Player Matchup

Amaterasu
Amaterasu
JAVIRA003
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,487 Elo+
Solo
Artio
Artio
Prinz-Dennis
Artio
Level 124
God Stats
2W - 2L
1,703 SR
Queue Stats
223W - 225L
1,418 Elo+
Solo
Medusa
Medusa
Sossul
Medusa
Level 62
God Stats
90W - 67L
1,485 SR
Queue Stats
146W - 143L
1,431 Elo+
Solo
Poseidon
Poseidon
UwUBlvckPhilip12
Poseidon
Level 101
God Stats
2W - 1L
1,516 SR
Queue Stats
228W - 201L
1,488 Elo+
Solo
Ravana
Ravana
lorenzobianchi95
Ravana
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 147L
1,425 Elo+
Solo
Team Averages
Level 96
1,541 SR
1,450 Elo+

VS

Team Averages
Level 107
1,540 SR
1,456 Elo+
Neith
Neith
Patryk7778
Neith
Level 66
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RH1NO 74
Jormungandr
Level 108
God Stats
9W - 12L
1,414 SR
Queue Stats
205W - 225L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Schmittiy
Kukulkan
Level 125
God Stats
26W - 11L
1,675 SR
Queue Stats
339W - 342L
1,440 Elo+
Solo
Horus
Horus
ScorchingFox
Horus
Level 117
God Stats
4W - 4L
1,470 SR
Queue Stats
33W - 28L
1,455 Elo+
Solo
Bellona
Bellona
TheDjokerer
Bellona
Level 121
God Stats
255W - 244L
1,553 SR
Queue Stats
366W - 377L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JAVIRA003
Amaterasu
17
2 / 4 / 4
10,777
513
8,932
20,734
12,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 6
10,224
487
5,222
19,302
22,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Sossul
Medusa
20
5 / 0 / 0
12,340
588
12,612
15,253
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 2 / 3
12,724
606
12,734
8,461
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 1
10,709
510
9,946
21,054
17,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 2 / 1
7,971
380
3,273
7,230
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
RH1NO 74
Jormungandr
13
0 / 3 / 3
8,494
404
10,735
18,373
9,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
Schmittiy
Kukulkan
17
2 / 5 / 1
10,840
516
10,792
11,386
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 1 / 3
10,859
517
17,971
18,450
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
TheDjokerer
Bellona
17
6 / 3 / 6
10,977
523
12,666
17,442
13,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
14
Kills
14
14
Deaths
14
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
JAVIRA003
Amaterasu
2
4
4
1
L
Neith
0
2
1
0.25
W
1
2
6
2
L
Jormungandr
RH1NO 74
Jormungandr
0
3
3
0.5
L
Kukulkan
Schmittiy
Kukulkan
2
5
1
0.5
L
6
1
3
7.5
W
Medusa
Sossul
Medusa
5
0
0
5
L
Bellona
TheDjokerer
Bellona
6
3
6
3
W
5
2
3
3.25
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,446
Damage
55,437
84,804
Taken
72,881
64,277
Mitigated
49,517
28,099
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
JAVIRA003
Amaterasu
8,932
3,854
0
3,389
20,734
12,834
1,077
4,110
16,508
0
96,850
L
Neith
3,273
1,520
0
1,859
7,230
3,028
295
259
6,971
0
46,717
W
5,222
566
899
4,658
19,302
22,336
237
7,515
11,615
25,739
0
L
Jormungandr
RH1NO 74
Jormungandr
10,735
2,450
232
2,348
18,373
9,132
0
6,207
12,166
64,867
0
L
Kukulkan
Schmittiy
Kukulkan
10,792
567
0
268
11,386
5,516
0
4,643
6,702
96,271
0
L
17,971
8,320
320
7,817
18,450
18,329
507
2,985
14,541
0
78,116
W
Medusa
Sossul
Medusa
12,612
5,255
0
6,850
15,253
7,430
3,450
6,296
8,957
0
131,141
L
Bellona
TheDjokerer
Bellona
12,666
5,823
0
6,570
17,442
13,512
0
3,862
13,441
0
110,267
W
12,734
2,558
0
2,928
8,461
4,046
1,125
3,369
5,092
114,442
0
W
9,946
3,150
0
9,375
21,054
17,631
117
713
19,727
0
74,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
49,141
663
Minions Killed
570
0
Camps Cleared
0
2,134,070
Distance Traveled
1,847,076
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,777
513
139
7
0
488,577
2
L
Neith
7,971
380
68
3
0
284,581
7
W
Artio
10,224
487
30
1
0
441,665
4
L
Jormungandr
8,494
404
89
4
0
333,191
0
L
Kukulkan
10,840
516
174
8
0
367,858
10
L
Horus
10,859
517
100
5
0
431,377
2
W
Medusa
12,340
588
205
10
0
410,442
7
L
Bellona
10,977
523
139
7
0
430,069
4
W
Poseidon
12,724
606
184
9
0
455,596
4
W
Ravana
10,709
510
105
5
0
337,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role