Player Matchup

Ullr
Ullr
TL_Gaia
Ullr
Level 126
God Stats
76W - 71L
1,619 SR
Queue Stats
344W - 363L
1,520 Elo+
Solo
Sol
Sol
TOMSEN84
Sol
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
448W - 477L
1,473 Elo+
Solo
Odin
Odin
fister229
Odin
Level 125
God Stats
12W - 7L
1,615 SR
Queue Stats
212W - 200L
1,483 Elo+
Solo
Merlin
Merlin
lmUnIucky_
Merlin
Level 106
God Stats
3W - 0L
1,833 SR
Queue Stats
193W - 184L
1,427 Elo+
Solo
Horus
Horus
xQ-Z_oo
Horus
Level 90
God Stats
5W - 2L
1,612 SR
Queue Stats
53W - 56L
1,440 Elo+
Solo
Team Averages
Level 108
1,636 SR
1,469 Elo+

VS

Team Averages
Level 95
1,534 SR
1,539 Elo+
Fenrir
Fenrir
CharmBoar
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,500 Elo+
Solo
Scylla
Scylla
Hoquan
Scylla
Level 95
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 166L
1,585 Elo+
Solo
Geb
Geb
KrustyKaese
Geb
Level 106
God Stats
49W - 34L
1,660 SR
Queue Stats
107W - 102L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Lazylightning
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dr_piranha101
Morgan Le Fay
Level 147
God Stats
62W - 53L
1,512 SR
Queue Stats
306W - 276L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
TL_Gaia
Ullr
15
4 / 1 / 9
10,125
1,266
13,429
8,291
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
5 / 1 / 6
9,663
1,208
12,730
7,208
3,052
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
14
0 / 0 / 6
8,103
1,013
7,422
11,078
10,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
lmUnIucky_
Merlin
15
4 / 1 / 8
9,442
1,180
10,922
3,939
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
xQ-Z_oo
Horus
15
3 / 2 / 11
9,466
1,183
9,393
11,228
7,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

340

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CharmBoar
Fenrir
14
3 / 4 / 1
9,123
1,140
8,669
11,890
5,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Hoquan
Scylla
14
0 / 3 / 3
8,487
1,061
8,115
9,582
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
8,978
1,122
6,586
15,031
16,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
13
0 / 5 / 0
7,551
944
2,440
8,417
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
dr_piranha101
Morgan Le Fay
14
1 / 3 / 3
8,633
1,079
10,083
15,375
6,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
16
Kills
5
5
Deaths
17
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CharmBoar
Fenrir
3
4
1
0.88
L
Scylla
Hoquan
Scylla
0
3
3
0.5
L
1
2
2
1
L
Cthulhu
0
5
0
0
W
Ullr
TL_Gaia
Ullr
4
1
9
8.5
W
5
1
6
8
L
Morgan Le Fay
dr_piranha101
Morgan Le Fay
1
3
3
0.83
W
Odin
0
0
6
3
W
Merlin
lmUnIucky_
Merlin
4
1
8
8
W
Horus
xQ-Z_oo
Horus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,896
Damage
35,893
41,744
Taken
60,295
26,368
Mitigated
38,311
11,364
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CharmBoar
Fenrir
8,669
1,367
0
812
11,890
5,789
0
5,365
6,485
0
20,297
L
Scylla
Hoquan
Scylla
8,115
1,227
0
622
9,582
3,869
0
4,053
5,449
26,709
0
L
6,586
1,044
0
3,115
15,031
16,035
0
4,876
10,073
12,295
0
L
Cthulhu
2,440
200
0
245
8,417
5,918
0
3,857
4,560
4,945
0
W
Ullr
TL_Gaia
Ullr
13,429
6,884
0
2,272
8,291
3,829
0
6,328
1,871
0
39,088
W
12,730
4,082
817
1,838
7,208
3,052
0
4,118
3,055
24,203
1,292
L
Morgan Le Fay
dr_piranha101
Morgan Le Fay
10,083
2,027
223
2,949
15,375
6,700
0
4,882
10,493
23,479
0
W
Odin
7,422
1,999
0
78
11,078
10,038
0
6,471
4,516
0
17,061
W
Merlin
lmUnIucky_
Merlin
10,922
349
0
0
3,939
1,642
0
2,911
1,000
24,663
0
W
Horus
xQ-Z_oo
Horus
9,393
4,465
1,657
4,702
11,228
7,807
0
7,093
4,078
0
11,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
42,772
146
Minions Killed
119
9
Camps Cleared
3
769,924
Distance Traveled
730,999
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,123
1,140
27
3
1
150,947
2
L
Scylla
8,487
1,061
56
7
1
161,775
0
L
Geb
8,978
1,122
7
1
0
182,471
3
L
Cthulhu
7,551
944
10
1
0
94,557
0
W
Ullr
10,125
1,266
68
9
2
144,766
0
W
Sol
9,663
1,208
24
3
3
143,467
0
L
Morgan Le Fay
8,633
1,079
19
2
1
141,249
0
W
Odin
8,103
1,013
19
2
0
158,859
0
W
Merlin
9,442
1,180
29
4
3
168,298
0
W
Horus
9,466
1,183
6
1
1
154,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role