Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Aztesan
Mulan
Level 119
God Stats
3W - 2L
1,362 SR
Queue Stats
22W - 18L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
Herr Diener
Cabrakan
Level 160
God Stats
13W - 6L
1,655 SR
Queue Stats
140W - 89L
1,683 Elo+
Party 1
Susano
Susano
n7twistedfister
Susano
Level 157
God Stats
2W - 0L
1,695 SR
Queue Stats
57W - 38L
1,694 Elo+
Party 1
Xbalanque
Xbalanque
ramboOG
Xbalanque
Level 160
God Stats
22W - 6L
1,640 SR
Queue Stats
306W - 230L
1,713 Elo+
Party 1
Team Averages
Level 151
1,570 SR
1,613 Elo+

VS

Team Averages
Level 122
1,451 SR
1,534 Elo+
Medusa
Medusa
Iris
Medusa
Level 157
God Stats
9W - 13L
1,500 SR
Queue Stats
160W - 133L
1,567 Elo+
Solo
He Bo
He Bo
Lolipolice4219
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 216L
1,447 Elo+
Solo
Mulan
Mulan
SueSylvester
Mulan
Level 159
God Stats
27W - 29L
1,456 SR
Queue Stats
112W - 160L
1,439 Elo+
Party 2
Lancelot
Lancelot
sylvestertalone
Lancelot
Level 145
God Stats
1W - 2L
1,283 SR
Queue Stats
47W - 60L
1,482 Elo+
Party 2
Chang'e
Chang'e
uhBadmon
Chang'e
Level 89
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 1 / 38
11,871
1,187
5,030
10,067
13,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Aztesan
Mulan
18
4 / 3 / 30
11,140
1,114
16,935
13,894
10,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Herr Diener
Cabrakan
19
19 / 2 / 17
13,834
1,383
25,167
11,277
9,689
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 24
12,203
1,220
11,620
11,064
6,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
ramboOG
Xbalanque
18
10 / 1 / 27
12,165
1,217
35,217
9,734
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

283

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Iris
Medusa
17
1 / 7 / 7
10,800
1,080
13,510
17,481
7,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 13 / 6
10,259
1,026
12,463
20,841
7,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 2
9,119
912
3,866
16,829
9,871
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
15
4 / 9 / 2
10,759
1,076
9,411
20,284
10,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
uhBadmon
Chang'e
15
3 / 8 / 2
10,632
1,063
7,513
22,498
11,902
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
28
44
Kills
9
9
Deaths
44
136
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
38
19
W
Mulan
Aztesan
Mulan
4
3
30
6.33
W
Cabrakan
Herr Diener
Cabrakan
19
2
17
13.75
L
Medusa
Iris
Medusa
1
7
7
0.64
L
1
13
6
0.31
L
0
7
2
0.14
W
11
2
24
11.5
W
Xbalanque
ramboOG
Xbalanque
10
1
27
23.5
L
Lancelot
4
9
2
0.56
L
Chang'e
uhBadmon
Chang'e
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,969
Damage
46,763
56,036
Taken
97,933
45,288
Mitigated
46,786
11,473
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,030
532
0
2,214
10,067
13,934
0
2,685
7,322
14,518
0
W
Mulan
Aztesan
Mulan
16,935
3,375
0
2,930
13,894
10,618
0
5,411
8,255
0
31,945
W
Cabrakan
Herr Diener
Cabrakan
25,167
2,012
0
2,067
11,277
9,689
0
4,322
6,895
35,469
0
L
Medusa
Iris
Medusa
13,510
5,566
0
265
17,481
7,722
0
6,307
11,174
0
40,672
L
12,463
398
105
217
20,841
7,088
0
6,247
14,594
18,941
0
L
3,866
1,027
113
191
16,829
9,871
0
6,278
10,551
0
10,204
W
11,620
2,713
0
1,238
11,064
6,215
0
3,993
6,909
0
22,699
W
Xbalanque
ramboOG
Xbalanque
35,217
19,868
0
3,024
9,734
4,832
0
2,911
6,679
0
66,801
L
Lancelot
9,411
1,478
0
574
20,284
10,203
0
3,303
16,981
0
18,351
L
Chang'e
uhBadmon
Chang'e
7,513
918
1,507
2,259
22,498
11,902
0
8,062
14,436
34,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,213
Gold Earned
51,569
198
Minions Killed
167
4
Camps Cleared
8
925,188
Distance Traveled
839,965
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,871
1,187
1
0
0
195,268
0
W
Mulan
11,140
1,114
54
5
2
191,064
0
W
Cabrakan
13,834
1,383
29
3
2
151,734
0
L
Medusa
10,800
1,080
72
7
3
178,344
0
L
He Bo
10,259
1,026
19
2
1
162,960
1
L
Mulan
9,119
912
12
1
1
156,124
0
W
Susano
12,203
1,220
30
3
0
213,474
0
W
Xbalanque
12,165
1,217
84
8
0
173,648
0
L
Lancelot
10,759
1,076
17
2
1
165,616
1
L
Chang'e
10,632
1,063
47
5
2
176,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role