Player Matchup

Merlin
Merlin
ComeSlobber
Merlin
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 51L
1,286 Elo+
Solo
Cernunnos
Cernunnos
LifelessClown24
Cernunnos
Level 64
God Stats
1W - 11L
1,180 SR
Queue Stats
91W - 130L
1,323 Elo+
Solo
Ganesha
Ganesha
THARATZ
Ganesha
Level 124
God Stats
10W - 24L
1,331 SR
Queue Stats
36W - 80L
1,244 Elo+
Solo
Team Averages
Level 76
1,337 SR
1,285 Elo+

VS

Team Averages
Level 46
1,331 SR
1,281 Elo+
Sun Wukong
Sun Wukong
TRuSTxNoNEx420
Sun Wukong
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
55W - 93L
1,241 Elo+
Party 1
Janus
Janus
TheThodiacSH
Janus
Level 64
God Stats
9W - 20L
1,261 SR
Queue Stats
183W - 236L
1,386 Elo+
Solo
Apollo
Apollo
Venom4897
Apollo
Level 48
God Stats
1W - 3L
1,232 SR
Queue Stats
48W - 82L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 4 / 7
11,867
625
11,570
12,627
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
LifelessClown24
Cernunnos
17
8 / 4 / 1
13,050
687
19,158
17,924
9,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
THARATZ
Ganesha
17
0 / 2 / 10
11,376
599
12,687
24,808
39,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TRuSTxNoNEx420
Sun Wukong
14
2 / 6 / 5
10,976
578
9,975
26,022
14,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 3 / 3
11,678
615
18,572
12,405
4,943
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Venom4897
Apollo
19
4 / 1 / 6
12,998
684
15,360
14,623
6,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
10
Kills
9
10
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
7
1.38
L
Cernunnos
LifelessClown24
Cernunnos
8
4
1
2.13
L
Ganesha
THARATZ
Ganesha
0
2
10
2.5
W
Sun Wukong
TRuSTxNoNEx420
Sun Wukong
2
6
5
0.75
W
3
3
3
1.5
W
Apollo
Venom4897
Apollo
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
43,907
55,359
Taken
53,050
55,654
Mitigated
25,172
6,154
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,570
1,318
43
209
12,627
6,609
1,319
5,796
6,831
44,201
0
L
Cernunnos
LifelessClown24
Cernunnos
19,158
7,023
1,374
2,728
17,924
9,768
1,533
7,868
10,056
0
58,469
L
Ganesha
THARATZ
Ganesha
12,687
920
567
1,233
24,808
39,277
253
5,306
19,502
32,805
0
W
Sun Wukong
TRuSTxNoNEx420
Sun Wukong
9,975
2,090
0
1,819
26,022
14,061
0
10,986
15,036
0
27,497
W
18,572
573
615
1,569
12,405
4,943
97
6,296
6,109
57,125
0
W
Apollo
Venom4897
Apollo
15,360
8,194
0
4,017
14,623
6,168
70
7,321
7,302
0
51,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
35,652
200
Minions Killed
188
9
Camps Cleared
5
977,074
Distance Traveled
1,028,348
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,867
625
84
4
2
294,036
1
L
Cernunnos
13,050
687
112
6
7
327,435
8
L
Ganesha
11,376
599
4
0
0
355,603
5
W
Sun Wukong
10,976
578
33
2
1
321,935
4
W
Janus
11,678
615
77
4
3
341,122
0
W
Apollo
12,998
684
78
4
1
365,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role