Player Matchup

Fenrir
Fenrir
DoctorKrieg
Fenrir
Level 132
God Stats
0W - 2L
1,573 SR
Queue Stats
33W - 34L
1,462 Elo+
Solo
Nox
Nox
EliteCartoons
Nox
Level 48
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 3
Medusa
Medusa
JustThatFinley
Medusa
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 3
Anubis
Anubis
Omzej
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
Scotty040903
Bacchus
Level 26
God Stats
0W - 2L
1,203 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 3
Team Averages
Level 52
1,370 SR
1,397 Elo+

VS

Team Averages
Level 98
1,627 SR
1,459 Elo+
Loki
Loki
Dzoni19
Loki
Level 122
God Stats
6W - 2L
1,449 SR
Queue Stats
83W - 96L
1,413 Elo+
Party 1
Medusa
Medusa
ELanner
Medusa
Level 18
God Stats
15W - 11L
1,841 SR
Queue Stats
83W - 94L
1,460 Elo+
Party 2
Agni
Agni
GaziTheBest
Agni
Level 117
God Stats
2W - 0L
1,914 SR
Queue Stats
66W - 68L
1,450 Elo+
Party 1
Bellona
Bellona
LordPizzusCrust
Bellona
Level 121
God Stats
6W - 5L
1,238 SR
Queue Stats
93W - 103L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shamagar
Kumbhakarna
Level 111
God Stats
3W - 8L
1,692 SR
Queue Stats
132W - 153L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 3 / 3
8,934
496
8,049
13,835
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 3 / 1
8,347
464
3,930
10,213
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,520
362
3,779
7,297
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Omzej
Anubis
14
1 / 6 / 1
8,077
449
6,428
9,483
5,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Scotty040903
Bacchus
11
1 / 2 / 1
6,846
380
4,009
13,123
7,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dzoni19
Loki
15
4 / 1 / 4
9,353
520
5,033
11,841
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
ELanner
Medusa
15
6 / 2 / 2
9,583
532
9,927
9,557
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 6
9,768
543
11,831
10,985
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 3
10,489
583
3,880
9,956
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Shamagar
Kumbhakarna
13
1 / 0 / 8
8,727
485
4,413
15,000
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
17
17
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
3
3
1.83
W
Loki
Dzoni19
Loki
4
1
4
6
W
Medusa
ELanner
Medusa
6
2
2
3.5
L
2
3
1
0.83
W
4
3
6
2.33
L
0
3
2
0.33
W
2
2
3
1.75
L
Anubis
Omzej
Anubis
1
6
1
0.25
L
Bacchus
Scotty040903
Bacchus
1
2
1
0.75
W
Kumbhakarna
Shamagar
Kumbhakarna
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,195
Damage
35,084
53,951
Taken
57,339
25,738
Mitigated
38,008
16,313
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,049
2,049
0
7,396
13,835
7,093
0
2,906
10,929
0
66,686
W
Loki
Dzoni19
Loki
5,033
1,509
0
4,630
11,841
4,633
0
1,496
10,345
0
64,517
W
Medusa
ELanner
Medusa
9,927
3,450
0
3,311
9,557
4,433
3,217
901
8,656
0
71,010
L
3,930
41
0
1,635
10,213
4,161
0
4,981
5,232
56,975
0
W
11,831
1,577
109
1,918
10,985
4,775
117
2,956
8,029
79,848
0
L
3,779
1,522
0
1,803
7,297
1,996
0
2,093
5,204
0
34,271
W
3,880
895
0
4,148
9,956
7,832
713
4,637
5,319
0
70,956
L
Anubis
Omzej
Anubis
6,428
896
0
1,169
9,483
5,050
0
2,242
7,241
41,944
0
L
Bacchus
Scotty040903
Bacchus
4,009
432
143
4,167
13,123
7,438
0
4,022
9,101
23,934
0
W
Kumbhakarna
Shamagar
Kumbhakarna
4,413
158
163
2,971
15,000
16,335
89
4,377
10,623
29,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
47,920
360
Minions Killed
549
0
Camps Cleared
0
1,629,409
Distance Traveled
1,771,848
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,934
496
112
6
0
311,338
8
W
Loki
9,353
520
104
6
0
384,863
0
W
Medusa
9,583
532
121
7
0
334,326
4
L
Nox
8,347
464
97
5
0
343,714
3
W
Agni
9,768
543
133
7
0
357,490
7
L
Medusa
6,520
362
55
3
0
329,241
5
W
Bellona
10,489
583
165
9
0
326,600
4
L
Anubis
8,077
449
70
4
0
289,790
3
L
Bacchus
6,846
380
26
1
0
355,326
4
W
Kumbhakarna
8,727
485
26
1
0
368,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role