Player Matchup

Kukulkan
Kukulkan
MuttDevil
Kukulkan
Level 84
God Stats
0W - 2L
1,400 SR
Queue Stats
6W - 25L
1,155 Elo+
Solo
Ares
Ares
RipplyAthor
Ares
Level 65
God Stats
4W - 6L
1,531 SR
Queue Stats
61W - 94L
1,251 Elo+
Party 2
Da Ji
Da Ji
onepunch2000
Da Ji
Level 18
God Stats
1W - 1L
1,489 SR
Queue Stats
6W - 17L
1,182 Elo+
Party 2
Team Averages
Level 56
1,473 SR
1,196 Elo+

VS

Team Averages
Level 130
1,583 SR
1,643 Elo+
Olorun
Olorun
MR FookyBear
Olorun
Level 124
God Stats
1W - 0L
1,515 SR
Queue Stats
62W - 53L
1,641 Elo+
Party 1
Neith
Neith
thebuttercrust
Neith
Level 146
God Stats
7W - 4L
1,775 SR
Queue Stats
369W - 216L
1,650 Elo+
Party 1
Sol
Sol
wcricket
Sol
Level 119
God Stats
1W - 0L
1,460 SR
Queue Stats
41W - 43L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MuttDevil
Kukulkan
10
0 / 3 / 1
6,538
594
8,389
10,528
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 1
7,006
637
3,164
16,226
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 7 / 0
6,566
597
2,219
12,516
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 0 / 7
8,429
766
13,361
9,264
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 4
8,423
766
9,273
10,379
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 2
8,711
792
12,149
7,438
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
0
7
6.5
L
Kukulkan
MuttDevil
Kukulkan
0
3
1
0.17
L
0
0
1
0.5
L
1
7
0
0.14
W
2
1
4
4
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,772
Damage
34,783
39,270
Taken
27,081
27,146
Mitigated
15,997
3,790
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,361
7,207
966
4,547
9,264
4,453
318
3,790
5,474
30,965
5,068
L
Kukulkan
MuttDevil
Kukulkan
8,389
730
498
618
10,528
4,933
0
5,311
5,217
26,836
0
L
3,164
122
176
2,349
16,226
15,352
0
9,863
6,363
8,624
0
L
2,219
244
0
149
12,516
6,861
0
7,703
4,813
0
12,910
W
9,273
2,921
0
4,026
10,379
8,258
439
4,114
6,265
0
22,701
W
12,149
4,071
0
2,994
7,438
3,286
1,794
3,897
3,541
32,821
3,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,110
Gold Earned
25,563
77
Minions Killed
134
2
Camps Cleared
6
605,757
Distance Traveled
614,188
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,429
766
43
4
4
197,042
1
L
Kukulkan
6,538
594
49
4
1
213,817
1
L
Ares
7,006
637
7
1
0
219,326
0
L
Da Ji
6,566
597
21
2
1
172,614
2
W
Neith
8,423
766
27
2
2
210,459
0
W
Sol
8,711
792
64
6
0
206,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role