Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CoffeeASAP
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,476 Elo+
Solo
Hou Yi
Hou Yi
Krogan52
Hou Yi
Level 156
God Stats
2W - 1L
1,505 SR
Queue Stats
331W - 339L
1,553 Elo+
Solo
Mulan
Mulan
Vezlock
Mulan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,637 Elo+
Party 1
Bacchus
Bacchus
griffo111
Bacchus
Level 158
God Stats
5W - 1L
1,245 SR
Queue Stats
167W - 161L
1,534 Elo+
Solo
Team Averages
Level 127
1,450 SR
1,540 Elo+

VS

Team Averages
Level 119
1,416 SR
1,598 Elo+
Kali
Kali
CPT Platano NYC
Kali
Level 129
God Stats
3W - 7L
1,438 SR
Queue Stats
596W - 615L
1,545 Elo+
Solo
Ares
Ares
DominoDs
Ares
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 61L
1,665 Elo+
Party 2
Heimdallr
Heimdallr
epsilon857
Heimdallr
Level 110
God Stats
2W - 4L
1,406 SR
Queue Stats
224W - 233L
1,543 Elo+
Solo
Danzaburou
Danzaburou
taintsonfire
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 224L
1,582 Elo+
Party 2
Skadi
Skadi
ËmberMcLain
Skadi
Level 128
God Stats
0W - 2L
1,234 SR
Queue Stats
108W - 81L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 7 / 11
10,540
659
12,029
18,125
16,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
CoffeeASAP
Awilix
20
8 / 3 / 16
11,970
748
11,090
15,961
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Krogan52
Hou Yi
20
8 / 3 / 12
12,590
787
20,937
17,126
18,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Vezlock
Mulan
20
11 / 2 / 16
12,471
779
21,128
20,002
23,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
griffo111
Bacchus
18
1 / 5 / 22
11,905
744
10,766
22,851
42,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 9
9,438
590
8,121
17,068
9,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
18
8 / 8 / 10
11,511
719
16,466
20,239
31,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
epsilon857
Heimdallr
19
4 / 4 / 15
10,770
673
15,743
12,825
9,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
taintsonfire
Danzaburou
17
3 / 5 / 14
10,534
658
11,190
15,235
8,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 4 / 13
10,359
647
17,200
14,437
9,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
80
30
Kills
19
20
Deaths
30
77
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
7
11
1.07
L
2
9
9
0.72
W
Awilix
CoffeeASAP
Awilix
8
3
16
5.33
L
Ares
8
8
10
1.63
W
Hou Yi
Krogan52
Hou Yi
8
3
12
4.67
W
Mulan
Vezlock
Mulan
11
2
16
9.5
L
Heimdallr
epsilon857
Heimdallr
4
4
15
2.88
W
Bacchus
griffo111
Bacchus
1
5
22
2.4
L
Danzaburou
taintsonfire
Danzaburou
3
5
14
2
L
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,950
Damage
68,720
94,065
Taken
79,804
112,697
Mitigated
68,821
29,197
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,029
1,073
1,368
2,192
18,125
16,052
997
2,294
15,827
15,036
0
L
8,121
2,513
1,769
2,637
17,068
9,669
0
3,314
13,370
0
14,915
W
Awilix
CoffeeASAP
Awilix
11,090
2,744
1,998
2,120
15,961
11,955
2,471
1,934
14,027
0
32,826
L
Ares
16,466
425
0
0
20,239
31,745
0
6,232
13,450
19,333
0
W
Hou Yi
Krogan52
Hou Yi
20,937
6,703
0
4,667
17,126
18,371
2,893
4,540
12,586
0
54,483
W
Mulan
Vezlock
Mulan
21,128
2,191
1,432
9,342
20,002
23,467
1,631
2,857
17,145
0
34,252
L
Heimdallr
epsilon857
Heimdallr
15,743
5,606
312
1,380
12,825
9,343
200
3,822
8,789
0
31,901
W
Bacchus
griffo111
Bacchus
10,766
624
2,647
3,431
22,851
42,852
273
4,841
17,999
21,339
0
L
Danzaburou
taintsonfire
Danzaburou
11,190
3,721
597
3,906
15,235
8,987
0
5,131
9,815
0
27,850
L
17,200
6,288
1,268
3,749
14,437
9,077
386
4,296
9,883
0
42,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,476
Gold Earned
52,612
154
Minions Killed
150
0
Camps Cleared
0
1,571,729
Distance Traveled
1,199,483
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,540
659
11
1
0
316,412
4
L
Kali
9,438
590
10
1
0
254,075
1
W
Awilix
11,970
748
31
2
0
340,519
1
L
Ares
11,511
719
6
0
0
229,914
0
W
Hou Yi
12,590
787
68
4
0
247,602
1
W
Mulan
12,471
779
23
1
0
320,048
2
L
Heimdallr
10,770
673
43
3
0
247,654
3
W
Bacchus
11,905
744
21
1
0
347,148
0
L
Danzaburou
10,534
658
26
2
0
238,682
0
L
Skadi
10,359
647
65
4
0
229,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role