Player Matchup

Hel
Hel
BOSSIERFIND040
Hel
Level 116
God Stats
1W - 0L
1,288 SR
Queue Stats
76W - 80L
1,383 Elo+
Solo
Ymir
Ymir
CoupeKid93
Ymir
Level 122
God Stats
13W - 16L
1,442 SR
Queue Stats
640W - 706L
1,382 Elo+
Solo
Loki
Loki
Hokage-zuki
Loki
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 82L
1,376 Elo+
Solo
Nemesis
Nemesis
SenpaiSaiiko
Nemesis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,392 Elo+
Solo
Skadi
Skadi
saad15333
Skadi
Level 125
God Stats
12W - 6L
1,705 SR
Queue Stats
160W - 168L
1,384 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,383 Elo+

VS

Team Averages
Level 93
1,433 SR
1,373 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
An9ryW1z4rd
Charybdis
Level 65
God Stats
2W - 5L
1,385 SR
Queue Stats
42W - 46L
1,342 Elo+
Party 1
Ares
Ares
Lew10itDan4270
Ares
Level 69
God Stats
53W - 48L
1,432 SR
Queue Stats
85W - 94L
1,363 Elo+
Party 1
Lancelot
Lancelot
Lil_Reaper407
Lancelot
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 199L
1,291 Elo+
Solo
Nu Wa
Nu Wa
RodMotta
Nu Wa
Level 85
God Stats
8W - 12L
1,346 SR
Queue Stats
181W - 192L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,699
539
10,121
8,559
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 0 / 9
9,547
530
6,220
13,521
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 1 / 0
8,608
478
3,140
8,010
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SenpaiSaiiko
Nemesis
14
3 / 0 / 1
8,549
475
3,844
11,873
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
saad15333
Skadi
16
8 / 2 / 4
10,469
582
12,956
15,994
6,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 1 / 2
7,975
443
3,252
10,642
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
An9ryW1z4rd
Charybdis
12
2 / 7 / 0
8,016
445
8,139
12,784
4,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
7,639
424
6,860
17,331
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Lil_Reaper407
Lancelot
17
1 / 1 / 0
10,456
581
8,331
13,459
6,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
RodMotta
Nu Wa
14
1 / 4 / 0
8,558
475
10,499
11,223
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
4
4
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
2
1
L
Charybdis
An9ryW1z4rd
Charybdis
2
7
0
0.29
W
3
1
7
6.5
W
3
0
9
7.5
W
1
1
0
1
L
0
5
2
0.2
L
Lancelot
Lil_Reaper407
Lancelot
1
1
0
1
L
Nu Wa
RodMotta
Nu Wa
1
4
0
0.25
W
Nemesis
SenpaiSaiiko
Nemesis
3
0
1
3.5
W
Skadi
saad15333
Skadi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
37,081
57,957
Taken
65,439
31,318
Mitigated
36,468
15,758
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,252
1,223
0
1,230
10,642
3,914
0
1,330
9,272
0
68,791
L
Charybdis
An9ryW1z4rd
Charybdis
8,139
5,035
0
1,792
12,784
4,891
398
3,031
9,665
0
47,897
W
10,121
677
2,245
3,927
8,559
3,465
54
4,626
3,933
70,500
0
W
6,220
1,584
0
3,318
13,521
13,486
483
5,004
8,517
32,681
0
W
3,140
782
38
1,921
8,010
2,718
0
1,066
6,944
0
42,431
L
6,860
427
262
3,037
17,331
16,264
0
5,139
12,120
29,379
0
L
Lancelot
Lil_Reaper407
Lancelot
8,331
1,091
0
7,144
13,459
6,418
1,239
1,098
12,267
0
93,169
L
Nu Wa
RodMotta
Nu Wa
10,499
2,299
0
3,128
11,223
4,981
0
4,958
5,774
77,548
0
W
Nemesis
SenpaiSaiiko
Nemesis
3,844
1,910
0
1,670
11,873
4,670
0
2,652
9,221
0
60,686
W
Skadi
saad15333
Skadi
12,956
8,618
0
2,639
15,994
6,979
1,386
4,326
11,668
0
99,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
42,644
457
Minions Killed
526
0
Camps Cleared
0
1,775,199
Distance Traveled
1,658,342
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,975
443
98
5
0
357,177
1
L
Charybdis
8,016
445
68
4
0
310,777
3
W
Hel
9,699
539
121
7
0
363,208
3
W
Ymir
9,547
530
39
2
0
353,678
1
W
Loki
8,608
478
77
4
0
371,521
2
L
Ares
7,639
424
46
3
0
308,758
2
L
Lancelot
10,456
581
192
11
0
380,103
4
L
Nu Wa
8,558
475
122
7
0
301,527
6
W
Nemesis
8,549
475
85
5
0
354,182
0
W
Skadi
10,469
582
135
8
0
332,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role