Player Matchup

Ra
Ra
Biigmac2010
Ra
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,039 Elo+
Solo
Ganesha
Ganesha
GalenDracos1977
Ganesha
Level 111
God Stats
3W - 0L
1,309 SR
Queue Stats
46W - 68L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JordonDab
Ah Muzen Cab
Level 115
God Stats
17W - 12L
1,500 SR
Queue Stats
62W - 86L
1,432 Elo+
Solo
Team Averages
Level 102
1,436 SR
1,278 Elo+

VS

Team Averages
Level 105
1,559 SR
1,358 Elo+
Anubis
Anubis
Blaky PR
Anubis
Level 115
God Stats
35W - 40L
1,433 SR
Queue Stats
167W - 213L
1,320 Elo+
Solo
Mercury
Mercury
PrinceTre2k13
Mercury
Level 123
God Stats
1W - 1L
1,744 SR
Queue Stats
455W - 533L
1,484 Elo+
Solo
Cerberus
Cerberus
Sea Lewy
Cerberus
Level 77
God Stats
22W - 18L
1,500 SR
Queue Stats
96W - 147L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
12,366
687
13,427
9,817
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 3 / 8
11,963
665
15,187
22,216
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
JordonDab
Ah Muzen Cab
18
6 / 3 / 4
13,392
744
30,728
12,991
5,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blaky PR
Anubis
18
7 / 2 / 2
12,427
690
15,020
14,504
7,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
16
3 / 4 / 7
11,546
641
14,414
23,608
11,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sea Lewy
Cerberus
15
0 / 5 / 9
11,515
640
8,619
33,251
31,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
10
10
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
L
Anubis
Blaky PR
Anubis
7
2
2
4
W
0
3
8
1.33
W
Ah Muzen Cab
JordonDab
Ah Muzen Cab
6
3
4
2.67
L
Mercury
3
4
7
1.63
L
Cerberus
Sea Lewy
Cerberus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,342
Damage
38,053
45,024
Taken
71,363
32,253
Mitigated
50,511
17,617
Healing
27,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,427
2,205
4,193
2,833
9,817
4,000
57
6,474
3,343
34,293
0
L
Anubis
Blaky PR
Anubis
15,020
834
0
6,779
14,504
7,497
496
5,952
8,552
68,850
0
W
15,187
1,134
418
5,973
22,216
22,566
518
11,103
11,113
28,973
0
W
Ah Muzen Cab
JordonDab
Ah Muzen Cab
30,728
12,981
0
4,200
12,991
5,687
1,556
6,402
6,589
52
77,041
L
Mercury
14,414
7,099
0
7,556
23,608
11,921
1,035
9,356
14,252
0
56,727
L
Cerberus
Sea Lewy
Cerberus
8,619
671
280
12,861
33,251
31,093
147
14,000
19,251
30,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
35,488
183
Minions Killed
254
6
Camps Cleared
8
905,069
Distance Traveled
950,065
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,366
687
81
5
1
320,183
3
L
Anubis
12,427
690
114
6
1
277,443
3
W
Ganesha
11,963
665
4
0
1
282,172
1
W
Ah Muzen Cab
13,392
744
98
5
4
302,714
0
L
Mercury
11,546
641
80
4
6
376,224
3
L
Cerberus
11,515
640
60
3
1
296,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role