Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Jeatux
Chernobog
Level 101
God Stats
1W - 1L
1,238 SR
Queue Stats
129W - 125L
1,545 Elo+
Solo
Susano
Susano
LeoIsBack
Susano
Level 57
God Stats
7W - 5L
1,784 SR
Queue Stats
270W - 259L
1,549 Elo+
Solo
Geb
Geb
Xanitus
Geb
Level 147
God Stats
3W - 1L
1,639 SR
Queue Stats
17W - 21L
1,495 Elo+
Solo
Izanami
Izanami
isoichi
Izanami
Level 158
God Stats
81W - 58L
1,531 SR
Queue Stats
685W - 672L
1,600 Elo+
Solo
Team Averages
Level 125
1,538 SR
1,538 Elo+

VS

Team Averages
Level 133
1,460 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
RoyalSyphilis
Chiron
Level 160
God Stats
2W - 4L
1,557 SR
Queue Stats
49W - 52L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Snusk123
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 162L
1,608 Elo+
Party 1
Xbalanque
Xbalanque
VinyDMD
Xbalanque
Level 123
God Stats
3W - 10L
1,245 SR
Queue Stats
386W - 377L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 1
7,622
544
7,383
5,422
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Jeatux
Chernobog
11
0 / 0 / 0
6,588
471
3,367
6,749
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
LeoIsBack
Susano
14
7 / 0 / 1
8,105
579
6,111
9,695
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
9
0 / 1 / 1
5,871
419
4,241
9,968
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
isoichi
Izanami
13
0 / 0 / 3
7,477
534
4,656
7,930
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 0
6,639
474
2,921
6,274
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
 
Awilix
11
1 / 2 / 0
6,374
455
3,950
11,259
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,566
469
6,049
10,249
3,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Snusk123
Cabrakan
9
0 / 0 / 1
5,933
424
4,471
7,163
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
VinyDMD
Xbalanque
10
0 / 2 / 1
6,137
438
4,785
7,067
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
1
1
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
L
Merlin
 
Merlin
0
1
0
0
L
Awilix
 
Awilix
1
2
0
0.5
W
Chernobog
Jeatux
Chernobog
0
0
0
0
W
Susano
LeoIsBack
Susano
7
0
1
7.5
L
0
3
0
0
L
Cabrakan
Snusk123
Cabrakan
0
0
1
0.5
L
Xbalanque
VinyDMD
Xbalanque
0
2
1
0.25
W
Geb
0
1
1
0.5
W
Izanami
isoichi
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
22,176
39,764
Taken
42,012
17,413
Mitigated
20,485
14,212
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,383
722
439
2,587
5,422
2,300
30
2,198
3,224
70,362
0
L
Merlin
 
Merlin
2,921
385
0
1,010
6,274
2,566
0
4,005
2,269
63,115
0
L
Awilix
 
Awilix
3,950
1,696
0
3,905
11,259
4,536
0
2,828
8,431
0
50,594
W
Chernobog
Jeatux
Chernobog
3,367
1,799
0
3,497
6,749
1,991
294
1,271
5,478
0
48,664
W
Susano
LeoIsBack
Susano
6,111
2,557
0
4,516
9,695
4,027
0
604
9,091
0
51,901
L
6,049
558
13
3,757
10,249
3,762
234
0
10,249
0
48,257
L
Cabrakan
Snusk123
Cabrakan
4,471
1,063
308
2,147
7,163
7,073
0
3,491
3,672
16,014
0
L
Xbalanque
VinyDMD
Xbalanque
4,785
1,038
0
2,236
7,067
2,548
0
1,300
5,767
0
44,727
W
Geb
4,241
361
0
1,433
9,968
6,122
0
3,016
6,952
16,880
0
W
Izanami
isoichi
Izanami
4,656
2,937
0
1,740
7,930
2,973
0
303
7,627
0
61,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
31,649
441
Minions Killed
395
0
Camps Cleared
0
1,462,680
Distance Traveled
1,336,698
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,622
544
136
10
0
293,534
4
L
Merlin
6,639
474
109
8
0
265,558
1
L
Awilix
6,374
455
88
6
0
307,666
1
W
Chernobog
6,588
471
89
6
0
260,914
0
W
Susano
8,105
579
87
6
0
343,224
2
L
Chiron
6,566
469
86
6
0
253,128
5
L
Cabrakan
5,933
424
22
2
0
271,862
3
L
Xbalanque
6,137
438
90
6
0
238,484
7
W
Geb
5,871
419
14
1
0
316,386
8
W
Izanami
7,477
534
115
8
0
248,622
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role