Player Matchup

Cernunnos
Cernunnos
Boxinwriter49
Cernunnos
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,710 Elo+
Party 1
Osiris
Osiris
Sticky Dead
Osiris
Level 128
God Stats
0W - 1L
1,366 SR
Queue Stats
110W - 47L
1,694 Elo+
Party 1
Chronos
Chronos
xernade
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 34L
1,704 Elo+
Party 1
Team Averages
Level 71
1,455 SR
1,702 Elo+

VS

Team Averages
Level 76
1,325 SR
1,211 Elo+
Artemis
Artemis
StarOfDusk
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,088 Elo+
Party 2
Chang'e
Chang'e
swirlexthing
Chang'e
Level 103
God Stats
8W - 5L
1,183 SR
Queue Stats
102W - 128L
1,262 Elo+
Party 2
Arachne
Arachne
thundershock301
Arachne
Level 121
God Stats
2W - 0L
1,292 SR
Queue Stats
122W - 158L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boxinwriter49
Cernunnos
14
1 / 6 / 7
10,624
625
13,140
19,053
8,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
6 / 2 / 2
11,952
703
19,508
27,374
43,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
xernade
Chronos
14
1 / 9 / 4
9,999
588
7,243
19,588
8,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
StarOfDusk
Artemis
15
2 / 5 / 11
11,202
659
12,365
17,825
8,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
swirlexthing
Chang'e
17
2 / 1 / 10
11,926
702
19,291
14,997
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 3 / 3
13,990
823
26,528
21,404
14,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
17
17
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Boxinwriter49
Cernunnos
1
6
7
0.75
W
Artemis
StarOfDusk
Artemis
2
5
11
1.5
L
Osiris
6
2
2
3.5
W
Chang'e
swirlexthing
Chang'e
2
1
10
7
W
13
3
3
4.83
L
Chronos
xernade
Chronos
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,891
Damage
58,184
66,015
Taken
54,226
60,544
Mitigated
30,240
5,948
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Boxinwriter49
Cernunnos
13,140
4,224
0
2,165
19,053
8,881
240
6,425
12,292
0
48,216
W
Artemis
StarOfDusk
Artemis
12,365
5,675
0
1,435
17,825
8,632
954
3,482
14,343
0
26,111
L
Osiris
19,508
6,805
0
1,415
27,374
43,353
36
7,681
19,030
0
42,379
W
Chang'e
swirlexthing
Chang'e
19,291
2,087
3,149
8,599
14,997
6,943
270
1,714
13,283
53,735
0
W
26,528
16,103
146
9,654
21,404
14,665
1,480
2,851
18,553
0
85,833
L
Chronos
xernade
Chronos
7,243
3,487
0
2,368
19,588
8,310
146
3,838
15,402
25,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
37,118
192
Minions Killed
207
1
Camps Cleared
14
861,029
Distance Traveled
952,462
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,624
625
88
5
0
265,734
0
W
Artemis
11,202
659
29
2
1
285,589
1
L
Osiris
11,952
703
61
4
0
325,087
3
W
Chang'e
11,926
702
87
5
0
313,857
1
W
Arachne
13,990
823
91
5
13
353,016
1
L
Chronos
9,999
588
43
3
1
270,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role