Player Matchup

Achilles
Achilles
 
Achilles
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BlackWorld49
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,730 Elo+
Solo
Zeus
Zeus
BldStratgyCottn
Zeus
Level 132
God Stats
2W - 1L
1,745 SR
Queue Stats
51W - 56L
1,474 Elo+
Party 1
Tiamat
Tiamat
MaximusRocky
Tiamat
Level 160
God Stats
4W - 9L
1,321 SR
Queue Stats
470W - 505L
1,429 Elo+
Solo
Chronos
Chronos
Viviipwns
Chronos
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 61L
1,428 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,512 Elo+

VS

Team Averages
Level 130
1,404 SR
1,464 Elo+
Zeus
Zeus
Alzabar
Zeus
Level 158
God Stats
5W - 1L
1,583 SR
Queue Stats
782W - 791L
1,493 Elo+
Solo
Mercury
Mercury
LoganZed8640
Mercury
Level 120
God Stats
1W - 0L
1,184 SR
Queue Stats
11W - 12L
1,441 Elo+
Solo
Hera
Hera
Taillow500
Hera
Level 141
God Stats
1W - 2L
1,595 SR
Queue Stats
83W - 98L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
engaging_cactus1
Xing Tian
Level 128
God Stats
1W - 2L
1,211 SR
Queue Stats
53W - 59L
1,413 Elo+
Solo
Rama
Rama
manwith1redshoe
Rama
Level 105
God Stats
4W - 7L
1,445 SR
Queue Stats
169W - 156L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 5 / 3
7,643
764
7,107
14,826
14,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 4
7,047
705
3,461
11,272
5,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 4 / 5
7,792
779
17,931
8,953
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
2 / 4 / 4
8,063
806
4,867
9,570
5,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Viviipwns
Chronos
14
0 / 2 / 5
7,269
727
6,705
11,018
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alzabar
Zeus
16
9 / 1 / 11
9,557
956
16,592
7,382
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
LoganZed8640
Mercury
15
2 / 2 / 11
8,396
840
4,937
9,513
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 13
8,355
836
11,529
9,456
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
15
2 / 1 / 18
8,952
895
4,957
11,110
12,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
8 / 2 / 8
9,190
919
13,295
10,785
6,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
7
Kills
22
22
Deaths
9
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
3
0.9
W
Zeus
Alzabar
Zeus
9
1
11
14.5
L
1
7
4
0.43
L
1
4
5
0.88
W
Mercury
LoganZed8640
Mercury
2
2
11
3.75
L
Tiamat
2
4
4
1
W
1
3
13
2.5
L
Chronos
Viviipwns
Chronos
0
2
5
1.25
W
Xing Tian
2
1
18
11
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
51,310
55,639
Taken
48,246
34,681
Mitigated
32,958
15,043
Healing
22,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,107
1,241
1,333
3,928
14,826
14,489
0
5,288
9,538
0
12,835
W
Zeus
Alzabar
Zeus
16,592
963
4,453
1,792
7,382
4,221
831
4,539
2,772
30,407
0
L
3,461
1,547
232
312
11,272
5,072
0
8,064
3,208
0
9,857
L
17,931
1,320
485
1,693
8,953
4,239
0
6,785
2,168
31,126
0
W
Mercury
LoganZed8640
Mercury
4,937
1,878
1,272
3,072
9,513
4,766
334
5,460
3,887
0
13,582
L
Tiamat
4,867
702
349
1,882
9,570
5,717
0
5,612
3,958
17,376
0
W
11,529
2,556
2,376
2,475
9,456
5,087
49
5,941
3,475
27,701
0
L
Chronos
Viviipwns
Chronos
6,705
567
1,242
3,587
11,018
5,164
0
7,329
3,689
14,544
0
W
Xing Tian
4,957
605
1,638
2,124
11,110
12,820
105
5,885
4,845
7,339
0
W
13,295
10,014
745
2,779
10,785
6,064
239
7,678
3,038
0
21,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
44,450
96
Minions Killed
118
0
Camps Cleared
0
956,972
Distance Traveled
1,064,749
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,643
764
11
1
0
195,319
1
W
Zeus
9,557
956
29
3
0
226,644
1
L
Skadi
7,047
705
9
1
0
169,244
1
L
Zeus
7,792
779
27
3
0
185,339
0
W
Mercury
8,396
840
19
2
0
210,407
0
L
Tiamat
8,063
806
26
3
0
193,298
0
W
Hera
8,355
836
45
5
0
209,288
0
L
Chronos
7,269
727
23
2
0
213,772
1
W
Xing Tian
8,952
895
9
1
0
224,343
0
W
Rama
9,190
919
16
2
0
194,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role