Player Matchup

Ymir
Ymir
Aooth
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,163 Elo+
Party 2
Cupid
Cupid
Gealgamesh
Cupid
Level 29
God Stats
178W - 188L
1,435 SR
Queue Stats
186W - 206L
1,355 Elo+
Party 3
Erlang Shen
Erlang Shen
Yo-Ka777
Erlang Shen
Level 126
God Stats
8W - 12L
1,361 SR
Queue Stats
172W - 198L
1,367 Elo+
Party 2
Thanatos
Thanatos
hichi0678
Thanatos
Level 14
God Stats
1W - 10L
1,315 SR
Queue Stats
5W - 21L
1,169 Elo+
Party 2
Zeus
Zeus
uvv1996
Zeus
Level 66
God Stats
73W - 82L
1,244 SR
Queue Stats
619W - 659L
1,346 Elo+
Party 3
Team Averages
Level 49
1,371 SR
1,280 Elo+

VS

Team Averages
Level 65
1,483 SR
1,474 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Luckyawc
Freya
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 54L
1,528 Elo+
Party 1
Chaac
Chaac
ShadowLabrys
Chaac
Level 49
God Stats
4W - 4L
1,511 SR
Queue Stats
23W - 25L
1,436 Elo+
Solo
Neith
Neith
TheBossLetu
Neith
Level 83
God Stats
2W - 0L
1,207 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Vintoz024
Bakasura
Level 20
God Stats
2W - 1L
1,695 SR
Queue Stats
17W - 24L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aooth
Ymir
6
0 / 3 / 0
4,433
443
1,901
8,831
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
7
0 / 2 / 0
4,322
432
1,652
6,143
1,702
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Erlang Shen
Yo-Ka777
Erlang Shen
9
1 / 3 / 0
5,835
584
6,412
10,573
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
hichi0678
Thanatos
7
0 / 3 / 0
4,391
439
783
6,753
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
uvv1996
Zeus
8
0 / 2 / 0
4,920
492
981
5,120
2,055
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 0 / 2
5,480
548
6,376
5,123
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Freya
Luckyawc
Freya
11
2 / 0 / 2
6,060
606
4,286
4,039
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 3
5,781
578
5,446
8,349
6,566
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
3 / 0 / 3
5,580
558
5,272
3,345
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Vintoz024
Bakasura
10
3 / 0 / 2
5,872
587
4,496
7,376
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
2
5
L
Ymir
Aooth
Ymir
0
3
0
0
L
Cupid
0
2
0
0
W
Freya
Luckyawc
Freya
2
0
2
3
W
1
1
3
2.5
W
3
0
3
4.5
W
Bakasura
Vintoz024
Bakasura
3
0
2
4
L
Erlang Shen
Yo-Ka777
Erlang Shen
1
3
0
0.33
L
Thanatos
hichi0678
Thanatos
0
3
0
0
L
Zeus
uvv1996
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,729
Damage
25,876
37,420
Taken
28,232
19,497
Mitigated
17,517
10,189
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,376
2,926
1,672
2,972
5,123
4,914
937
702
4,421
21,601
6,498
L
Ymir
Aooth
Ymir
1,901
944
0
488
8,831
5,389
0
2,856
5,975
12,846
0
L
Cupid
1,652
775
0
777
6,143
1,702
0
1,473
4,670
0
21,011
W
Freya
Luckyawc
Freya
4,286
2,096
0
2,266
4,039
1,516
799
536
3,503
42,162
0
W
5,446
1,173
0
3,507
8,349
6,566
0
0
8,349
0
29,116
W
5,272
2,768
0
295
3,345
1,655
908
1,199
2,146
0
25,142
W
Bakasura
Vintoz024
Bakasura
4,496
3,162
0
2,146
7,376
2,866
0
445
6,931
0
24,265
L
Erlang Shen
Yo-Ka777
Erlang Shen
6,412
4,462
0
4,340
10,573
7,529
0
0
9,717
0
38,646
L
Thanatos
hichi0678
Thanatos
783
159
0
3,659
6,753
2,822
0
1,709
4,804
0
23,318
L
Zeus
uvv1996
Zeus
981
464
0
925
5,120
2,055
0
3,079
2,041
27,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
28,773
228
Minions Killed
262
0
Camps Cleared
0
867,749
Distance Traveled
944,582
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,480
548
47
5
0
158,596
0
L
Ymir
4,433
443
25
3
0
166,582
1
L
Cupid
4,322
432
40
4
0
183,875
0
W
Freya
6,060
606
64
6
0
200,094
1
W
Chaac
5,781
578
51
5
0
183,471
2
W
Neith
5,580
558
40
4
0
160,235
0
W
Bakasura
5,872
587
60
6
0
242,186
0
L
Erlang Shen
5,835
584
66
7
0
153,181
3
L
Thanatos
4,391
439
38
4
0
199,982
1
L
Zeus
4,920
492
59
6
0
164,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role