Player Matchup

Odin
Odin
Masters
Bloundhound
Odin
Masters
Level 137
God Stats
6W - 4L
1,815 SR
Queue Stats
694W - 579L
2,854 MMR
Solo
Freya
Freya
Masters
Cha0tik7
Freya
Masters
Level 155
God Stats
11W - 8L
1,701 SR
Queue Stats
376W - 334L
3,025 MMR
Solo
Hercules
Hercules
Masters
EatmyFarts6969
Hercules
Masters
Level 160
God Stats
1W - 1L
1,432 SR
Queue Stats
256W - 225L
2,843 MMR
Solo
Sol
Sol
Masters
LoveCity
Sol
Masters
Level 159
God Stats
22W - 23L
1,657 SR
Queue Stats
309W - 280L
3,020 MMR
Party 1
Fenrir
Fenrir
Masters
Roogz
Fenrir
Masters
Level 120
God Stats
23W - 6L
1,917 SR
Queue Stats
246W - 194L
3,121 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 146
1,704 SR
2,973 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,584 SR
2,964 MMR
Thoth
Thoth
Masters
KillerBean-o-
Thoth
Masters
Level 129
God Stats
1W - 12L
1,423 SR
Queue Stats
183W - 165L
2,710 MMR
Solo
Jing Wei
Jing Wei
Masters
Nataliα
Jing Wei
Masters
Level 126
God Stats
16W - 16L
1,643 SR
Queue Stats
309W - 246L
3,257 MMR
Solo
Sylvanus
Sylvanus
Masters
Onewolf20
Sylvanus
Masters
Level 160
God Stats
11W - 14L
1,707 SR
Queue Stats
578W - 529L
2,890 MMR
Solo
Thor
Thor
Masters
Síps
Thor
Masters
Level 98
God Stats
15W - 14L
1,647 SR
Queue Stats
193W - 142L
2,909 MMR
Party 2
Tyr
Tyr
Masters
Verteil
Tyr
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 80L
3,056 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
19,665
578
27,798
29,491
31,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Cha0tik7
Freya
20
8 / 4 / 4
20,889
614
26,193
32,929
19,231
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
20
3 / 3 / 9
15,633
460
16,661
37,027
65,778
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 5 / 10
18,863
555
25,170
26,818
12,274
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Roogz
Fenrir
20
6 / 7 / 13
19,625
577
23,312
38,763
26,994
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AwilixNemesisUllrGeb

VS

Bans
RavanaKaliMercuryAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 11
16,386
482
19,937
22,238
9,524
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Nataliα
Jing Wei
20
2 / 6 / 8
17,329
510
25,058
34,230
19,941
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Onewolf20
Sylvanus
19
0 / 7 / 11
13,256
390
14,665
32,353
34,676
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Síps
Thor
20
11 / 2 / 9
18,533
545
25,447
28,733
18,124
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
20
4 / 4 / 4
15,439
454
22,200
37,957
64,078
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
65
28
Kills
22
22
Deaths
28
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Freya
Cha0tik7
Freya
8
4
4
2.5
W
Hercules
3
3
9
2.5
L
5
9
11
1.17
W
6
5
10
2.2
L
Jing Wei
Nataliα
Jing Wei
2
6
8
1
L
Sylvanus
Onewolf20
Sylvanus
0
7
11
0.79
W
Fenrir
Roogz
Fenrir
6
7
13
1.79
L
Thor
Síps
Thor
11
2
9
7.75
L
Tyr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,134
Damage
107,307
165,028
Taken
155,511
156,184
Mitigated
146,343
69,550
Healing
50,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,798
5,436
0
11,991
29,491
31,907
1,299
6,183
23,308
0
134,885
W
Freya
Cha0tik7
Freya
26,193
9,905
0
17,318
32,929
19,231
6,716
6,014
26,915
202,148
0
W
Hercules
16,661
4,638
0
14,053
37,027
65,778
682
12,439
24,588
0
55,952
L
19,937
1,424
0
1,051
22,238
9,524
214
4,577
17,661
126,317
0
W
25,170
8,231
0
13,876
26,818
12,274
9,851
5,984
20,834
220,839
0
L
Jing Wei
Nataliα
Jing Wei
25,058
21,631
0
13,415
34,230
19,941
3,244
12,299
21,931
0
220,438
L
Sylvanus
Onewolf20
Sylvanus
14,665
1,697
7,304
10,073
32,353
34,676
370
13,495
18,858
48,159
0
W
Fenrir
Roogz
Fenrir
23,312
6,039
0
12,312
38,763
26,994
2,555
10,085
27,598
0
206,298
L
Thor
Síps
Thor
25,447
8,151
0
1,250
28,733
18,124
768
8,872
19,861
0
204,122
L
Tyr
22,200
1,791
0
17,081
37,957
64,078
30
12,508
25,449
0
110,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,675
Gold Earned
80,943
966
Minions Killed
942
0
Camps Cleared
0
3,375,492
Distance Traveled
3,182,241
16
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
19,665
578
196
6
0
675,267
0
W
Freya
20,889
614
255
8
0
640,666
2
W
Hercules
15,633
460
55
2
0
694,294
8
L
Thoth
16,386
482
211
6
0
622,005
4
W
Sol
18,863
555
242
7
0
642,428
4
L
Jing Wei
17,329
510
290
9
0
646,004
12
L
Sylvanus
13,256
390
49
1
0
610,252
9
W
Fenrir
19,625
577
218
6
0
722,837
2
L
Thor
18,533
545
240
7
0
683,961
8
L
Tyr
15,439
454
152
4
0
620,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role