Player Matchup

Anubis
Anubis
BruiserBrigade7
Anubis
Level 147
God Stats
19W - 21L
1,417 SR
Queue Stats
352W - 377L
1,518 Elo+
Solo
Tyr
Tyr
FunkCoffin
Tyr
Level 150
God Stats
2W - 6L
1,258 SR
Queue Stats
338W - 326L
1,580 Elo+
Solo
Skadi
Skadi
Grumpe3
Skadi
Level 146
God Stats
15W - 9L
1,531 SR
Queue Stats
415W - 376L
1,568 Elo+
Solo
Lancelot
Lancelot
Incon
Lancelot
Level 160
God Stats
14W - 4L
1,707 SR
Queue Stats
229W - 165L
1,679 Elo+
Solo
Ymir
Ymir
Scottyice93
Ymir
Level 66
God Stats
19W - 16L
1,500 SR
Queue Stats
85W - 83L
1,512 Elo+
Solo
Team Averages
Level 134
1,483 SR
1,572 Elo+

VS

Team Averages
Level 105
1,675 SR
1,588 Elo+
Vulcan
Vulcan
FaD3xSWAGxB0Tx
Vulcan
Level 114
God Stats
2W - 3L
1,585 SR
Queue Stats
233W - 226L
1,499 Elo+
Solo
Sobek
Sobek
grant_green1
Sobek
Level 69
God Stats
7W - 1L
1,968 SR
Queue Stats
284W - 262L
1,524 Elo+
Solo
Mercury
Mercury
icantwin281
Mercury
Level 86
God Stats
17W - 13L
1,679 SR
Queue Stats
615W - 596L
1,488 Elo+
Solo
Jing Wei
Jing Wei
koplitos
Jing Wei
Level 127
God Stats
0W - 2L
1,300 SR
Queue Stats
108W - 95L
1,610 Elo+
Solo
King Arthur
King Arthur
ºCatCake
King Arthur
Level 127
God Stats
12W - 6L
1,846 SR
Queue Stats
26W - 13L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 4
14,900
621
17,847
15,584
11,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
0 / 3 / 8
13,171
549
12,306
22,443
27,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Grumpe3
Skadi
20
3 / 2 / 3
13,787
574
12,910
12,795
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Incon
Lancelot
20
12 / 2 / 4
16,682
695
24,255
17,099
12,159
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 10
11,772
491
5,374
20,361
25,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
7,490
312
4,246
5,150
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 2
9,094
379
8,097
23,239
29,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
icantwin281
Mercury
15
2 / 11 / 2
10,003
417
7,661
25,212
11,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
koplitos
Jing Wei
18
2 / 5 / 1
10,815
451
12,568
18,723
7,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ºCatCake
King Arthur
18
4 / 1 / 2
11,905
496
14,008
22,556
22,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
9
9
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
0
3
0
0
W
0
3
8
1.33
W
Skadi
Grumpe3
Skadi
3
2
3
2.25
W
Lancelot
Incon
Lancelot
12
2
4
7
W
0
2
10
2.5
L
1
4
2
0.5
L
Mercury
icantwin281
Mercury
2
11
2
0.27
L
Jing Wei
koplitos
Jing Wei
2
5
1
0.5
L
King Arthur
ºCatCake
King Arthur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,692
Damage
46,580
88,282
Taken
94,880
83,133
Mitigated
72,552
35,425
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,847
1,092
0
11,896
15,584
11,436
3,754
4,975
10,609
138,206
0
L
4,246
2,823
0
773
5,150
1,730
0
2,071
3,079
33,918
0
W
12,306
1,622
0
10,261
22,443
27,951
1,897
1,389
21,054
6,664
87,094
W
Skadi
Grumpe3
Skadi
12,910
5,363
0
1,961
12,795
5,788
9,235
2,599
10,196
0
130,568
W
Lancelot
Incon
Lancelot
24,255
8,048
0
9,083
17,099
12,159
4,253
1,068
16,031
0
193,530
W
5,374
842
0
2,224
20,361
25,799
468
3,730
16,631
26,915
0
L
8,097
492
0
6,476
23,239
29,191
0
5,578
17,661
29,115
0
L
Mercury
icantwin281
Mercury
7,661
4,198
0
932
25,212
11,177
0
6,443
18,769
0
93,061
L
Jing Wei
koplitos
Jing Wei
12,568
10,850
0
5,852
18,723
7,643
0
2,766
15,957
0
101,947
L
King Arthur
ºCatCake
King Arthur
14,008
1,992
0
3,417
22,556
22,811
0
7,066
15,490
0
85,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,312
Gold Earned
49,307
817
Minions Killed
546
0
Camps Cleared
0
2,423,711
Distance Traveled
2,094,142
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,900
621
204
9
0
433,637
6
L
Vulcan
7,490
312
59
2
0
332,719
1
W
Tyr
13,171
549
159
7
0
489,167
4
W
Skadi
13,787
574
189
8
0
461,642
3
W
Lancelot
16,682
695
236
10
0
590,078
4
W
Ymir
11,772
491
29
1
0
449,187
2
L
Sobek
9,094
379
24
1
0
458,214
18
L
Mercury
10,003
417
141
6
0
436,375
0
L
Jing Wei
10,815
451
169
7
0
417,176
0
L
King Arthur
11,905
496
153
6
0
449,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role