Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Narwaana
Pele
Level 129
God Stats
8W - 6L
1,621 SR
Queue Stats
788W - 598L
1,630 Elo+
Solo
Chiron
Chiron
Poffmate1
Chiron
Level 118
God Stats
11W - 11L
1,576 SR
Queue Stats
94W - 84L
1,638 Elo+
Solo
King Arthur
King Arthur
Tunskabt
King Arthur
Level 148
God Stats
1W - 3L
1,426 SR
Queue Stats
399W - 371L
1,556 Elo+
Solo
Ah Puch
Ah Puch
salveca
Ah Puch
Level 147
God Stats
21W - 14L
1,597 SR
Queue Stats
277W - 307L
1,547 Elo+
Solo
Team Averages
Level 136
1,544 SR
1,574 Elo+

VS

Team Averages
Level 157
1,543 SR
1,642 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DARTHPANOS
Geb
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
118W - 80L
1,652 Elo+
Solo
Bellona
Bellona
我一见你就笑
Bellona
Level 153
God Stats
3W - 1L
1,663 SR
Queue Stats
86W - 45L
1,737 Elo+
Party 1
Kali
Kali
桃林林林林林
Kali
Level 154
God Stats
8W - 3L
1,768 SR
Queue Stats
157W - 63L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 3
5,768
524
2,011
8,814
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
11
3 / 1 / 0
6,190
563
4,997
8,354
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
Poffmate1
Chiron
10
1 / 2 / 2
5,809
528
5,044
7,123
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Tunskabt
King Arthur
10
0 / 3 / 0
5,478
498
4,428
10,753
5,994
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
salveca
Ah Puch
10
0 / 3 / 0
5,533
503
7,986
6,646
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 1
6,781
616
5,117
6,644
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
10
2 / 2 / 0
5,956
541
5,248
7,666
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 1
5,155
469
3,851
11,900
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 1
7,084
644
6,665
8,951
7,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
6,431
585
4,269
9,350
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
10
10
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
3
1.5
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Freya
 
Freya
2
2
0
1
W
0
2
1
0.25
L
Pele
3
1
0
3
L
Chiron
Poffmate1
Chiron
1
2
2
1
L
King Arthur
Tunskabt
King Arthur
0
3
0
0
L
Ah Puch
salveca
Ah Puch
0
3
0
0
W
3
0
1
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
25,150
41,690
Taken
44,511
20,248
Mitigated
25,388
10,745
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,011
553
0
2,305
8,814
5,953
0
4,744
3,778
18,576
0
W
Zhong Kui
 
Zhong Kui
5,117
1,070
0
3,849
6,644
5,317
0
4,570
2,074
54,920
0
W
Freya
 
Freya
5,248
1,526
0
3,492
7,666
2,606
0
540
7,126
37,719
0
W
3,851
896
0
4,295
11,900
5,689
0
1,789
10,111
15,760
0
L
Pele
4,997
1,576
0
1,312
8,354
2,946
0
869
7,485
0
48,504
L
Chiron
Poffmate1
Chiron
5,044
2,963
755
1,555
7,123
2,683
0
4,462
2,410
0
39,328
L
King Arthur
Tunskabt
King Arthur
4,428
472
0
2,845
10,753
5,994
0
884
9,869
0
39,927
L
Ah Puch
salveca
Ah Puch
7,986
182
0
1,973
6,646
2,672
0
2,714
3,932
46,048
0
W
6,665
2,594
0
5,523
8,951
7,905
0
166
8,785
0
55,413
W
4,269
2,462
0
2,764
9,350
3,871
0
2,932
6,418
0
47,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
31,407
349
Minions Killed
412
0
Camps Cleared
0
997,801
Distance Traveled
1,107,752
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,768
524
4
0
0
196,842
3
W
Zhong Kui
6,781
616
123
11
0
208,977
1
W
Freya
5,956
541
78
7
0
195,300
2
W
Geb
5,155
469
15
1
0
220,971
3
L
Pele
6,190
563
85
8
0
238,868
1
L
Chiron
5,809
528
92
8
0
179,309
2
L
King Arthur
5,478
498
77
7
0
197,602
3
L
Ah Puch
5,533
503
91
8
0
185,180
2
W
Bellona
7,084
644
108
10
0
240,413
6
W
Kali
6,431
585
88
8
0
242,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role