Player Matchup

Anhur
Anhur
Platinum I
Exials
Anhur
Platinum I
Level 159
God Stats
0W - 2L
1,681 SR
Queue Stats
76W - 63L
2,056 MMR
Party 1
Thoth
Thoth
Masters
Joeldazeloth
Thoth
Masters
Level 160
God Stats
47W - 32L
1,704 SR
Queue Stats
485W - 436L
3,234 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
PickOffas
Tsukuyomi
Masters
Level 160
God Stats
3W - 3L
1,807 SR
Queue Stats
16W - 23L
2,702 MMR
Solo
Thor
Thor
Masters
Zoncui
Thor
Masters
Level 127
God Stats
15W - 12L
1,617 SR
Queue Stats
465W - 418L
3,107 MMR
Solo
Khepri
Khepri
Gold III
Źọdïαcọ
Khepri
Gold III
Level 157
God Stats
1W - 2L
1,628 SR
Queue Stats
23W - 28L
1,808 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,687 SR
2,581 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,601 SR
2,292 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
BestJouster101
Guan Yu
Masters
Level 122
God Stats
1W - 2L
1,361 SR
Queue Stats
154W - 115L
2,933 MMR
Solo
Awilix
Awilix
Masters
Grmlin
Awilix
Masters
Level 99
God Stats
22W - 8L
2,057 SR
Queue Stats
469W - 448L
2,612 MMR
Solo
Olorun
Olorun
Platinum III
NicoMuyRico
Olorun
Platinum III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
348W - 333L
1,833 MMR
Solo
Tyr
Tyr
Masters
francociccale
Tyr
Masters
Level 129
God Stats
102W - 101L
1,590 SR
Queue Stats
521W - 510L
2,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Exials
Anhur
18
4 / 3 / 4
11,201
487
13,974
18,316
8,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 2
10,677
464
19,987
21,516
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
PickOffas
Tsukuyomi
18
5 / 6 / 6
11,385
495
22,935
23,441
29,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
Zoncui
Thor
19
6 / 4 / 9
11,829
514
15,091
21,324
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 9
9,435
410
7,963
22,431
33,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MercuryRavanaXbalanque

VS

Bans
AthenaGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 2 / 3
13,313
579
19,728
14,765
7,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 4 / 11
12,737
554
15,996
39,104
58,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Grmlin
Awilix
20
11 / 5 / 8
14,383
625
18,749
20,867
10,715
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
3 / 4 / 6
13,244
576
16,733
20,390
9,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 4 / 12
11,117
483
12,657
32,772
23,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
19
Kills
24
24
Deaths
19
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
3
3.25
W
4
4
11
2.38
L
Anhur
Exials
Anhur
4
3
4
2
W
Awilix
Grmlin
Awilix
11
5
8
3
L
3
6
2
0.67
W
Olorun
3
4
6
1.5
L
Tsukuyomi
PickOffas
Tsukuyomi
5
6
6
1.33
L
Thor
Zoncui
Thor
6
4
9
2.63
W
1
4
12
1.75
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,950
Damage
83,863
107,028
Taken
127,898
89,788
Mitigated
109,514
21,070
Healing
57,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,728
11,314
0
6,451
14,765
7,164
3,125
5,550
9,215
0
144,487
W
15,996
2,348
7,141
17,312
39,104
58,724
0
6,362
32,742
0
90,032
L
Anhur
Exials
Anhur
13,974
10,433
0
5,165
18,316
8,660
0
6,262
12,054
0
91,716
W
Awilix
Grmlin
Awilix
18,749
7,976
0
6,367
20,867
10,715
0
4,626
16,241
0
130,118
L
19,987
1,189
312
2,990
21,516
8,413
0
1,088
20,428
99,600
0
W
Olorun
16,733
10,297
1,085
9,828
20,390
9,381
6,198
4,526
15,864
147,681
0
L
Tsukuyomi
PickOffas
Tsukuyomi
22,935
4,038
0
4,198
23,441
29,346
0
1,059
22,382
0
100,692
L
Thor
Zoncui
Thor
15,091
3,907
0
6,231
21,324
9,851
56
2,130
19,194
0
105,237
W
12,657
2,129
0
9,464
32,772
23,530
0
9,984
20,214
0
39,664
L
7,963
1,456
0
2,174
22,431
33,518
0
6,631
15,800
26,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
64,794
622
Minions Killed
741
0
Camps Cleared
0
2,125,538
Distance Traveled
2,323,383
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,313
579
202
9
0
457,087
2
W
Guan Yu
12,737
554
149
6
0
466,784
3
L
Anhur
11,201
487
146
6
0
389,810
3
W
Awilix
14,383
625
144
6
0
520,195
3
L
Thoth
10,677
464
171
7
0
410,633
4
W
Olorun
13,244
576
198
9
0
402,140
6
L
Tsukuyomi
11,385
495
135
6
0
432,638
2
L
Thor
11,829
514
139
6
0
462,601
2
W
Tyr
11,117
483
48
2
0
477,177
7
L
Khepri
9,435
410
31
1
0
429,856
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role