Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Ajohni
Mulan
Level 110
God Stats
1W - 2L
1,759 SR
Queue Stats
4W - 12L
1,136 Elo+
Party 1
Ares
Ares
DozerDoggo
Ares
Level 13
God Stats
2W - 4L
1,518 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 1
Bastet
Bastet
HashiraHoneybee
Bastet
Level 124
God Stats
3W - 2L
1,540 SR
Queue Stats
6W - 15L
1,249 Elo+
Party 1
Kukulkan
Kukulkan
Youngmoneysimp
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,563 SR
1,319 Elo+

VS

Team Averages
Level 38
1,478 SR
1,401 Elo+
Thoth
Thoth
Jrodomus
Thoth
Level 29
God Stats
1W - 1L
1,328 SR
Queue Stats
6W - 9L
1,345 Elo+
Solo
Nox
Nox
Mesmeri
Nox
Level 20
God Stats
8W - 15L
1,345 SR
Queue Stats
65W - 68L
1,455 Elo+
Solo
Fenrir
Fenrir
WrathForged
Fenrir
Level 49
God Stats
11W - 8L
1,547 SR
Queue Stats
136W - 188L
1,379 Elo+
Party 2
Athena
Athena
Zdeamonjosh
Athena
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,388 Elo+
Party 2
Medusa
Medusa
ullrforever
Medusa
Level 47
God Stats
3W - 2L
1,668 SR
Queue Stats
108W - 110L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 3 / 0
5,660
809
4,199
7,707
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Ajohni
Mulan
12
1 / 3 / 3
5,842
835
5,113
8,214
7,366
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 4
5,574
796
2,422
9,612
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 2
6,035
862
4,512
10,009
4,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
9
0 / 4 / 1
5,188
741
1,594
5,930
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jrodomus
Thoth
12
4 / 0 / 8
6,741
963
6,642
3,663
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
13
5 / 0 / 10
6,539
934
6,613
2,419
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
2 / 0 / 9
5,881
840
3,479
3,962
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
12
3 / 1 / 8
6,324
903
3,490
6,201
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
6 / 3 / 8
7,178
1,025
10,556
8,079
3,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
4
Kills
20
20
Deaths
4
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
L
Mulan
Ajohni
Mulan
1
3
3
0.83
L
0
4
4
0.5
L
1
6
2
0.33
W
Thoth
Jrodomus
Thoth
4
0
8
8
W
Nox
5
0
10
10
W
Fenrir
2
0
9
6.5
L
Kukulkan
0
4
1
0.13
W
Athena
3
1
8
7
W
Medusa
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,840
Damage
30,780
41,472
Taken
24,324
24,983
Mitigated
11,954
3,942
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,199
1,964
0
786
7,707
3,319
389
3,410
4,297
0
13,348
L
Mulan
Ajohni
Mulan
5,113
573
215
1,179
8,214
7,366
0
3,448
4,766
0
16,233
L
2,422
376
0
384
9,612
7,148
42
4,364
5,248
6,556
0
L
4,512
1,607
0
1,378
10,009
4,643
405
2,711
7,298
0
18,346
W
Thoth
Jrodomus
Thoth
6,642
621
0
250
3,663
1,236
0
168
3,495
16,963
0
W
Nox
6,613
304
0
375
2,419
1,003
51
850
1,569
16,414
0
W
Fenrir
3,479
1,168
0
569
3,962
2,035
0
359
3,603
0
10,113
L
Kukulkan
1,594
602
0
0
5,930
2,507
0
2,812
3,118
8,040
0
W
Athena
3,490
1,206
0
686
6,201
4,148
0
1,781
4,420
7,130
0
W
Medusa
10,556
5,471
0
1,777
8,079
3,532
0
858
7,221
0
23,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
32,663
110
Minions Killed
125
0
Camps Cleared
0
676,328
Distance Traveled
845,241
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,660
809
25
4
0
136,457
1
L
Mulan
5,842
835
30
4
0
145,916
3
L
Ares
5,574
796
7
1
0
138,173
1
L
Bastet
6,035
862
31
4
0
142,321
4
W
Thoth
6,741
963
33
5
0
204,185
0
W
Nox
6,539
934
29
4
0
169,299
3
W
Fenrir
5,881
840
13
2
0
201,287
0
L
Kukulkan
5,188
741
17
2
0
113,461
0
W
Athena
6,324
903
11
2
0
129,965
3
W
Medusa
7,178
1,025
39
6
0
140,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role