Player Matchup

Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SpIashypoo
Ah Puch
Level 62
God Stats
3W - 6L
1,846 SR
Queue Stats
11W - 25L
1,293 Elo+
Party 1
Nike
Nike
SpectralPanda_
Nike
Level 68
God Stats
31W - 26L
1,584 SR
Queue Stats
362W - 448L
1,435 Elo+
Solo
Thanatos
Thanatos
bigreese
Thanatos
Level 135
God Stats
12W - 10L
1,441 SR
Queue Stats
218W - 267L
1,408 Elo+
Party 1
Shiva
Shiva
kanaburi
Shiva
Level 107
God Stats
10W - 7L
1,517 SR
Queue Stats
271W - 275L
1,397 Elo+
Solo
Team Averages
Level 105
1,578 SR
1,406 Elo+

VS

Team Averages
Level 92
1,462 SR
1,367 Elo+
Janus
Janus
AKKA_BOT_7
Janus
Level 104
God Stats
4W - 1L
1,703 SR
Queue Stats
44W - 58L
1,344 Elo+
Party 2
Apollo
Apollo
LostClover5949
Apollo
Level 64
God Stats
25W - 24L
1,480 SR
Queue Stats
149W - 174L
1,406 Elo+
Solo
Artio
Artio
MONGEE23
Artio
Level 120
God Stats
22W - 17L
1,552 SR
Queue Stats
267W - 303L
1,503 Elo+
Solo
Thanatos
Thanatos
NeoDeityLink
Thanatos
Level 89
God Stats
9W - 8L
1,427 SR
Queue Stats
143W - 155L
1,344 Elo+
Party 2
Achilles
Achilles
NoodleBanshee
Achilles
Level 83
God Stats
3W - 5L
1,146 SR
Queue Stats
13W - 20L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 1 / 2
8,481
565
8,236
9,036
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
SpIashypoo
Ah Puch
12
3 / 5 / 1
7,435
496
5,471
10,542
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 3
7,771
518
6,840
13,490
8,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
bigreese
Thanatos
8
0 / 7 / 0
5,794
386
4,385
14,415
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
kanaburi
Shiva
12
1 / 6 / 1
7,184
479
8,032
15,797
7,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 2 / 4
8,041
536
6,511
7,297
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 5
7,139
476
7,594
11,881
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
MONGEE23
Artio
12
2 / 1 / 5
7,576
505
5,777
12,916
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
NeoDeityLink
Thanatos
14
10 / 2 / 5
8,975
598
8,996
12,097
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
NoodleBanshee
Achilles
14
7 / 1 / 2
8,552
570
14,149
16,228
10,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
12
Kills
24
24
Deaths
13
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
1
2
6
W
Janus
3
2
4
2.5
W
2
7
5
0.64
W
Artio
MONGEE23
Artio
2
1
5
4.5
W
Thanatos
NeoDeityLink
Thanatos
10
2
5
6.25
W
Achilles
NoodleBanshee
Achilles
7
1
2
8
L
Ah Puch
SpIashypoo
Ah Puch
3
5
1
0.7
L
3
5
3
0.9
L
Thanatos
bigreese
Thanatos
0
7
0
0
L
Shiva
kanaburi
Shiva
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,964
Damage
43,027
63,280
Taken
60,419
27,727
Mitigated
35,145
23,653
Healing
27,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,236
5,893
224
5,190
9,036
3,671
0
2,665
6,371
68,180
0
W
Janus
6,511
230
0
915
7,297
2,540
1,017
1,860
5,437
49,754
0
W
7,594
3,892
0
456
11,881
5,222
0
5,086
6,795
0
38,967
W
Artio
MONGEE23
Artio
5,777
527
1,731
5,308
12,916
12,175
15
5,341
7,575
30,442
0
W
Thanatos
NeoDeityLink
Thanatos
8,996
3,041
0
11,223
12,097
5,027
130
1,420
10,677
0
61,722
W
Achilles
NoodleBanshee
Achilles
14,149
4,963
0
7,638
16,228
10,181
918
0
16,228
0
51,637
L
Ah Puch
SpIashypoo
Ah Puch
5,471
204
0
1,117
10,542
4,152
0
4,362
5,858
38,954
0
L
6,840
719
1,981
2,898
13,490
8,097
0
2,870
10,547
0
28,919
L
Thanatos
bigreese
Thanatos
4,385
662
232
8,889
14,415
4,509
0
1,758
12,569
0
24,877
L
Shiva
kanaburi
Shiva
8,032
1,644
0
3,122
15,797
7,298
0
315
15,478
0
46,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
40,283
336
Minions Killed
363
0
Camps Cleared
0
1,307,409
Distance Traveled
1,434,078
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,481
565
109
7
0
264,191
6
W
Janus
8,041
536
108
7
0
261,164
1
W
Apollo
7,139
476
54
4
0
285,403
0
W
Artio
7,576
505
42
3
0
288,560
0
W
Thanatos
8,975
598
97
6
0
320,145
2
W
Achilles
8,552
570
62
4
0
278,806
0
L
Ah Puch
7,435
496
74
5
0
213,539
1
L
Nike
7,771
518
40
3
0
268,492
0
L
Thanatos
5,794
386
49
3
0
294,527
1
L
Shiva
7,184
479
64
4
0
266,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role