Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
elbichocris
Athena
Level 38
God Stats
5W - 9L
1,259 SR
Queue Stats
108W - 106L
1,336 Elo+
Party 2
Bakasura
Bakasura
ktm85dirtrider
Bakasura
Level 86
God Stats
6W - 5L
1,286 SR
Queue Stats
118W - 116L
1,352 Elo+
Solo
Bellona
Bellona
xPREDATORxAPEX
Bellona
Level 64
God Stats
0W - 1L
1,125 SR
Queue Stats
6W - 9L
1,199 Elo+
Solo
Jing Wei
Jing Wei
yo0ogi
Jing Wei
Level 80
God Stats
41W - 50L
1,554 SR
Queue Stats
273W - 295L
1,394 Elo+
Party 2
Team Averages
Level 71
1,345 SR
1,356 Elo+

VS

Team Averages
Level 43
1,425 SR
1,718 Elo+
Lancelot
Lancelot
GodSlayerVXE
Lancelot
Level 107
God Stats
1W - 0L
1,338 SR
Queue Stats
9W - 2L
1,718 Elo+
Party 1
Shiva
Shiva
Otakumywaifu
Shiva
Level 18
God Stats
1W - 0L
1,736 SR
Queue Stats
9W - 2L
1,718 Elo+
Party 1
Hera
Hera
Ronzamian
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,718 Elo+
Party 1
Izanami
Izanami
SlanerXDXD
Izanami
Level 44
God Stats
1W - 0L
1,338 SR
Queue Stats
9W - 2L
1,718 Elo+
Party 1
Atlas
Atlas
yoooori
Atlas
Level 18
God Stats
1W - 0L
1,214 SR
Queue Stats
9W - 2L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 8 / 3
10,060
479
11,660
14,950
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
14
3 / 6 / 1
9,615
458
6,088
22,488
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
15
1 / 11 / 3
9,460
450
13,033
23,223
8,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 12 / 0
8,373
399
6,175
19,289
15,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
yo0ogi
Jing Wei
17
0 / 6 / 3
9,773
465
7,565
17,495
4,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GodSlayerVXE
Lancelot
18
10 / 0 / 10
11,710
558
17,597
15,730
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
14 / 3 / 4
12,796
609
18,152
24,439
15,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
18
8 / 3 / 10
12,000
571
16,760
9,460
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SlanerXDXD
Izanami
20
8 / 2 / 5
13,345
635
18,938
19,614
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
yoooori
Atlas
15
3 / 1 / 16
11,203
533
8,315
17,326
19,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
9
Kills
43
43
Deaths
9
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
8
3
0.69
W
Lancelot
GodSlayerVXE
Lancelot
10
0
10
15
W
14
3
4
5.33
W
Hera
8
3
10
4.33
W
Izanami
SlanerXDXD
Izanami
8
2
5
5.25
L
Athena
3
6
1
0.58
L
Bakasura
1
11
3
0.23
L
1
12
0
0.08
L
Jing Wei
yo0ogi
Jing Wei
0
6
3
0.25
W
Atlas
yoooori
Atlas
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
79,762
97,445
Taken
86,569
55,633
Mitigated
55,705
12,180
Healing
25,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,660
396
0
585
14,950
6,259
0
7,284
7,424
39,421
0
W
Lancelot
GodSlayerVXE
Lancelot
17,597
3,774
0
5,327
15,730
7,969
2,513
3,233
11,870
0
89,316
W
18,152
7,473
560
5,105
24,439
15,188
2,579
4,198
19,451
0
107,187
W
Hera
16,760
5,135
411
2,217
9,460
4,109
1,550
4,054
4,914
83,267
0
W
Izanami
SlanerXDXD
Izanami
18,938
12,990
0
9,032
19,614
8,932
2,976
2,344
15,955
0
146,870
L
Athena
6,088
1,588
86
2,901
22,488
21,262
0
8,158
14,082
39,391
0
L
Bakasura
13,033
9,027
0
1,365
23,223
8,831
0
4,480
18,576
0
68,989
L
6,175
3,075
19
1,527
19,289
15,032
828
2,683
16,562
0
36,401
L
Jing Wei
yo0ogi
Jing Wei
7,565
6,228
0
5,697
17,495
4,249
860
1,689
15,726
0
85,446
W
Atlas
yoooori
Atlas
8,315
3,758
0
2,919
17,326
19,507
742
5,127
11,513
24,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
61,054
412
Minions Killed
634
0
Camps Cleared
0
1,918,443
Distance Traveled
2,055,410
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,060
479
68
3
0
354,039
0
W
Lancelot
11,710
558
118
6
0
518,263
4
W
Shiva
12,796
609
161
8
0
371,628
0
W
Hera
12,000
571
131
6
0
415,965
0
W
Izanami
13,345
635
198
9
0
333,720
2
L
Athena
9,615
458
47
2
0
457,410
5
L
Bakasura
9,460
450
102
5
0
390,365
0
L
Bellona
8,373
399
46
2
0
328,623
2
L
Jing Wei
9,773
465
149
7
0
388,006
5
W
Atlas
11,203
533
26
1
0
415,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role