Player Matchup

Artemis
Artemis
KralKuci
Artemis
Level 106
God Stats
2W - 0L
1,537 SR
Queue Stats
170W - 145L
1,489 Elo+
Solo
Cabrakan
Cabrakan
Maarosh
Cabrakan
Level 104
God Stats
2W - 1L
1,712 SR
Queue Stats
229W - 204L
1,506 Elo+
Party 1
Da Ji
Da Ji
Mythageros
Da Ji
Level 129
God Stats
5W - 2L
1,261 SR
Queue Stats
642W - 582L
1,524 Elo+
Party 1
Atlas
Atlas
Ooozon
Atlas
Level 100
God Stats
8W - 5L
1,544 SR
Queue Stats
756W - 707L
1,464 Elo+
Party 1
Pele
Pele
Skindstad
Pele
Level 81
God Stats
2W - 5L
1,185 SR
Queue Stats
202W - 196L
1,531 Elo+
Solo
Team Averages
Level 104
1,448 SR
1,503 Elo+

VS

Team Averages
Level 63
1,550 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Andresmg89
Zhong Kui
Level 28
God Stats
0W - 1L
1,628 SR
Queue Stats
15W - 18L
1,519 Elo+
Party 2
Hera
Hera
Beck_Cutting
Hera
Level 47
God Stats
4W - 3L
1,622 SR
Queue Stats
244W - 251L
1,505 Elo+
Solo
Thanatos
Thanatos
NotSpike____
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,519 Elo+
Party 2
Hercules
Hercules
Oceanchicken
Hercules
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 94L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KralKuci
Artemis
20
4 / 5 / 25
12,983
683
28,250
23,393
12,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Maarosh
Cabrakan
19
4 / 6 / 23
13,294
700
11,672
24,712
37,733
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Da Ji
20
13 / 5 / 19
13,398
705
19,378
19,946
12,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Ooozon
Atlas
20
4 / 5 / 27
13,905
732
15,175
26,255
34,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Pele
20
11 / 6 / 18
14,339
755
19,796
27,798
15,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 10 / 13
11,481
604
10,203
21,428
8,446
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Andresmg89
Zhong Kui
20
4 / 8 / 18
13,306
700
28,397
25,401
16,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 14
13,328
701
24,477
13,887
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
NotSpike____
Thanatos
20
12 / 6 / 8
14,092
742
23,582
20,579
10,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mace

Mace

+10
Physical Power

Hercules
Oceanchicken
Hercules
15
4 / 7 / 7
11,230
591
9,516
21,432
17,088
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
87
36
Kills
27
27
Deaths
36
112
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
10
13
0.85
L
Zhong Kui
Andresmg89
Zhong Kui
4
8
18
1.63
L
5
5
14
2.4
W
Artemis
KralKuci
Artemis
4
5
25
3.3
W
Cabrakan
Maarosh
Cabrakan
4
6
23
2.58
W
Da Ji
13
5
19
4.5
L
Thanatos
NotSpike____
Thanatos
12
6
8
2.67
L
Hercules
Oceanchicken
Hercules
4
7
7
1.07
W
Atlas
Ooozon
Atlas
4
5
27
3.5
W
Pele
11
6
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,271
Damage
96,175
122,104
Taken
102,727
112,729
Mitigated
58,277
38,615
Healing
43,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,203
6,306
1,983
4,413
21,428
8,446
294
5,108
16,320
0
14,844
L
Zhong Kui
Andresmg89
Zhong Kui
28,397
2,377
1,193
9,117
25,401
16,339
565
7,470
17,931
48,818
0
L
24,477
5,386
1,860
3,949
13,887
5,733
1,283
2,986
10,901
65,256
0
W
Artemis
KralKuci
Artemis
28,250
14,751
3,385
9,091
23,393
12,358
2,880
8,146
14,995
0
71,569
W
Cabrakan
Maarosh
Cabrakan
11,672
1,494
1,154
2,661
24,712
37,733
763
10,424
13,914
23,252
0
W
Da Ji
19,378
3,557
411
3,096
19,946
12,547
2,411
9,337
10,326
0
34,518
L
Thanatos
NotSpike____
Thanatos
23,582
6,324
448
15,705
20,579
10,671
1,993
6,657
13,922
0
31,486
L
Hercules
Oceanchicken
Hercules
9,516
2,394
788
3,988
21,432
17,088
0
4,626
16,806
0
13,946
W
Atlas
Ooozon
Atlas
15,175
6,343
4,077
3,785
26,255
34,903
824
11,266
14,554
32,230
0
W
Pele
19,796
5,094
934
10,021
27,798
15,188
1,003
12,072
15,441
0
53,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,919
Gold Earned
63,437
247
Minions Killed
183
0
Camps Cleared
0
1,552,576
Distance Traveled
1,413,576
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,481
604
12
1
0
302,946
0
L
Zhong Kui
13,306
700
64
3
0
274,527
1
L
Hera
13,328
701
75
4
0
323,145
0
W
Artemis
12,983
683
92
5
0
297,771
1
W
Cabrakan
13,294
700
20
1
0
302,988
0
W
Da Ji
13,398
705
31
2
0
329,086
0
L
Thanatos
14,092
742
17
1
0
340,443
1
L
Hercules
11,230
591
15
1
0
172,515
1
W
Atlas
13,905
732
32
2
0
262,531
0
W
Pele
14,339
755
72
4
0
360,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role