Player Matchup

Lancelot
Lancelot
Jv3Stock
Lancelot
Level 100
God Stats
3W - 0L
1,751 SR
Queue Stats
11W - 10L
1,483 Elo+
Solo
Anhur
Anhur
Kallumasaurus
Anhur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 105L
1,474 Elo+
Party 2
Ra
Ra
runningriot1998
Ra
Level 97
God Stats
2W - 12L
1,112 SR
Queue Stats
84W - 121L
1,400 Elo+
Party 2
Team Averages
Level 107
1,454 SR
1,452 Elo+

VS

Team Averages
Level 109
1,453 SR
1,423 Elo+
Bellona
Bellona
BeheadedMouse
Bellona
Level 151
God Stats
9W - 14L
1,278 SR
Queue Stats
66W - 96L
1,398 Elo+
Party 1
Nox
Nox
LeRoflcopter
Nox
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 58L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NJ FarIowa327
Kumbhakarna
Level 87
God Stats
11W - 12L
1,582 SR
Queue Stats
203W - 248L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jv3Stock
Lancelot
15
7 / 1 / 6
9,864
759
14,675
14,204
7,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 3 / 8
9,359
720
9,922
11,703
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 7
9,490
730
11,740
7,177
3,262
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 6 / 2
7,932
610
12,299
14,925
15,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 4
8,200
631
5,874
9,842
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
NJ FarIowa327
Kumbhakarna
13
2 / 3 / 4
9,221
709
7,418
20,103
21,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
5
6
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
6
2
0.5
W
Lancelot
Jv3Stock
Lancelot
7
1
6
10
W
3
3
8
2.33
L
1
5
4
0.6
L
Kumbhakarna
NJ FarIowa327
Kumbhakarna
2
3
4
1.33
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
25,591
33,084
Taken
44,870
15,920
Mitigated
40,967
7,095
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
12,299
3,381
0
1,201
14,925
15,052
45
3,920
11,005
0
23,353
W
Lancelot
Jv3Stock
Lancelot
14,675
2,785
0
4,218
14,204
7,166
0
3,941
9,806
0
37,066
W
9,922
4,442
0
0
11,703
5,492
738
6,367
5,132
0
27,212
L
5,874
239
0
480
9,842
4,288
0
1,581
8,261
23,338
0
L
Kumbhakarna
NJ FarIowa327
Kumbhakarna
7,418
698
571
7,829
20,103
21,627
0
6,829
13,274
24,356
0
W
11,740
777
1,138
1,739
7,177
3,262
192
3,370
3,691
35,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
25,353
147
Minions Killed
103
7
Camps Cleared
4
745,204
Distance Traveled
719,311
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,932
610
17
1
1
237,409
1
W
Lancelot
9,864
759
42
3
5
285,699
1
W
Anhur
9,359
720
49
4
1
225,452
6
L
Nox
8,200
631
54
4
3
248,951
1
L
Kumbhakarna
9,221
709
32
2
0
232,951
0
W
Ra
9,490
730
56
4
1
234,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role