Player Matchup

Ravana
Ravana
 
Ravana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ImaWildOne
Jormungandr
Level 11
God Stats
11W - 2L
1,777 SR
Queue Stats
11W - 3L
1,430 Elo+
Party 1
Ra
Ra
Juz Plaiz
Ra
Level 104
God Stats
1W - 1L
1,595 SR
Queue Stats
72W - 39L
1,670 Elo+
Party 1
Team Averages
Level 73
1,624 SR
1,533 Elo+

VS

Team Averages
Level 82
1,374 SR
1,450 Elo+
Erlang Shen
Erlang Shen
AchyChaff565335
Erlang Shen
Level 57
God Stats
4W - 5L
1,161 SR
Queue Stats
76W - 77L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
Rxvert4598
Baron Samedi
Level 61
God Stats
2W - 2L
1,485 SR
Queue Stats
54W - 46L
1,463 Elo+
Party 2
Chernobog
Chernobog
SouLKingJoestar
Chernobog
Level 129
God Stats
3W - 6L
1,477 SR
Queue Stats
73W - 103L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 4 / 5
10,097
631
19,364
20,433
19,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
ImaWildOne
Jormungandr
14
1 / 3 / 4
9,155
572
9,090
17,497
17,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 5 / 5
10,460
654
16,511
12,046
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AchyChaff565335
Erlang Shen
15
3 / 4 / 6
10,676
667
11,367
21,554
18,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Rxvert4598
Baron Samedi
15
1 / 5 / 11
10,588
662
13,562
16,658
9,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SouLKingJoestar
Chernobog
17
8 / 0 / 4
12,258
766
19,842
17,100
8,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
12
12
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
4
5
1.63
W
Erlang Shen
AchyChaff565335
Erlang Shen
3
4
6
1.5
L
Jormungandr
ImaWildOne
Jormungandr
1
3
4
1
L
4
5
5
1.3
W
Baron Samedi
Rxvert4598
Baron Samedi
1
5
11
1.3
W
Chernobog
SouLKingJoestar
Chernobog
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,965
Damage
44,771
49,976
Taken
55,312
42,115
Mitigated
36,739
12,528
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
19,364
5,422
0
7,182
20,433
19,144
0
5,542
14,891
0
37,195
W
Erlang Shen
AchyChaff565335
Erlang Shen
11,367
6,234
327
4,015
21,554
18,814
107
14,088
7,177
0
31,490
L
Jormungandr
ImaWildOne
Jormungandr
9,090
3,480
380
714
17,497
17,225
0
5,935
11,562
28,955
0
L
16,511
1,285
1,960
2,292
12,046
5,746
0
2,233
9,813
49,752
0
W
Baron Samedi
Rxvert4598
Baron Samedi
13,562
1,500
3,093
6,661
16,658
9,418
94
5,964
10,359
33,628
0
W
Chernobog
SouLKingJoestar
Chernobog
19,842
12,960
0
5,320
17,100
8,507
2,346
6,000
10,796
0
73,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
33,522
155
Minions Killed
178
6
Camps Cleared
7
864,701
Distance Traveled
825,362
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,097
631
38
2
1
296,286
2
W
Erlang Shen
10,676
667
37
2
4
279,414
0
L
Jormungandr
9,155
572
35
2
1
285,943
2
L
Ra
10,460
654
82
5
4
282,472
4
W
Baron Samedi
10,588
662
40
3
0
267,801
2
W
Chernobog
12,258
766
101
6
3
278,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role