Player Matchup

Chang'e
Chang'e
Arch---x
Chang'e
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,437 Elo+
Party 2
Izanami
Izanami
RenesAbeast
Izanami
Level 61
God Stats
57W - 40L
1,628 SR
Queue Stats
94W - 81L
1,541 Elo+
Party 2
Nike
Nike
Rock DarkSim
Nike
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 241L
1,584 Elo+
Solo
Sylvanus
Sylvanus
YSi CRiXUS
Sylvanus
Level 155
God Stats
10W - 15L
1,383 SR
Queue Stats
286W - 262L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xSoundlessEcho
Ah Muzen Cab
Level 77
God Stats
1W - 6L
1,500 SR
Queue Stats
48W - 37L
1,575 Elo+
Party 2
Team Averages
Level 99
1,502 SR
1,531 Elo+

VS

Team Averages
Level 46
1,457 SR
1,316 Elo+
Ares
Ares
Desume
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Fluffy colt8294
Bellona
Level 27
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 1
Ne Zha
Ne Zha
MayoMike
Ne Zha
Level 66
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 1
Sol
Sol
Parzivlu
Sol
Level 78
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 1
Cliodhna
Cliodhna
toby19m
Cliodhna
Level 24
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arch---x
Chang'e
13
3 / 4 / 12
7,665
767
6,973
9,581
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RenesAbeast
Izanami
15
8 / 0 / 8
8,724
872
13,811
8,333
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 4
8,783
878
6,968
8,289
5,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
YSi CRiXUS
Sylvanus
14
2 / 0 / 18
7,866
787
8,747
8,706
9,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
xSoundlessEcho
Ah Muzen Cab
15
2 / 0 / 12
8,319
832
10,971
7,628
4,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Desume
Ares
12
0 / 4 / 2
6,996
700
4,966
13,791
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 2
6,410
641
4,807
12,775
12,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
MayoMike
Ne Zha
12
0 / 4 / 3
6,536
654
5,413
9,723
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 0
7,223
722
10,178
9,275
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
toby19m
Cliodhna
12
1 / 4 / 2
6,670
667
7,278
10,793
5,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
21
Kills
4
4
Deaths
21
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arch---x
Chang'e
3
4
12
2.25
L
Ares
Desume
Ares
0
4
2
0.25
L
0
6
2
0.17
L
Ne Zha
MayoMike
Ne Zha
0
4
3
0.38
L
3
3
0
1
W
Izanami
RenesAbeast
Izanami
8
0
8
12
W
6
0
4
8
W
Sylvanus
YSi CRiXUS
Sylvanus
2
0
18
11
L
Cliodhna
toby19m
Cliodhna
1
4
2
0.5
W
Ah Muzen Cab
xSoundlessEcho
Ah Muzen Cab
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,470
Damage
32,642
42,537
Taken
56,357
28,609
Mitigated
40,439
12,565
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arch---x
Chang'e
6,973
1,059
1,018
1,698
9,581
4,386
0
3,639
5,942
12,385
0
L
Ares
Desume
Ares
4,966
408
0
1,335
13,791
13,657
0
4,088
9,703
10,674
0
L
4,807
1,024
0
872
12,775
12,347
0
2,578
10,197
0
13,964
L
Ne Zha
MayoMike
Ne Zha
5,413
678
0
410
9,723
5,073
0
2,623
7,100
0
19,770
L
10,178
3,005
562
2,747
9,275
4,064
0
3,716
5,559
26,998
0
W
Izanami
RenesAbeast
Izanami
13,811
8,941
75
1,160
8,333
4,773
2,280
3,091
5,242
0
33,709
W
6,968
503
0
1,533
8,289
5,484
465
3,629
4,660
0
35,412
W
Sylvanus
YSi CRiXUS
Sylvanus
8,747
2,224
2,219
1,974
8,706
9,945
165
2,712
5,994
11,588
1,193
L
Cliodhna
toby19m
Cliodhna
7,278
491
0
579
10,793
5,298
0
2,097
8,696
0
18,385
W
Ah Muzen Cab
xSoundlessEcho
Ah Muzen Cab
10,971
4,331
0
2,888
7,628
4,021
1,862
2,073
5,555
0
35,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
33,835
207
Minions Killed
155
0
Camps Cleared
0
984,866
Distance Traveled
1,035,494
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,665
767
19
2
0
181,431
0
L
Ares
6,996
700
9
1
0
195,450
0
L
Bellona
6,410
641
29
3
0
219,347
0
L
Ne Zha
6,536
654
32
3
0
226,220
0
L
Sol
7,223
722
57
6
0
184,304
4
W
Izanami
8,724
872
45
5
0
185,234
3
W
Nike
8,783
878
62
6
0
211,544
2
W
Sylvanus
7,866
787
12
1
0
192,841
3
L
Cliodhna
6,670
667
28
3
0
210,173
0
W
Ah Muzen Cab
8,319
832
69
7
0
213,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role