Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
 
Janus
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
Darknetic
Bastet
Gold V
Level 141
God Stats
3W - 8L
1,358 SR
Queue Stats
124W - 121L
1,365 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
PulseJ4deX75
Ah Muzen Cab
Silver II
Level 65
God Stats
1W - 2L
1,779 SR
Queue Stats
16W - 24L
1,429 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
sploouuchh
Sun Wukong
Gold IV
Level 160
God Stats
8W - 10L
1,500 SR
Queue Stats
1,684W - 1,752L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,527 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,474 SR
1,406 MMR
Xing Tian
Xing Tian
Gold IV
Bananarama108
Xing Tian
Gold IV
Level 137
God Stats
16W - 17L
1,543 SR
Queue Stats
188W - 178L
1,338 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Cxbainn
Ratatoskr
Gold III
Level 109
God Stats
62W - 32L
1,599 SR
Queue Stats
190W - 181L
1,494 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
DaniParra2x2
Erlang Shen
Gold V
Level 136
God Stats
15W - 14L
1,685 SR
Queue Stats
501W - 523L
1,373 MMR
Solo
Hera
Hera
Silver I
gazza_the_gay
Hera
Silver I
Level 61
God Stats
1W - 0L
1,245 SR
Queue Stats
15W - 11L
1,517 MMR
Solo
Anhur
Anhur
Bronze III
xRealSXO
Anhur
Bronze III
Level 31
God Stats
3W - 3L
1,296 SR
Queue Stats
223W - 223L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 1
7,484
416
4,798
12,068
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
 
Janus
10
0 / 2 / 0
6,998
389
2,757
5,858
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Darknetic
Bastet
12
3 / 5 / 2
8,341
463
7,870
14,763
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
PulseJ4deX75
Ah Muzen Cab
14
2 / 4 / 1
8,813
490
8,626
11,948
4,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
sploouuchh
Sun Wukong
15
2 / 2 / 1
9,805
545
10,442
18,416
15,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
King ArthurKaliArachneIzanami

VS

Bans
AtlasOsirisApolloBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bananarama108
Xing Tian
14
1 / 0 / 12
9,169
509
6,154
14,131
12,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Cxbainn
Ratatoskr
17
8 / 2 / 6
10,537
585
8,913
11,646
4,829
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
DaniParra2x2
Erlang Shen
17
1 / 2 / 2
10,585
588
13,252
18,614
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 0 / 7
10,671
593
9,069
7,840
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
xRealSXO
Anhur
15
3 / 3 / 3
9,381
521
5,060
11,093
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
16
16
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
L
Janus
 
Janus
0
2
0
0
W
Xing Tian
Bananarama108
Xing Tian
1
0
12
7
W
Ratatoskr
Cxbainn
Ratatoskr
8
2
6
5.5
W
Erlang Shen
DaniParra2x2
Erlang Shen
1
2
2
1
L
Bastet
Darknetic
Bastet
3
5
2
0.8
L
Ah Muzen Cab
PulseJ4deX75
Ah Muzen Cab
2
4
1
0.63
W
3
0
7
6.5
L
Sun Wukong
sploouuchh
Sun Wukong
2
2
1
1.25
W
Anhur
xRealSXO
Anhur
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,493
Damage
42,448
63,053
Taken
63,324
37,264
Mitigated
33,939
20,060
Healing
28,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,798
916
0
2,092
12,068
8,785
0
2,422
9,646
30,900
0
L
Janus
 
Janus
2,757
43
0
1,000
5,858
2,276
0
3,659
2,199
39,942
0
W
Xing Tian
Bananarama108
Xing Tian
6,154
862
2,586
6,075
14,131
12,306
91
2,992
11,139
27,564
0
W
Ratatoskr
Cxbainn
Ratatoskr
8,913
2,642
0
3,683
11,646
4,829
808
2,531
9,115
0
77,600
W
Erlang Shen
DaniParra2x2
Erlang Shen
13,252
6,821
0
11,028
18,614
9,388
792
2,099
16,515
0
96,914
L
Bastet
Darknetic
Bastet
7,870
1,804
0
5,878
14,763
5,778
0
3,104
11,659
0
54,542
L
Ah Muzen Cab
PulseJ4deX75
Ah Muzen Cab
8,626
2,811
0
1,578
11,948
4,574
1,774
3,794
8,154
0
71,896
W
9,069
2,944
322
2,938
7,840
3,334
695
1,521
6,319
114,796
0
L
Sun Wukong
sploouuchh
Sun Wukong
10,442
2,634
0
9,512
18,416
15,851
0
2,244
16,172
0
77,939
W
Anhur
xRealSXO
Anhur
5,060
2,754
0
2,083
11,093
4,082
255
1,385
9,708
0
65,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
50,343
466
Minions Killed
655
0
Camps Cleared
0
1,604,044
Distance Traveled
1,793,130
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,484
416
51
3
0
387,290
8
L
Janus
6,998
389
77
4
0
229,390
2
W
Xing Tian
9,169
509
44
2
0
379,474
10
W
Ratatoskr
10,537
585
118
7
0
416,415
2
W
Erlang Shen
10,585
588
172
10
0
349,153
4
L
Bastet
8,341
463
76
4
0
345,627
8
L
Ah Muzen Cab
8,813
490
120
7
0
319,401
1
W
Hera
10,671
593
183
10
0
357,853
10
L
Sun Wukong
9,805
545
142
8
0
322,336
5
W
Anhur
9,381
521
138
8
0
290,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role