Player Matchup

Lancelot
Lancelot
Ez_-Stylez
Lancelot
Level 128
God Stats
2W - 0L
1,755 SR
Queue Stats
31W - 25L
1,451 Elo+
Party 2
Scylla
Scylla
Jorr5
Scylla
Level 51
God Stats
2W - 1L
1,516 SR
Queue Stats
7W - 16L
1,224 Elo+
Solo
Bakasura
Bakasura
NonPhixion_76
Bakasura
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Neith
Neith
Xaeldox_95
Neith
Level 127
God Stats
7W - 4L
1,850 SR
Queue Stats
146W - 110L
1,698 Elo+
Party 1
Ymir
Ymir
yAlxz-_-
Ymir
Level 78
God Stats
10W - 9L
1,500 SR
Queue Stats
106W - 105L
1,560 Elo+
Party 1
Team Averages
Level 105
1,624 SR
1,487 Elo+

VS

Team Averages
Level 134
1,570 SR
1,470 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Progamer091509
Kukulkan
Level 69
God Stats
1W - 3L
1,618 SR
Queue Stats
110W - 101L
1,385 Elo+
Solo
Lancelot
Lancelot
Ronnon-28
Lancelot
Level 138
God Stats
1W - 2L
1,309 SR
Queue Stats
155W - 169L
1,432 Elo+
Solo
Sylvanus
Sylvanus
SnipezZ_1v1K
Sylvanus
Level 146
God Stats
8W - 3L
1,785 SR
Queue Stats
262W - 235L
1,488 Elo+
Party 3
Apollo
Apollo
xBloodcollector
Apollo
Level 160
God Stats
21W - 18L
1,639 SR
Queue Stats
133W - 111L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ez_-Stylez
Lancelot
12
5 / 0 / 2
6,891
626
4,449
7,426
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Jorr5
Scylla
10
3 / 1 / 4
5,803
528
5,388
3,953
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
NonPhixion_76
Bakasura
11
2 / 0 / 1
6,231
566
4,052
8,282
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
11
1 / 0 / 1
6,262
569
3,885
4,136
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
10
1 / 0 / 4
6,142
558
3,443
7,091
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 1 / 0
6,096
554
3,972
5,686
2,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
8
0 / 6 / 1
5,019
456
4,932
6,797
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Ronnon-28
Lancelot
8
1 / 1 / 0
5,129
466
2,323
6,518
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
SnipezZ_1v1K
Sylvanus
8
0 / 2 / 0
4,846
441
3,412
8,318
5,171
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 2 / 0
5,636
512
2,308
6,104
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
W
Lancelot
Ez_-Stylez
Lancelot
5
0
2
6
W
Scylla
Jorr5
Scylla
3
1
4
5
W
Bakasura
NonPhixion_76
Bakasura
2
0
1
2.5
L
Kukulkan
0
6
1
0.08
L
Lancelot
Ronnon-28
Lancelot
1
1
0
1
L
Sylvanus
SnipezZ_1v1K
Sylvanus
0
2
0
0
W
Neith
1
0
1
1.5
L
0
2
0
0
W
Ymir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,217
Damage
16,947
30,888
Taken
33,423
14,894
Mitigated
15,541
10,242
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,972
822
0
1,445
5,686
2,815
0
0
4,894
0
43,821
W
Lancelot
Ez_-Stylez
Lancelot
4,449
1,072
0
1,430
7,426
3,030
0
1,187
6,239
0
53,416
W
Scylla
Jorr5
Scylla
5,388
610
59
1,180
3,953
1,617
0
2,755
1,198
29,586
0
W
Bakasura
NonPhixion_76
Bakasura
4,052
2,446
0
3,050
8,282
3,370
0
71
8,211
0
26,997
L
Kukulkan
4,932
139
0
410
6,797
2,989
124
4,111
2,686
26,954
0
L
Lancelot
Ronnon-28
Lancelot
2,323
592
0
2,723
6,518
2,445
0
959
5,559
0
25,598
L
Sylvanus
SnipezZ_1v1K
Sylvanus
3,412
1,500
639
2,181
8,318
5,171
0
3,125
4,973
18,475
7,884
W
Neith
3,885
1,928
0
2,205
4,136
1,841
0
583
3,553
0
51,097
L
2,308
1,374
0
2,543
6,104
2,121
0
636
5,468
0
39,728
W
Ymir
3,443
1,013
70
2,248
7,091
5,036
0
3,062
4,029
26,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
26,726
375
Minions Killed
297
0
Camps Cleared
0
1,092,277
Distance Traveled
923,663
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,096
554
76
7
0
183,691
4
W
Lancelot
6,891
626
97
9
0
257,244
1
W
Scylla
5,803
528
45
4
0
204,968
0
W
Bakasura
6,231
566
76
7
0
234,492
1
L
Kukulkan
5,019
456
42
4
0
173,018
2
L
Lancelot
5,129
466
55
5
0
202,560
0
L
Sylvanus
4,846
441
48
4
0
169,553
2
W
Neith
6,262
569
103
9
0
190,117
5
L
Apollo
5,636
512
76
7
0
194,841
2
W
Ymir
6,142
558
54
5
0
205,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role