Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AdventEchoess
Thoth
Level 128
God Stats
4W - 1L
1,278 SR
Queue Stats
429W - 352L
1,601 Elo+
Party 1
Chiron
Chiron
DuckDodgers777
Chiron
Level 145
God Stats
2W - 1L
1,167 SR
Queue Stats
259W - 197L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
jayslomaro
Guan Yu
Level 29
God Stats
6W - 1L
1,554 SR
Queue Stats
274W - 202L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
redslick
Sun Wukong
Level 66
God Stats
4W - 1L
1,550 SR
Queue Stats
434W - 355L
1,559 Elo+
Party 1
Team Averages
Level 90
1,410 SR
1,566 Elo+

VS

Team Averages
Level 77
1,502 SR
1,321 Elo+
Cernunnos
Cernunnos
CKcDysphoria
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,054 Elo+
Party 2
Medusa
Medusa
LunarKitty47
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
1,095 Elo+
Party 2
Terra
Terra
lonesolider1
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 60L
1,558 Elo+
Solo
Kali
Kali
rkbrown0716
Kali
Level 142
God Stats
0W - 3L
1,578 SR
Queue Stats
198W - 240L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
xS y c l o n e
Kukulkan
Level 105
God Stats
5W - 8L
1,429 SR
Queue Stats
107W - 132L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 10
6,515
1,086
3,552
5,942
4,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 3 / 7
6,878
1,146
6,699
4,503
1,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 11
6,431
1,072
8,229
3,341
1,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
jayslomaro
Guan Yu
11
5 / 2 / 8
6,806
1,134
3,231
7,264
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
redslick
Sun Wukong
14
4 / 0 / 13
7,096
1,183
3,923
10,488
6,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CKcDysphoria
Cernunnos
8
0 / 3 / 2
4,902
817
2,305
4,331
1,369
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Medusa
7
0 / 5 / 2
4,794
799
2,989
6,323
2,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
6,107
1,018
2,181
7,733
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 2 / 0
5,134
856
1,247
4,322
3,649
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
11
0 / 4 / 2
5,533
922
6,075
4,739
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
18
Kills
3
6
Deaths
18
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
10
6
W
7
3
7
3.5
L
Cernunnos
CKcDysphoria
Cernunnos
0
3
2
0.33
W
1
0
11
6.5
L
Medusa
0
5
2
0.2
W
Guan Yu
jayslomaro
Guan Yu
5
2
8
4.5
L
2
4
2
0.75
W
Sun Wukong
redslick
Sun Wukong
4
0
13
10.5
L
1
2
0
0.5
L
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
14,797
31,538
Taken
27,448
20,247
Mitigated
17,224
16,983
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,552
414
485
1,957
5,942
4,772
112
2,133
3,809
2,940
6,594
W
6,699
183
115
254
4,503
1,586
249
1,167
3,336
11,069
0
L
Cernunnos
CKcDysphoria
Cernunnos
2,305
1,465
0
19
4,331
1,369
0
547
3,700
0
3,412
W
8,229
2,364
1,816
1,205
3,341
1,336
828
801
2,540
0
19,377
L
Medusa
2,989
2,179
0
239
6,323
2,030
0
707
5,583
0
4,300
W
Guan Yu
jayslomaro
Guan Yu
3,231
573
2,355
2,419
7,264
6,156
0
1,402
5,862
0
5,669
L
2,181
251
199
1,135
7,733
8,315
0
3,089
4,550
2,998
0
W
Sun Wukong
redslick
Sun Wukong
3,923
974
1,077
5,300
10,488
6,397
532
2,753
7,735
0
8,938
L
1,247
198
346
1,009
4,322
3,649
0
1,889
2,272
0
3,321
L
Kukulkan
6,075
711
511
12
4,739
1,861
0
1,083
3,656
16,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
26,470
69
Minions Killed
29
0
Camps Cleared
0
649,819
Distance Traveled
518,298
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,515
1,086
10
2
0
122,717
0
W
Thoth
6,878
1,146
11
2
0
131,102
2
L
Cernunnos
4,902
817
2
0
0
82,715
0
W
Chiron
6,431
1,072
24
4
0
123,801
1
L
Medusa
4,794
799
3
1
0
79,997
0
W
Guan Yu
6,806
1,134
9
2
0
129,377
1
L
Terra
6,107
1,018
1
0
0
109,323
0
W
Sun Wukong
7,096
1,183
15
3
0
142,822
0
L
Kali
5,134
856
2
0
0
128,122
2
L
Kukulkan
5,533
922
21
4
0
118,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role