Player Matchup

Baron Samedi
Baron Samedi
HAZEmonsterALLER
Baron Samedi
Level 129
God Stats
22W - 19L
1,563 SR
Queue Stats
58W - 66L
1,438 Elo+
Party 1
King Arthur
King Arthur
sniper13-63
King Arthur
Level 139
God Stats
24W - 27L
1,590 SR
Queue Stats
94W - 109L
1,461 Elo+
Party 1
Bastet
Bastet
x-DerFry-x
Bastet
Level 82
God Stats
6W - 2L
1,853 SR
Queue Stats
54W - 59L
1,439 Elo+
Party 1
Neith
Neith
xMike96
Neith
Level 82
God Stats
5W - 8L
1,536 SR
Queue Stats
14W - 21L
1,397 Elo+
Solo
Sylvanus
Sylvanus
youredreamin
Sylvanus
Level 42
God Stats
7W - 4L
1,622 SR
Queue Stats
12W - 8L
1,440 Elo+
Party 1
Team Averages
Level 95
1,633 SR
1,435 Elo+

VS

Team Averages
Level 78
1,495 SR
1,365 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Abdi_w
Merlin
Level 109
God Stats
1W - 3L
1,498 SR
Queue Stats
235W - 189L
1,556 Elo+
Party 2
Terra
Terra
Jonasss_9
Terra
Level 81
God Stats
5W - 14L
1,475 SR
Queue Stats
295W - 323L
1,433 Elo+
Solo
Susano
Susano
TheKinkyNacho
Susano
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
dioo-brando4
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HAZEmonsterALLER
Baron Samedi
17
6 / 1 / 5
11,340
540
14,802
7,330
4,207
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
sniper13-63
King Arthur
18
7 / 2 / 8
11,414
544
11,961
16,082
13,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
x-DerFry-x
Bastet
17
9 / 2 / 8
11,439
545
15,756
20,242
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
xMike96
Neith
14
0 / 1 / 4
9,074
432
4,709
10,423
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
youredreamin
Sylvanus
15
2 / 1 / 8
10,135
483
4,985
12,760
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 3 / 2
10,099
481
9,119
17,742
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Abdi_w
Merlin
16
3 / 4 / 1
10,097
481
13,760
15,361
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Jonasss_9
Terra
13
1 / 1 / 3
9,396
447
1,857
10,015
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 0
8,060
384
5,666
19,642
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
dioo-brando4
Tsukuyomi
13
0 / 9 / 1
8,273
394
6,731
21,067
13,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
24
Kills
6
7
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
2
0.67
L
Merlin
Abdi_w
Merlin
3
4
1
0.88
W
Baron Samedi
HAZEmonsterALLER
Baron Samedi
6
1
5
8.5
L
Terra
Jonasss_9
Terra
1
1
3
2.5
L
1
8
0
0.13
L
Tsukuyomi
dioo-brando4
Tsukuyomi
0
9
1
0.06
W
King Arthur
sniper13-63
King Arthur
7
2
8
5.5
W
Bastet
x-DerFry-x
Bastet
9
2
8
6.5
W
Neith
xMike96
Neith
0
1
4
2
W
Sylvanus
youredreamin
Sylvanus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
37,133
66,837
Taken
83,827
45,373
Mitigated
50,818
27,330
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,119
4,285
0
7,552
17,742
9,166
1,805
1,689
16,053
0
98,966
L
Merlin
Abdi_w
Merlin
13,760
705
109
1,229
15,361
7,286
0
7,702
7,659
86,906
0
W
Baron Samedi
HAZEmonsterALLER
Baron Samedi
14,802
1,174
1,571
2,247
7,330
4,207
2,938
2,723
4,607
82,670
0
L
Terra
Jonasss_9
Terra
1,857
530
1,872
3,143
10,015
12,838
0
3,348
6,667
17,253
0
L
5,666
854
0
3,567
19,642
8,056
0
4,188
15,454
0
52,038
L
Tsukuyomi
dioo-brando4
Tsukuyomi
6,731
1,173
0
3,128
21,067
13,472
509
4,058
17,009
0
47,584
W
King Arthur
sniper13-63
King Arthur
11,961
1,687
0
1,988
16,082
13,972
866
3,201
12,881
8,611
67,410
W
Bastet
x-DerFry-x
Bastet
15,756
5,428
272
9,007
20,242
10,252
1,074
5,230
15,012
0
79,511
W
Neith
xMike96
Neith
4,709
1,925
112
3,510
10,423
4,288
1,347
36
10,387
0
65,324
W
Sylvanus
youredreamin
Sylvanus
4,985
1,460
3,214
5,409
12,760
12,654
288
4,678
8,082
20,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,402
Gold Earned
45,925
484
Minions Killed
496
0
Camps Cleared
0
1,886,292
Distance Traveled
1,834,368
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,099
481
183
9
0
353,861
2
L
Merlin
10,097
481
142
7
0
361,848
3
W
Baron Samedi
11,340
540
138
7
0
359,550
7
L
Terra
9,396
447
29
1
0
397,694
2
L
Susano
8,060
384
70
3
0
385,297
4
L
Tsukuyomi
8,273
394
72
3
0
335,668
0
W
King Arthur
11,414
544
117
6
0
410,221
6
W
Bastet
11,439
545
109
5
0
453,761
0
W
Neith
9,074
432
82
4
0
263,543
3
W
Sylvanus
10,135
483
38
2
0
399,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role