Player Matchup

Set
Set
Bebobde
Set
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 75L
1,463 Elo+
Solo
Ra
Ra
CHEROKEE JONES
Ra
Level 87
God Stats
29W - 20L
1,607 SR
Queue Stats
186W - 209L
1,381 Elo+
Solo
Sobek
Sobek
Jericho1254
Sobek
Level 115
God Stats
2W - 4L
1,500 SR
Queue Stats
325W - 359L
1,397 Elo+
Solo
Mulan
Mulan
MekV0S
Mulan
Level 104
God Stats
3W - 4L
1,190 SR
Queue Stats
217W - 215L
1,393 Elo+
Solo
Rama
Rama
zTogashi
Rama
Level 107
God Stats
2W - 3L
1,745 SR
Queue Stats
18W - 19L
1,430 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,413 Elo+

VS

Team Averages
Level 112
1,464 SR
1,415 Elo+
Mercury
Mercury
Aps-Cule
Mercury
Level 108
God Stats
3W - 10L
1,237 SR
Queue Stats
73W - 100L
1,395 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LuckyAce19
Ah Muzen Cab
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 49L
1,324 Elo+
Party 1
Anubis
Anubis
Phat Puffs
Anubis
Level 122
God Stats
2W - 0L
1,743 SR
Queue Stats
259W - 257L
1,523 Elo+
Solo
Fenrir
Fenrir
antonio66776
Fenrir
Level 117
God Stats
2W - 1L
1,100 SR
Queue Stats
95W - 110L
1,410 Elo+
Party 2
Geb
Geb
real_shredder
Geb
Level 147
God Stats
2W - 2L
1,741 SR
Queue Stats
187W - 244L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
3 / 8 / 5
10,015
435
7,435
24,383
13,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 1
10,058
437
6,837
12,038
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 3
10,592
461
8,008
24,074
32,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
MekV0S
Mulan
16
7 / 5 / 4
11,593
504
25,789
30,140
29,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
2 / 3 / 3
10,721
466
10,525
17,285
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aps-Cule
Mercury
17
4 / 5 / 7
11,265
490
13,092
17,954
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
LuckyAce19
Ah Muzen Cab
18
6 / 2 / 6
11,415
496
12,194
12,219
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Phat Puffs
Anubis
20
13 / 1 / 6
13,102
570
26,413
20,716
13,128
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
1 / 6 / 9
9,714
422
10,996
21,091
17,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 7
9,778
425
6,088
15,184
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
17
Kills
26
26
Deaths
17
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aps-Cule
Mercury
4
5
7
1.5
L
Set
3
8
5
0.69
L
2
6
1
0.42
L
3
4
3
1.13
W
Ah Muzen Cab
LuckyAce19
Ah Muzen Cab
6
2
6
4.5
L
Mulan
MekV0S
Mulan
7
5
4
1.8
W
Anubis
Phat Puffs
Anubis
13
1
6
16
W
Fenrir
1
6
9
0.92
W
2
3
7
1.83
L
Rama
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,594
Damage
68,783
107,920
Taken
87,164
86,612
Mitigated
58,678
33,406
Healing
27,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aps-Cule
Mercury
13,092
6,668
0
500
17,954
7,874
336
3,484
14,470
0
90,664
L
Set
7,435
3,130
0
3,295
24,383
13,366
158
6,779
17,349
0
74,839
L
6,837
419
324
1,271
12,038
3,675
390
8,167
3,574
70,655
0
L
8,008
1,436
0
6,284
24,074
32,150
0
5,180
18,646
36,180
0
W
Ah Muzen Cab
LuckyAce19
Ah Muzen Cab
12,194
5,096
0
3,555
12,219
5,706
1,945
2,656
9,563
0
92,082
L
Mulan
MekV0S
Mulan
25,789
1,460
0
13,941
30,140
29,227
340
7,403
22,570
0
86,994
W
Anubis
Phat Puffs
Anubis
26,413
1,435
0
13,596
20,716
13,128
0
3,590
17,126
121,535
0
W
Fenrir
10,996
3,458
0
6,996
21,091
17,859
0
1,634
19,457
0
41,705
W
6,088
506
0
2,389
15,184
14,111
0
3,481
11,703
27,125
0
L
Rama
10,525
9,240
0
8,291
17,285
8,194
572
3,909
13,280
0
100,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
55,274
578
Minions Killed
530
0
Camps Cleared
0
2,050,999
Distance Traveled
2,221,768
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,265
490
116
5
0
512,743
3
L
Set
10,015
435
106
5
0
406,237
9
L
Ra
10,058
437
115
5
0
416,252
3
L
Sobek
10,592
461
50
2
0
397,974
6
W
Ah Muzen Cab
11,415
496
143
6
0
441,313
4
L
Mulan
11,593
504
125
5
0
429,936
3
W
Anubis
13,102
570
183
8
0
418,150
2
W
Fenrir
9,714
422
71
3
0
422,459
5
W
Geb
9,778
425
17
1
0
427,103
6
L
Rama
10,721
466
182
8
0
400,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role