Player Matchup

He Bo
He Bo
Bulfgar
He Bo
Level 158
God Stats
1W - 2L
1,501 SR
Queue Stats
207W - 152L
1,655 Elo+
Solo
Kuzenbo
Kuzenbo
Charuzu Uzzu
Kuzenbo
Level 146
God Stats
3W - 1L
1,704 SR
Queue Stats
32W - 16L
1,675 Elo+
Solo
Rama
Rama
ToastyBacon
Rama
Level 65
God Stats
1W - 1L
1,404 SR
Queue Stats
9W - 7L
1,638 Elo+
Solo
Team Averages
Level 123
1,536 SR
1,656 Elo+

VS

Team Averages
Level 116
1,685 SR
1,559 Elo+
Jormungandr
Jormungandr
CHAOSGAMER14c
Jormungandr
Level 67
God Stats
12W - 17L
1,385 SR
Queue Stats
55W - 59L
1,456 Elo+
Party 1
Poseidon
Poseidon
Drạven
Poseidon
Level 155
God Stats
4W - 1L
1,883 SR
Queue Stats
399W - 303L
1,740 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxSOLRAC5000xX
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,787 SR
Queue Stats
79W - 84L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bulfgar
He Bo
20
13 / 1 / 4
13,959
821
20,134
13,602
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Charuzu Uzzu
Kuzenbo
18
3 / 0 / 13
12,659
745
10,308
24,364
39,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 14
10,969
645
9,907
15,263
8,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHAOSGAMER14c
Jormungandr
14
0 / 6 / 4
10,120
595
10,493
20,792
23,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Poseidon
Drạven
Poseidon
16
3 / 6 / 1
10,368
610
15,417
14,665
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
XxSOLRAC5000xX
Ah Muzen Cab
15
3 / 5 / 1
10,516
619
13,859
13,356
6,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
6
6
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bulfgar
He Bo
13
1
4
15
L
Jormungandr
CHAOSGAMER14c
Jormungandr
0
6
4
0.33
W
Kuzenbo
Charuzu Uzzu
Kuzenbo
3
0
13
9.5
L
Poseidon
Drạven
Poseidon
3
6
1
0.58
W
1
5
14
1.6
L
Ah Muzen Cab
XxSOLRAC5000xX
Ah Muzen Cab
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,349
Damage
39,769
53,229
Taken
48,813
55,102
Mitigated
37,712
10,695
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bulfgar
He Bo
20,134
726
1,278
4,047
13,602
7,311
1,054
7,481
6,121
71,090
0
L
Jormungandr
CHAOSGAMER14c
Jormungandr
10,493
2,310
416
1,728
20,792
23,801
0
11,081
9,382
27,703
0
W
Kuzenbo
Charuzu Uzzu
Kuzenbo
10,308
3,845
0
3,744
24,364
39,692
328
11,362
13,002
33,170
0
L
Poseidon
Drạven
Poseidon
15,417
1,336
0
345
14,665
7,095
40
10,142
4,229
56,045
0
W
9,907
7,567
0
1,626
15,263
8,099
682
7,438
7,825
0
30,990
L
Ah Muzen Cab
XxSOLRAC5000xX
Ah Muzen Cab
13,859
4,270
0
1,545
13,356
6,816
217
8,556
4,624
0
50,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
31,004
205
Minions Killed
209
6
Camps Cleared
9
912,479
Distance Traveled
789,109
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,959
821
131
8
2
303,356
4
L
Jormungandr
10,120
595
37
2
0
272,612
1
W
Kuzenbo
12,659
745
33
2
2
316,442
5
L
Poseidon
10,368
610
86
5
7
289,283
4
W
Rama
10,969
645
41
2
2
292,681
4
L
Ah Muzen Cab
10,516
619
86
5
2
227,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role