Player Matchup

Da Ji
Da Ji
Gothicrush28
Da Ji
Level 66
God Stats
2W - 4L
1,022 SR
Queue Stats
76W - 111L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
Grey5ouls
Sun Wukong
Level 65
God Stats
4W - 5L
1,665 SR
Queue Stats
143W - 122L
1,370 Elo+
Party 1
Anhur
Anhur
SuckaWhiteBoy
Anhur
Level 13
God Stats
10W - 12L
1,500 SR
Queue Stats
22W - 31L
1,274 Elo+
Party 1
Atlas
Atlas
TheMgaw
Atlas
Level 85
God Stats
5W - 8L
1,609 SR
Queue Stats
116W - 113L
1,381 Elo+
Party 1
Anubis
Anubis
benduhboss101
Anubis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,210 Elo+
Party 1
Team Averages
Level 47
1,459 SR
1,320 Elo+

VS

Team Averages
Level 75
1,480 SR
1,355 Elo+
Lancelot
Lancelot
ASAPYungPapi
Lancelot
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
101W - 100L
1,477 Elo+
Party 2
Neith
Neith
Boride15
Neith
Level 25
God Stats
8W - 8L
1,339 SR
Queue Stats
13W - 14L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
Dsitton92
Baron Samedi
Level 138
God Stats
1W - 2L
1,806 SR
Queue Stats
94W - 88L
1,468 Elo+
Party 2
Bacchus
Bacchus
JussyGaming
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,183 Elo+
Party 2
Cthulhu
Cthulhu
baracuda514
Cthulhu
Level 44
God Stats
2W - 4L
1,252 SR
Queue Stats
21W - 44L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,950
463
3,486
10,231
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Grey5ouls
Sun Wukong
11
2 / 3 / 1
7,043
470
7,027
11,185
6,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 1
6,113
408
2,990
6,080
2,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
TheMgaw
Atlas
10
1 / 1 / 0
7,060
471
4,816
12,259
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 0
6,578
439
2,666
9,897
4,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ASAPYungPapi
Lancelot
14
4 / 2 / 4
8,655
577
9,269
9,797
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Boride15
Neith
11
2 / 2 / 0
6,819
455
5,703
7,064
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Dsitton92
Baron Samedi
15
10 / 0 / 5
9,350
623
14,624
7,395
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
JussyGaming
Bacchus
11
0 / 0 / 5
7,127
475
3,887
9,332
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
baracuda514
Cthulhu
12
0 / 1 / 3
7,130
475
3,384
7,743
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ASAPYungPapi
Lancelot
4
2
4
3
W
Neith
Boride15
Neith
2
2
0
1
W
Baron Samedi
Dsitton92
Baron Samedi
10
0
5
12.5
L
2
3
1
0.83
L
Sun Wukong
Grey5ouls
Sun Wukong
2
3
1
0.83
W
Bacchus
JussyGaming
Bacchus
0
0
5
2.5
L
0
2
1
0.25
L
Atlas
TheMgaw
Atlas
1
1
0
1
W
Cthulhu
baracuda514
Cthulhu
0
1
3
1.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,985
Damage
36,867
49,652
Taken
41,331
28,708
Mitigated
28,058
8,948
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ASAPYungPapi
Lancelot
9,269
2,576
0
4,051
9,797
4,383
134
70
9,727
0
67,850
W
Neith
Boride15
Neith
5,703
2,166
0
1,662
7,064
2,822
1,088
2,252
4,812
0
43,722
W
Baron Samedi
Dsitton92
Baron Samedi
14,624
1,038
1,499
3,406
7,395
3,198
714
2,819
4,576
63,640
0
L
3,486
408
0
553
10,231
4,538
41
2,251
7,859
0
39,979
L
Sun Wukong
Grey5ouls
Sun Wukong
7,027
779
0
2,172
11,185
6,584
0
4,883
5,927
0
33,900
W
Bacchus
JussyGaming
Bacchus
3,887
439
0
1,178
9,332
9,319
502
2,341
6,991
23,669
0
L
2,990
2,129
0
999
6,080
2,622
25
2,716
3,364
0
35,409
L
Atlas
TheMgaw
Atlas
4,816
1,849
0
3,696
12,259
10,127
0
4,155
8,104
27,880
0
W
Cthulhu
baracuda514
Cthulhu
3,384
247
0
2,494
7,743
8,336
304
0
7,743
33,929
0
L
2,666
198
0
1,528
9,897
4,837
746
7,394
2,503
30,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
39,081
297
Minions Killed
374
0
Camps Cleared
0
1,328,923
Distance Traveled
1,519,626
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,655
577
119
8
0
351,536
1
W
Neith
6,819
455
73
5
0
265,652
0
W
Baron Samedi
9,350
623
97
6
0
294,569
2
L
Da Ji
6,950
463
63
4
0
293,096
3
L
Sun Wukong
7,043
470
63
4
0
280,752
0
W
Bacchus
7,127
475
35
2
0
322,395
2
L
Anhur
6,113
408
78
5
0
243,948
0
L
Atlas
7,060
471
32
2
0
302,744
3
W
Cthulhu
7,130
475
50
3
0
285,474
0
L
Anubis
6,578
439
61
4
0
208,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role