Player Matchup

Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Forlornjoy
Vulcan
Level 157
God Stats
15W - 7L
1,653 SR
Queue Stats
268W - 245L
1,505 Elo+
Party 1
Mulan
Mulan
Nxhko
Mulan
Level 113
God Stats
15W - 12L
1,566 SR
Queue Stats
129W - 141L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
kooqeekat
Aphrodite
Level 60
God Stats
9W - 11L
1,440 SR
Queue Stats
16W - 22L
1,395 Elo+
Party 1
Bacchus
Bacchus
shortyflzlo
Bacchus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,453 Elo+
Party 1
Team Averages
Level 111
1,532 SR
1,465 Elo+

VS

Team Averages
Level 106
1,609 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LSDlion
Cthulhu
Level 107
God Stats
0W - 1L
1,724 SR
Queue Stats
8W - 9L
1,536 Elo+
Solo
Neith
Neith
Peace controled
Neith
Level 84
God Stats
2W - 3L
1,706 SR
Queue Stats
64W - 82L
1,483 Elo+
Party 2
Lancelot
Lancelot
SGL SWOOP
Lancelot
Level 61
God Stats
1W - 3L
1,518 SR
Queue Stats
60W - 107L
1,356 Elo+
Party 2
Hercules
Hercules
YungStallion858
Hercules
Level 153
God Stats
12W - 17L
1,599 SR
Queue Stats
87W - 110L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 1 / 0
6,820
974
6,067
4,958
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Forlornjoy
Vulcan
11
0 / 0 / 3
5,592
799
4,278
4,131
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Nxhko
Mulan
12
0 / 1 / 3
5,834
833
3,133
5,010
2,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
kooqeekat
Aphrodite
11
0 / 0 / 2
5,629
804
1,833
3,944
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
shortyflzlo
Bacchus
10
1 / 2 / 3
5,714
816
3,166
9,792
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 1
5,710
816
4,052
4,294
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LSDlion
Cthulhu
11
1 / 3 / 2
5,570
796
5,683
7,810
6,055
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 0
4,847
692
1,192
798
349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
SGL SWOOP
Lancelot
8
0 / 1 / 0
4,651
664
455
1,523
534
Mace

Mace

+10
Physical Power

Hercules
11
2 / 1 / 2
5,550
793
5,104
7,853
5,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
0
5
L
Sol
 
Sol
1
1
1
1.5
W
Vulcan
Forlornjoy
Vulcan
0
0
3
1.5
L
Cthulhu
LSDlion
Cthulhu
1
3
2
0.67
W
Mulan
Nxhko
Mulan
0
1
3
1.5
L
0
0
0
0
L
Lancelot
SGL SWOOP
Lancelot
0
1
0
0
L
Hercules
2
1
2
3
W
Aphrodite
kooqeekat
Aphrodite
0
0
2
1
W
Bacchus
shortyflzlo
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
16,486
27,835
Taken
22,278
17,230
Mitigated
14,279
10,035
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,067
3,526
0
618
4,958
2,211
1,692
2,243
2,715
0
23,930
L
Sol
 
Sol
4,052
852
0
1,477
4,294
1,774
0
1,153
3,141
16,613
1,728
W
Vulcan
Forlornjoy
Vulcan
4,278
1,352
0
500
4,131
1,646
757
542
3,589
16,436
0
L
Cthulhu
LSDlion
Cthulhu
5,683
352
227
1,800
7,810
6,055
0
3,623
4,187
12,379
0
W
Mulan
Nxhko
Mulan
3,133
367
0
1,534
5,010
2,765
1,209
2,131
2,879
0
14,180
L
1,192
145
0
466
798
349
0
633
165
0
6,403
L
Lancelot
SGL SWOOP
Lancelot
455
0
0
0
1,523
534
0
376
1,147
0
2,212
L
Hercules
5,104
1,072
0
1,968
7,853
5,567
0
3,492
4,361
0
12,440
W
Aphrodite
kooqeekat
Aphrodite
1,833
104
3,061
3,531
3,944
2,157
671
2,180
1,764
12,715
0
W
Bacchus
shortyflzlo
Bacchus
3,166
246
137
654
9,792
8,451
120
2,411
7,381
6,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
26,328
142
Minions Killed
88
0
Camps Cleared
0
762,784
Distance Traveled
519,781
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,820
974
49
7
0
149,481
0
L
Sol
5,710
816
34
5
0
129,566
0
W
Vulcan
5,592
799
26
4
0
160,362
0
L
Cthulhu
5,570
796
18
3
0
140,527
0
W
Mulan
5,834
833
35
5
0
159,036
0
L
Neith
4,847
692
18
3
0
41,794
0
L
Lancelot
4,651
664
5
1
0
58,078
2
L
Hercules
5,550
793
13
2
0
149,816
3
W
Aphrodite
5,629
804
24
3
0
131,604
1
W
Bacchus
5,714
816
8
1
0
162,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role