Player Matchup

Ymir
Ymir
AHSENTIAL
Ymir
Level 29
God Stats
17W - 8L
1,749 SR
Queue Stats
114W - 45L
1,695 Elo+
Party 1
Ne Zha
Ne Zha
KitsuBiltz
Ne Zha
Level 62
God Stats
1W - 3L
1,502 SR
Queue Stats
24W - 27L
1,406 Elo+
Party 1
Chaac
Chaac
fanglords
Chaac
Level 27
God Stats
2W - 4L
1,438 SR
Queue Stats
40W - 39L
1,268 Elo+
Party 1
Team Averages
Level 39
1,563 SR
1,456 Elo+

VS

Team Averages
Level 106
1,785 SR
1,507 Elo+
Danzaburou
Danzaburou
ArmGrand
Danzaburou
Level 135
God Stats
2W - 0L
1,807 SR
Queue Stats
245W - 228L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
Innominable
Baron Samedi
Level 158
God Stats
3W - 3L
1,820 SR
Queue Stats
81W - 105L
1,482 Elo+
Party 2
Ares
Ares
sharkbait416
Ares
Level 26
God Stats
5W - 1L
1,729 SR
Queue Stats
30W - 27L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 5 / 0
7,094
709
4,860
12,798
9,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
KitsuBiltz
Ne Zha
8
0 / 9 / 0
5,794
579
4,917
11,789
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
fanglords
Chaac
9
0 / 7 / 1
6,236
624
7,448
16,445
10,306
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmGrand
Danzaburou
12
4 / 1 / 13
8,470
847
13,548
9,009
4,031
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Innominable
Baron Samedi
14
15 / 0 / 5
9,623
962
16,492
8,247
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 16
8,292
829
5,537
11,005
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
2
Kills
21
21
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
0
0.4
W
Danzaburou
ArmGrand
Danzaburou
4
1
13
10.5
W
Baron Samedi
Innominable
Baron Samedi
15
0
5
17.5
L
Ne Zha
KitsuBiltz
Ne Zha
0
9
0
0
L
Chaac
fanglords
Chaac
0
7
1
0.07
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,225
Damage
35,577
41,032
Taken
28,261
25,026
Mitigated
20,135
3,431
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,860
1,252
289
551
12,798
9,312
0
7,771
5,027
18,165
0
W
Danzaburou
ArmGrand
Danzaburou
13,548
7,386
0
2,504
9,009
4,031
2,431
1,318
7,691
0
39,697
W
Baron Samedi
Innominable
Baron Samedi
16,492
1,733
4,042
5,497
8,247
5,043
435
1,525
6,722
34,043
0
L
Ne Zha
KitsuBiltz
Ne Zha
4,917
1,671
0
699
11,789
5,408
0
5,888
5,901
0
10,187
L
Chaac
fanglords
Chaac
7,448
1,386
0
1,892
16,445
10,306
0
8,414
8,031
0
20,070
W
5,537
1,214
0
893
11,005
11,061
192
2,477
8,528
10,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,124
Gold Earned
26,385
70
Minions Killed
108
1
Camps Cleared
7
481,196
Distance Traveled
560,798
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,094
709
31
3
0
165,677
1
W
Danzaburou
8,470
847
64
6
5
172,620
3
W
Baron Samedi
9,623
962
34
3
0
202,387
2
L
Ne Zha
5,794
579
17
2
1
148,660
4
L
Chaac
6,236
624
22
2
0
166,859
0
W
Ares
8,292
829
10
1
2
185,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role