Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DoctorNeverWrong
Freya
Level 76
God Stats
10W - 7L
1,654 SR
Queue Stats
58W - 63L
1,452 Elo+
Solo
Cthulhu
Cthulhu
andonibarre
Cthulhu
Level 75
God Stats
1W - 1L
1,621 SR
Queue Stats
108W - 109L
1,423 Elo+
Solo
He Bo
He Bo
keyrol69jr
He Bo
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 41L
1,522 Elo+
Solo
King Arthur
King Arthur
sniper13-63
King Arthur
Level 139
God Stats
24W - 27L
1,800 SR
Queue Stats
94W - 109L
1,475 Elo+
Solo
Team Averages
Level 103
1,615 SR
1,474 Elo+

VS

Team Averages
Level 72
1,479 SR
1,400 Elo+
Bakasura
Bakasura
AndyWi021
Bakasura
Level 34
God Stats
11W - 15L
1,245 SR
Queue Stats
17W - 29L
1,179 Elo+
Solo
Cupid
Cupid
FrankieVirago
Cupid
Level 58
God Stats
4W - 1L
1,639 SR
Queue Stats
96W - 104L
1,383 Elo+
Solo
Fenrir
Fenrir
Wermland91
Fenrir
Level 38
God Stats
2W - 4L
1,307 SR
Queue Stats
189W - 196L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
Yuns22D
Baron Samedi
Level 146
God Stats
68W - 61L
1,599 SR
Queue Stats
469W - 510L
1,432 Elo+
Solo
Xing Tian
Xing Tian
maximo_respetazo
Xing Tian
Level 83
God Stats
1W - 0L
1,606 SR
Queue Stats
72W - 74L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 3 / 0
6,175
515
4,019
10,213
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
6,087
507
8,627
9,544
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
andonibarre
Cthulhu
4
0 / 1 / 0
4,487
374
1,769
2,367
1,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
10
1 / 5 / 0
5,883
490
4,641
9,701
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sniper13-63
King Arthur
9
0 / 0 / 0
5,454
455
3,922
7,289
4,215
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndyWi021
Bakasura
11
1 / 0 / 3
6,205
517
2,947
10,600
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 3
6,246
521
3,448
9,517
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Wermland91
Fenrir
10
6 / 1 / 1
7,058
588
7,248
12,600
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Yuns22D
Baron Samedi
13
3 / 0 / 3
7,454
621
7,187
8,609
4,919
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
12
0 / 0 / 1
6,798
567
2,468
5,846
6,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
11
11
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
W
Bakasura
AndyWi021
Bakasura
1
0
3
2.5
L
1
2
0
0.5
W
1
1
3
2.5
W
Fenrir
Wermland91
Fenrir
6
1
1
6.5
W
Baron Samedi
Yuns22D
Baron Samedi
3
0
3
4.5
L
Cthulhu
andonibarre
Cthulhu
0
1
0
0
L
He Bo
1
5
0
0.2
W
Xing Tian
0
0
1
0.5
L
King Arthur
sniper13-63
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
23,298
39,114
Taken
47,172
16,068
Mitigated
29,085
13,055
Healing
19,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,019
2,070
0
3,598
10,213
4,543
0
5,526
4,687
0
44,158
W
Bakasura
AndyWi021
Bakasura
2,947
2,287
0
3,724
10,600
4,027
0
1,888
8,712
0
34,824
L
8,627
4,426
0
3,914
9,544
3,216
0
0
9,544
41,937
0
W
3,448
1,712
213
4,860
9,517
3,560
1,314
5,361
4,156
0
37,213
W
Fenrir
Wermland91
Fenrir
7,248
1,689
258
4,001
12,600
10,295
373
6,879
5,721
0
21,983
W
Baron Samedi
Yuns22D
Baron Samedi
7,187
315
285
5,057
8,609
4,919
0
771
7,838
59,397
0
L
Cthulhu
andonibarre
Cthulhu
1,769
283
140
410
2,367
1,021
0
0
2,367
7,860
0
L
He Bo
4,641
457
0
3,197
9,701
3,073
0
1,380
8,311
43,072
0
W
Xing Tian
2,468
484
0
863
5,846
6,284
0
138
5,708
44,789
0
L
King Arthur
sniper13-63
King Arthur
3,922
663
0
1,796
7,289
4,215
0
2,749
4,465
0
30,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
33,761
276
Minions Killed
358
0
Camps Cleared
0
961,586
Distance Traveled
1,141,468
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,175
515
80
7
0
190,737
1
W
Bakasura
6,205
517
68
6
0
264,788
0
L
Freya
6,087
507
61
5
0
217,182
1
W
Cupid
6,246
521
58
5
0
209,929
2
W
Fenrir
7,058
588
30
3
0
251,679
0
W
Baron Samedi
7,454
621
113
9
0
202,287
1
L
Cthulhu
4,487
374
11
1
0
85,141
1
L
He Bo
5,883
490
73
6
0
222,544
4
W
Xing Tian
6,798
567
89
7
0
212,785
2
L
King Arthur
5,454
455
51
4
0
245,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role