Player Matchup

Serqet
Serqet
Platinum II
 
Serqet
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond I
DrivingIsland97
Xbalanque
Diamond I
Level 139
God Stats
1W - 5L
1,327 SR
Queue Stats
203W - 187L
2,468 MMR
Solo
Hades
Hades
Masters
Qetuo3
Hades
Masters
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 81L
2,574 MMR
Party 2
Osiris
Osiris
Diamond II
Worm
Osiris
Diamond II
Level 109
God Stats
42W - 22L
2,007 SR
Queue Stats
235W - 181L
2,434 MMR
Party 2
Scylla
Scylla
Diamond IV
iLovePowder
Scylla
Diamond IV
Level 123
God Stats
54W - 52L
1,683 SR
Queue Stats
377W - 381L
2,120 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,603 SR
2,219 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,711 SR
2,080 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum II
Chicoooo
Hachiman
Platinum II
Level 101
God Stats
1W - 2L
1,924 SR
Queue Stats
337W - 310L
2,159 MMR
Solo
Tiamat
Tiamat
Masters
KINGMuFasa23
Tiamat
Masters
Level 158
God Stats
16W - 14L
1,618 SR
Queue Stats
635W - 587L
2,412 MMR
Party 1
Ymir
Ymir
Platinum IV
OtterFan
Ymir
Platinum IV
Level 88
God Stats
5W - 0L
1,835 SR
Queue Stats
39W - 29L
2,014 MMR
Solo
Atlas
Atlas
Masters
Paіn
Atlas
Masters
Level 147
God Stats
26W - 19L
1,678 SR
Queue Stats
702W - 662L
2,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
1 / 1 / 0
3,667
611
910
3,966
1,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
DrivingIsland97
Xbalanque
6
0 / 0 / 2
3,497
583
3,285
3,492
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Qetuo3
Hades
5
0 / 0 / 0
3,266
544
736
2,557
924
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
Worm
Osiris
6
1 / 1 / 0
3,616
603
1,697
4,052
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
7
0 / 0 / 0
3,872
645
668
1,875
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
FreyaNemesisCliodhnaSusanoArtemis

VS

Bans
RavanaThanatosBakasuraKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 0 / 0
3,792
632
1,513
3,357
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Chicoooo
Hachiman
6
1 / 0 / 0
3,875
646
1,823
2,299
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
7
0 / 0 / 0
3,793
632
991
2,284
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
7
0 / 1 / 1
4,038
673
1,967
2,944
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
Paіn
Atlas
5
0 / 1 / 1
3,697
616
1,670
3,990
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
0
1
W
Ao Kuang
 
Ao Kuang
1
0
0
1
W
Hachiman
Chicoooo
Hachiman
1
0
0
1
L
Xbalanque
DrivingIsland97
Xbalanque
0
0
2
1
W
Tiamat
0
0
0
0
W
Ymir
0
1
1
0.5
W
Atlas
Paіn
Atlas
0
1
1
0.5
L
Hades
Qetuo3
Hades
0
0
0
0
L
Osiris
Worm
Osiris
1
1
0
1
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,296
Damage
7,964
15,942
Taken
14,874
5,691
Mitigated
6,101
6,935
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
910
155
566
1,290
3,966
1,089
0
583
3,383
0
8,290
W
Ao Kuang
 
Ao Kuang
1,513
490
0
1,413
3,357
1,267
0
229
3,112
13,785
6,712
W
Hachiman
Chicoooo
Hachiman
1,823
1,337
0
1,504
2,299
578
0
0
2,299
0
18,125
L
Xbalanque
DrivingIsland97
Xbalanque
3,285
1,902
0
2,095
3,492
1,074
0
1,462
2,030
0
17,045
W
Tiamat
991
140
0
754
2,284
1,039
0
151
2,109
21,722
0
W
Ymir
1,967
359
0
738
2,944
1,343
0
736
2,208
19,568
0
W
Atlas
Paіn
Atlas
1,670
1,110
0
1,452
3,990
1,874
0
230
3,742
8,371
0
L
Hades
Qetuo3
Hades
736
150
0
1,025
2,557
924
0
1,026
1,445
9,918
0
L
Osiris
Worm
Osiris
1,697
622
0
1,209
4,052
1,957
0
1,409
2,485
0
20,258
L
Scylla
668
360
0
750
1,875
647
0
1,113
678
20,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,918
Gold Earned
19,195
154
Minions Killed
192
0
Camps Cleared
0
559,725
Distance Traveled
584,475
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,667
611
14
2
0
120,621
4
W
Ao Kuang
3,792
632
50
8
0
138,268
0
W
Hachiman
3,875
646
37
6
0
102,081
0
L
Xbalanque
3,497
583
30
5
0
93,224
0
W
Tiamat
3,793
632
45
8
0
105,365
3
W
Ymir
4,038
673
46
8
0
109,277
2
W
Atlas
3,697
616
14
2
0
129,484
1
L
Hades
3,266
544
21
4
0
88,555
1
L
Osiris
3,616
603
35
6
0
146,370
0
L
Scylla
3,872
645
54
9
0
110,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role