Player Matchup

Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dante_Arden
Bacchus
Level 87
God Stats
5W - 1L
1,709 SR
Queue Stats
130W - 137L
1,440 Elo+
Party 3
He Bo
He Bo
FreshTilDeath96
He Bo
Level 119
God Stats
1W - 1L
1,322 SR
Queue Stats
479W - 554L
1,396 Elo+
Solo
Arachne
Arachne
MambaGang247
Arachne
Level 107
God Stats
11W - 13L
1,452 SR
Queue Stats
952W - 1,014L
1,411 Elo+
Solo
Amaterasu
Amaterasu
ScarletEyeKing
Amaterasu
Level 159
God Stats
2W - 2L
1,824 SR
Queue Stats
102W - 120L
1,437 Elo+
Party 3
Team Averages
Level 100
1,562 SR
1,437 Elo+

VS

Team Averages
Level 78
1,502 SR
1,417 Elo+
Thor
Thor
Annihilation29
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,413 Elo+
Party 1
Rama
Rama
Dabeler Orias
Rama
Level 158
God Stats
2W - 2L
1,474 SR
Queue Stats
162W - 167L
1,482 Elo+
Party 2
Scylla
Scylla
Nova Rune
Scylla
Level 159
God Stats
2W - 2L
1,533 SR
Queue Stats
288W - 303L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
SombraDeLaMuerte
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,347 Elo+
Party 1
Khepri
Khepri
Takdude
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 1 / 24
11,617
830
18,237
7,716
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Dante_Arden
Bacchus
16
2 / 5 / 16
10,593
757
7,416
19,289
32,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
6 / 8 / 15
11,526
823
13,591
13,383
5,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
MambaGang247
Arachne
20
11 / 6 / 15
12,435
888
15,970
19,618
14,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
ScarletEyeKing
Amaterasu
19
7 / 5 / 17
11,561
826
24,100
21,823
16,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 17
11,297
807
10,729
18,762
12,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 5 / 11
12,398
886
17,576
16,112
10,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Nova Rune
Scylla
17
3 / 4 / 14
10,419
744
13,926
9,703
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 12
9,583
685
11,272
21,917
30,883
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Takdude
Khepri
19
2 / 6 / 19
11,146
796
7,253
25,035
37,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
97
30
Kills
24
25
Deaths
30
87
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
24
16
L
4
9
17
1.39
L
13
5
11
3.7
W
Bacchus
Dante_Arden
Bacchus
2
5
16
2
W
6
8
15
1.69
W
Arachne
MambaGang247
Arachne
11
6
15
3.08
L
Scylla
Nova Rune
Scylla
3
4
14
2.5
W
Amaterasu
ScarletEyeKing
Amaterasu
7
5
17
3.1
L
2
6
12
1.33
L
Khepri
Takdude
Khepri
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,314
Damage
60,756
81,829
Taken
91,529
73,993
Mitigated
95,899
27,041
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,237
1,578
3,362
3,311
7,716
4,577
1,910
2,678
5,038
53,796
0
L
10,729
3,157
2,476
1,038
18,762
12,635
848
8,090
10,672
0
22,148
L
17,576
15,342
2,009
3,782
16,112
10,132
2,911
8,462
7,650
0
43,786
W
Bacchus
Dante_Arden
Bacchus
7,416
924
1,348
2,076
19,289
32,062
730
6,998
12,291
15,216
0
W
13,591
1,850
83
164
13,383
5,785
918
5,877
7,506
22,439
0
W
Arachne
MambaGang247
Arachne
15,970
11,992
2,397
5,084
19,618
14,734
1,773
8,118
11,500
0
23,649
L
Scylla
Nova Rune
Scylla
13,926
946
632
1,371
9,703
4,833
533
5,580
4,123
32,351
0
W
Amaterasu
ScarletEyeKing
Amaterasu
24,100
8,835
1,400
7,816
21,823
16,835
1,820
8,780
13,043
0
36,090
L
11,272
803
726
1,070
21,917
30,883
279
7,979
13,938
21,601
0
L
Khepri
Takdude
Khepri
7,253
1,389
783
2,293
25,035
37,416
397
9,133
15,902
17,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,732
Gold Earned
54,843
129
Minions Killed
195
0
Camps Cleared
0
1,288,891
Distance Traveled
1,102,161
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,617
830
73
5
0
316,973
0
L
Thor
11,297
807
31
2
0
206,692
1
L
Rama
12,398
886
61
4
0
201,421
0
W
Bacchus
10,593
757
14
1
0
244,467
1
W
He Bo
11,526
823
9
1
0
221,323
0
W
Arachne
12,435
888
17
1
0
246,980
4
L
Scylla
10,419
744
53
4
0
251,853
0
W
Amaterasu
11,561
826
16
1
0
259,148
0
L
Cthulhu
9,583
685
22
2
0
227,125
0
L
Khepri
11,146
796
28
2
0
215,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role