756
24,852
14,404
0
11,962
12,890
0
20,856
L
Cabrakan
DaJuice092
Cabrakan
9,824
1,680
850
2,039
27,766
38,613
0
17,508
10,258
15,495
0
W
Kuzenbo
9,583
3,751
1,508
5,190
28,167
44,050
257
11,710
16,457
16,058
0
W
Skadi
31,080
12,686
1,128
1,366
19,563
9,429
2,767
8,263
11,300
0
61,070
L
14,445
1,164
8,017
4,799
18,297
9,363
0
10,546
7,751
37,848
0
W
Discordia
JuStG0tDr0PPeD
Discordia
25,685
826
1,522
702
11,342
5,553
2,325
5,844
5,498
44,283
0
L
15,056
2,833
1,980
2,501
19,418
11,755
0
11,675
7,743
0
19,835
W
15,086
4,094
1,694
9,474
34,786
37,447
552
17,602
17,184
28,986
0
W
Aphrodite
pizzahutfreak
Aphrodite
13,459
1,260
8,064
8,159
16,200
8,816
1,575
7,640
7,475
32,916
0
L
Yu Huang
thousand_note
Yu Huang
26,790
1,428
1,519
2,426
17,262
8,322
0
12,122
5,140
64,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
63,078
151
Minions Killed
173
0
Camps Cleared
0
1,356,970
Distance Traveled
1,485,711
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,873
581
8
0
0
264,918
0
L
Cabrakan
10,686
629
9
1
0
220,773
0
W
Kuzenbo
10,909
642
3
0
0
279,544
4
W
Skadi
13,816
813
63
4
0
297,104
0
L
Hel
10,942
644
40
2
0
277,702
0
W
Discordia
13,240
779
41
2
0
293,344
1
L
Da Ji
11,531
678
13
1
0
308,880
5
W
Ymir
12,617
742
20
1
0
274,364
6
W
Aphrodite
12,496
735
46
3
0
341,355
0
L
Yu Huang
11,917
701
81
5
0
284,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role