Player Matchup

Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver II
Dv3co-
Bacchus
Silver II
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,537 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
xxNoctis_Ojixx
Hou Yi
Gold IV
Level 146
God Stats
11W - 22L
1,438 SR
Queue Stats
93W - 106L
1,314 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,479 SR
1,450 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,640 SR
1,490 MMR
Scylla
Scylla
Gold III
Akilies2401
Scylla
Gold III
Level 159
God Stats
76W - 75L
1,732 SR
Queue Stats
298W - 298L
1,394 MMR
Party 2
Cerberus
Cerberus
Platinum IV
Amiithest
Cerberus
Platinum IV
Level 109
God Stats
2W - 1L
1,667 SR
Queue Stats
129W - 116L
1,704 MMR
Party 2
Skadi
Skadi
Gold III
InspiredZebra
Skadi
Gold III
Level 120
God Stats
3W - 3L
1,521 SR
Queue Stats
160W - 140L
1,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 8 / 7
15,600
709
22,741
31,115
33,216
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Dv3co-
Bacchus
17
4 / 9 / 9
14,517
660
14,220
30,840
37,936
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 8
14,353
652
17,029
21,896
8,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAtlasShivaGebAh Muzen Cab

VS

Bans
HelMedusaAgniFenrirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
2 / 7 / 9
14,497
659
15,851
18,928
7,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Amiithest
Cerberus
20
7 / 4 / 8
15,571
708
14,691
27,165
44,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 5 / 7
17,034
774
29,853
20,602
9,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
16
Kills
20
21
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
9
8
7
1.56
W
Scylla
2
7
9
0.93
W
Cerberus
Amiithest
Cerberus
7
4
8
2.75
L
Bacchus
Dv3co-
Bacchus
4
9
9
0.94
W
11
5
7
2.9
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,990
Damage
60,395
83,851
Taken
66,695
79,765
Mitigated
61,520
15,264
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
22,741
2,484
0
7,021
31,115
33,216
984
8,609
22,506
735
63,863
W
Scylla
15,851
214
222
1,312
18,928
7,397
519
5,878
13,050
48,531
0
W
Cerberus
Amiithest
Cerberus
14,691
1,565
0
4,612
27,165
44,883
289
3,840
23,325
42,686
0
L
Bacchus
Dv3co-
Bacchus
14,220
1,263
0
2,850
30,840
37,936
458
8,885
21,955
38,394
0
W
29,853
11,445
0
2,576
20,602
9,240
2,322
5,521
15,081
0
101,937
L
17,029
6,774
0
5,393
21,896
8,613
1,851
13,739
8,157
0
64,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
47,102
222
Minions Killed
260
9
Camps Cleared
7
1,099,059
Distance Traveled
1,155,013
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,600
709
65
3
1
380,391
12
W
Scylla
14,497
659
74
3
1
378,438
3
W
Cerberus
15,571
708
76
3
2
394,448
4
L
Bacchus
14,517
660
32
1
3
357,379
3
W
Skadi
17,034
774
110
5
4
382,127
2
L
Hou Yi
14,353
652
125
6
5
361,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role