Player Matchup

The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Masters
Bloundhound
Shiva
Masters
Level 137
God Stats
10W - 8L
1,745 SR
Queue Stats
694W - 579L
2,899 MMR
Solo
Rama
Rama
Masters
KillerBean-o-
Rama
Masters
Level 129
God Stats
0W - 2L
1,499 SR
Queue Stats
183W - 165L
2,756 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Nataliα
Tsukuyomi
Masters
Level 126
God Stats
9W - 5L
1,865 SR
Queue Stats
309W - 246L
3,302 MMR
Solo
Xing Tian
Xing Tian
Masters
SimplyDestroy
Xing Tian
Masters
Level 155
God Stats
48W - 35L
1,795 SR
Queue Stats
227W - 197L
2,733 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,681 SR
2,638 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,693 SR
2,921 MMR
Ullr
Ullr
Masters
Cha0tik7
Ullr
Masters
Level 155
God Stats
66W - 66L
1,679 SR
Queue Stats
376W - 334L
2,980 MMR
Solo
Sol
Sol
Masters
LoveCity
Sol
Masters
Level 159
God Stats
22W - 23L
1,639 SR
Queue Stats
309W - 280L
2,975 MMR
Party 1
Bacchus
Bacchus
Masters
Onewolf20
Bacchus
Masters
Level 160
God Stats
23W - 11L
1,703 SR
Queue Stats
578W - 529L
2,844 MMR
Solo
Awilix
Awilix
Masters
Roogz
Awilix
Masters
Level 120
God Stats
29W - 17L
1,800 SR
Queue Stats
246W - 194L
3,075 MMR
Party 1
King Arthur
King Arthur
Masters
iTz-Sotelo-
King Arthur
Masters
Level 160
God Stats
6W - 2L
1,643 SR
Queue Stats
575W - 550L
2,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
5 / 12 / 3
13,264
491
19,878
18,026
8,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 8 / 3
13,164
488
23,278
32,088
26,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 7 / 2
12,536
464
12,378
28,002
12,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Nataliα
Tsukuyomi
19
2 / 10 / 5
12,479
462
19,712
35,634
21,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SimplyDestroy
Xing Tian
19
2 / 5 / 1
12,528
464
8,904
25,057
25,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
NemesisRavanaArachne

VS

Bans
BakasuraGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
12 / 1 / 8
17,566
651
29,242
22,879
11,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 4 / 16
17,624
653
23,787
26,034
11,510
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Onewolf20
Bacchus
19
4 / 2 / 21
15,189
563
13,958
26,744
37,244
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Roogz
Awilix
20
10 / 4 / 9
16,223
601
23,204
26,325
15,679
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
iTz-Sotelo-
King Arthur
20
3 / 3 / 11
15,710
582
23,140
36,601
46,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
14
Kills
42
42
Deaths
14
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
12
3
0.54
L
2
8
3
0.44
W
Ullr
12
1
8
16
L
3
7
2
0.57
W
13
4
16
5.25
L
Tsukuyomi
Nataliα
Tsukuyomi
2
10
5
0.45
W
Bacchus
Onewolf20
Bacchus
4
2
21
7.25
W
Awilix
Roogz
Awilix
10
4
9
3.63
L
Xing Tian
SimplyDestroy
Xing Tian
2
5
1
0.5
W
King Arthur
iTz-Sotelo-
King Arthur
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,150
Damage
113,331
138,807
Taken
138,583
94,479
Mitigated
122,107
24,692
Healing
43,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
19,878
2,556
0
1,178
18,026
8,344
2,898
8,655
8,955
98,038
2,445
L
23,278
3,444
34
10,828
32,088
26,610
0
6,795
25,293
0
129,315
W
Ullr
29,242
13,895
0
6,963
22,879
11,065
6,445
5,044
17,733
0
186,910
L
12,378
10,748
0
5,402
28,002
12,287
0
3,698
24,304
0
93,305
W
23,787
10,683
0
15,255
26,034
11,510
14,338
11,683
14,069
155,889
0
L
Tsukuyomi
Nataliα
Tsukuyomi
19,712
4,393
0
4,930
35,634
21,536
0
7,112
28,522
0
114,747
W
Bacchus
Onewolf20
Bacchus
13,958
1,255
0
8,927
26,744
37,244
312
5,970
20,656
47,711
0
W
Awilix
Roogz
Awilix
23,204
10,844
0
2,833
26,325
15,679
392
2,101
24,166
0
134,589
L
Xing Tian
SimplyDestroy
Xing Tian
8,904
109
0
2,320
25,057
25,702
0
11,266
13,791
70,085
0
W
King Arthur
iTz-Sotelo-
King Arthur
23,140
3,697
0
9,896
36,601
46,609
303
5,217
31,258
0
136,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,971
Gold Earned
82,312
767
Minions Killed
790
0
Camps Cleared
0
2,356,751
Distance Traveled
2,701,478
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,264
491
170
6
0
411,071
4
L
Shiva
13,164
488
208
8
0
482,525
1
W
Ullr
17,566
651
211
8
0
536,866
1
L
Rama
12,536
464
137
5
0
471,771
3
W
Sol
17,624
653
188
7
0
499,555
7
L
Tsukuyomi
12,479
462
155
6
0
494,354
3
W
Bacchus
15,189
563
46
2
0
576,157
8
W
Awilix
16,223
601
152
6
0
557,315
1
L
Xing Tian
12,528
464
97
4
0
497,030
7
W
King Arthur
15,710
582
193
7
0
531,585
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role