Player Matchup

King Arthur
King Arthur
Akarinegan
King Arthur
Level 123
God Stats
2W - 2L
1,457 SR
Queue Stats
70W - 107L
1,395 Elo+
Party 1
Sol
Sol
Terapleut
Sol
Level 118
God Stats
2W - 2L
1,747 SR
Queue Stats
35W - 33L
1,417 Elo+
Solo
Bellona
Bellona
nanoblack33-chan
Bellona
Level 58
God Stats
4W - 6L
1,247 SR
Queue Stats
52W - 85L
1,401 Elo+
Party 1
Team Averages
Level 100
1,484 SR
1,404 Elo+

VS

Team Averages
Level 64
1,500 SR
1,339 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HellGuy_x2001x_
Chaac
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,017 Elo+
Party 2
Apollo
Apollo
Vinji17
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akarinegan
King Arthur
11
3 / 2 / 10
8,049
805
9,590
9,207
8,306
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
7 / 1 / 6
8,969
897
14,293
7,993
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 1 / 8
8,100
810
8,428
8,495
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 6 / 2
6,951
695
5,386
13,356
6,043
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 1
7,852
785
6,649
14,532
10,427
Apollo
Vinji17
Apollo
10
0 / 5 / 1
6,250
625
2,376
8,463
3,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
4
4
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
2
0.33
W
King Arthur
Akarinegan
King Arthur
3
2
10
4
L
3
3
1
1.17
W
7
1
6
10
L
Apollo
Vinji17
Apollo
0
5
1
0.1
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
14,411
25,695
Taken
36,351
20,798
Mitigated
19,994
7,113
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,386
1,562
0
545
13,356
6,043
0
4,569
8,480
0
13,745
W
King Arthur
Akarinegan
King Arthur
9,590
707
0
0
9,207
8,306
0
0
9,130
0
16,804
L
6,649
866
0
3,717
14,532
10,427
0
5,303
9,067
0
18,025
W
14,293
4,767
0
5,139
7,993
3,681
2,719
21
7,892
36,520
3,099
L
Apollo
Vinji17
Apollo
2,376
1,261
0
959
8,463
3,524
0
3,591
4,690
0
12,499
W
8,428
3,241
0
1,974
8,495
8,811
125
564
7,805
0
22,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
21,053
97
Minions Killed
71
6
Camps Cleared
4
587,969
Distance Traveled
533,829
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,951
695
27
3
3
173,480
2
W
King Arthur
8,049
805
14
1
0
184,693
3
L
Chaac
7,852
785
23
2
1
203,232
0
W
Sol
8,969
897
55
6
3
192,724
2
L
Apollo
6,250
625
21
2
0
157,117
0
W
Bellona
8,100
810
28
3
3
210,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role