Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Gustte
Raijin
Level 87
God Stats
2W - 4L
1,197 SR
Queue Stats
334W - 292L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
Magadanec
Tsukuyomi
Level 126
God Stats
12W - 10L
1,409 SR
Queue Stats
412W - 413L
1,476 Elo+
Solo
Bellona
Bellona
VIRUSuil
Bellona
Level 85
God Stats
1W - 2L
1,284 SR
Queue Stats
98W - 108L
1,432 Elo+
Party 1
Team Averages
Level 109
1,378 SR
1,485 Elo+

VS

Team Averages
Level 64
1,504 SR
1,390 Elo+
Pele
Pele
Estadox
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,099 Elo+
Solo
Scylla
Scylla
NFTipfs
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,461 Elo+
Solo
Geb
Geb
OminousUsurper
Geb
Level 127
God Stats
1W - 1L
1,703 SR
Queue Stats
172W - 180L
1,462 Elo+
Solo
Artemis
Artemis
RamboKeisari
Artemis
Level 69
God Stats
6W - 9L
1,317 SR
Queue Stats
479W - 514L
1,478 Elo+
Solo
Amaterasu
Amaterasu
benjii97
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 140L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
4 / 2 / 7
10,185
849
12,281
12,754
6,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
14
1 / 3 / 10
9,088
757
6,078
14,853
19,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Gustte
Raijin
18
2 / 2 / 11
10,018
835
8,685
10,200
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Magadanec
Tsukuyomi
18
9 / 2 / 9
11,104
925
17,630
10,648
6,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
VIRUSuil
Bellona
14
3 / 6 / 3
9,463
789
4,935
13,678
15,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Estadox
Pele
14
1 / 5 / 7
7,760
647
7,361
14,083
8,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
NFTipfs
Scylla
17
3 / 3 / 10
9,221
768
15,050
8,853
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 6
8,393
699
6,519
15,687
20,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
RamboKeisari
Artemis
18
9 / 5 / 3
10,169
847
18,173
12,771
7,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
benjii97
Amaterasu
5
0 / 1 / 1
6,161
513
432
1,685
893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
19
Kills
14
15
Deaths
19
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
7
3.75
W
Geb
 
Geb
1
3
10
2
L
Pele
Estadox
Pele
1
5
7
0.9
W
Raijin
Gustte
Raijin
2
2
11
3.75
W
Tsukuyomi
Magadanec
Tsukuyomi
9
2
9
6.75
L
Scylla
NFTipfs
Scylla
3
3
10
2.67
L
1
5
6
0.8
L
Artemis
RamboKeisari
Artemis
9
5
3
2.1
W
Bellona
VIRUSuil
Bellona
3
6
3
0.75
L
Amaterasu
benjii97
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,609
Damage
47,535
62,133
Taken
53,079
53,046
Mitigated
42,018
24,361
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,281
6,221
2,743
4,169
12,754
6,883
2,279
5,658
7,096
0
23,282
W
Geb
 
Geb
6,078
337
1,918
2,757
14,853
19,215
0
5,600
9,253
9,891
0
L
Pele
Estadox
Pele
7,361
612
0
2,676
14,083
8,291
0
3,515
10,568
0
14,285
W
Raijin
Gustte
Raijin
8,685
1,368
1,596
2,281
10,200
4,974
1,067
3,977
6,223
23,315
0
W
Tsukuyomi
Magadanec
Tsukuyomi
17,630
4,905
2,585
2,700
10,648
6,268
597
3,151
7,497
0
34,021
L
Scylla
NFTipfs
Scylla
15,050
802
1,579
2,265
8,853
4,825
0
2,016
6,837
31,252
0
L
6,519
628
697
1,434
15,687
20,681
0
5,564
10,123
9,961
0
L
Artemis
RamboKeisari
Artemis
18,173
7,105
0
1,934
12,771
7,328
0
3,381
9,390
0
37,474
W
Bellona
VIRUSuil
Bellona
4,935
464
2,135
1,477
13,678
15,706
30
3,183
10,495
0
12,358
L
Amaterasu
benjii97
Amaterasu
432
49
201
290
1,685
893
0
287
1,398
0
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,858
Gold Earned
41,704
126
Minions Killed
97
0
Camps Cleared
0
1,129,990
Distance Traveled
870,047
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,185
849
32
3
0
251,468
0
W
Geb
9,088
757
5
0
0
224,392
2
L
Pele
7,760
647
7
1
0
209,453
0
W
Raijin
10,018
835
43
4
0
199,121
0
W
Tsukuyomi
11,104
925
33
3
0
244,803
2
L
Scylla
9,221
768
37
3
0
216,495
1
L
Geb
8,393
699
6
1
0
224,641
2
L
Artemis
10,169
847
46
4
0
183,070
0
W
Bellona
9,463
789
13
1
0
210,206
0
L
Amaterasu
6,161
513
1
0
0
36,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role