Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DutchProtector
He Bo
Level 136
God Stats
2W - 4L
1,513 SR
Queue Stats
255W - 219L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
Sundeku
Baba Yaga
Level 105
God Stats
12W - 5L
1,669 SR
Queue Stats
296W - 285L
1,585 Elo+
Solo
Ganesha
Ganesha
Tunturisopuli
Ganesha
Level 144
God Stats
4W - 0L
1,876 SR
Queue Stats
139W - 147L
1,547 Elo+
Solo
Jing Wei
Jing Wei
X372BlitZ
Jing Wei
Level 88
God Stats
4W - 0L
1,804 SR
Queue Stats
203W - 202L
1,550 Elo+
Solo
Team Averages
Level 120
1,672 SR
1,546 Elo+

VS

Team Averages
Level 114
1,526 SR
1,592 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CodeTalker1667
Ymir
Level 59
God Stats
5W - 5L
1,546 SR
Queue Stats
708W - 632L
1,674 Elo+
Party 1
Camazotz
Camazotz
Firehanlang
Camazotz
Level 156
God Stats
1W - 5L
1,259 SR
Queue Stats
780W - 808L
1,571 Elo+
Solo
Izanami
Izanami
Tun_99
Izanami
Level 124
God Stats
12W - 11L
1,617 SR
Queue Stats
490W - 507L
1,512 Elo+
Solo
Thor
Thor
thanoss112
Thor
Level 69
God Stats
5W - 5L
1,708 SR
Queue Stats
386W - 309L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
8 / 4 / 16
12,945
809
23,365
19,904
36,974
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 5 / 14
11,075
692
19,763
16,283
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
Sundeku
Baba Yaga
20
9 / 2 / 16
12,251
766
21,682
12,824
8,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ganesha
19
0 / 2 / 28
12,225
764
10,680
31,185
49,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
X372BlitZ
Jing Wei
20
9 / 4 / 15
13,092
818
25,405
16,606
10,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 4 / 9
9,809
613
15,595
26,164
32,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 8 / 9
10,349
647
11,817
21,908
30,045
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Firehanlang
Camazotz
17
2 / 6 / 7
10,082
630
12,038
25,984
23,988
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
Tun_99
Izanami
16
1 / 7 / 9
9,747
609
12,384
16,385
9,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 6 / 6
11,303
706
17,280
19,939
20,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
57
31
Kills
17
17
Deaths
31
89
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
4
16
4
L
Chaac
 
Chaac
2
4
9
1.63
L
3
8
9
0.94
W
5
5
14
2.4
L
Camazotz
Firehanlang
Camazotz
2
6
7
0.92
W
Baba Yaga
Sundeku
Baba Yaga
9
2
16
8.5
L
Izanami
Tun_99
Izanami
1
7
9
0.79
W
Ganesha
0
2
28
7
W
Jing Wei
X372BlitZ
Jing Wei
9
4
15
4.13
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,895
Damage
69,114
96,802
Taken
110,380
114,573
Mitigated
116,207
33,556
Healing
26,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
23,365
1,964
1,056
3,716
19,904
36,974
0
1,908
17,482
0
32,063
L
Chaac
 
Chaac
15,595
1,908
1,787
9,576
26,164
32,642
56
15,039
11,125
0
31,622
L
11,817
2,423
0
785
21,908
30,045
0
9,202
12,706
17,235
0
W
19,763
697
1,732
2,750
16,283
8,840
1,664
1,538
14,434
32,550
0
L
Camazotz
Firehanlang
Camazotz
12,038
2,210
464
8,311
25,984
23,988
0
11,363
14,621
0
28,045
W
Baba Yaga
Sundeku
Baba Yaga
21,682
349
2,305
3,651
12,824
8,590
241
1,012
11,658
41,689
0
L
Izanami
Tun_99
Izanami
12,384
6,511
2,062
933
16,385
9,332
0
8,025
8,360
0
30,806
W
Ganesha
10,680
1,067
1,735
11,498
31,185
49,912
310
5,043
25,432
25,342
0
W
Jing Wei
X372BlitZ
Jing Wei
25,405
12,734
2,128
2,985
16,606
10,257
4,918
2,316
13,977
0
56,372
L
17,280
1,569
1,683
1,291
19,939
20,200
0
8,496
11,443
0
21,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,588
Gold Earned
51,290
167
Minions Killed
134
0
Camps Cleared
0
1,550,180
Distance Traveled
1,414,790
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,945
809
20
1
0
350,637
0
L
Chaac
9,809
613
36
2
0
326,176
0
L
Ymir
10,349
647
12
1
0
238,199
2
W
He Bo
11,075
692
42
3
0
295,743
0
L
Camazotz
10,082
630
24
2
0
305,966
3
W
Baba Yaga
12,251
766
38
2
0
326,962
1
L
Izanami
9,747
609
56
4
0
251,040
3
W
Ganesha
12,225
764
0
0
0
299,513
2
W
Jing Wei
13,092
818
67
4
0
277,325
2
L
Thor
11,303
706
6
0
0
293,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role