Player Matchup

Cthulhu
Cthulhu
ToValhalla94
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,462 Elo+
Solo
Artemis
Artemis
xGuuuNz
Artemis
Level 16
God Stats
10W - 0L
1,774 SR
Queue Stats
145W - 67L
1,655 Elo+
Party 1
Merlin
Merlin
zlBebo--PR
Merlin
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 72L
1,761 Elo+
Party 1
Team Averages
Level 68
1,591 SR
1,626 Elo+

VS

Team Averages
Level 45
1,465 SR
1,521 Elo+
Chaac
Chaac
Franimal
Chaac
Level 82
God Stats
0W - 2L
1,366 SR
Queue Stats
2W - 6L
1,640 Elo+
Party 2
Anhur
Anhur
Lejen30
Anhur
Level 3
God Stats
1W - 4L
1,528 SR
Queue Stats
1W - 6L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
uberificxD
Ah Puch
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ToValhalla94
Cthulhu
17
2 / 2 / 14
12,569
786
13,997
18,345
21,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
xGuuuNz
Artemis
16
7 / 5 / 5
11,932
746
13,652
14,777
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
zlBebo--PR
Merlin
18
8 / 2 / 5
12,845
803
21,661
11,458
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Franimal
Chaac
15
2 / 4 / 6
10,308
644
10,699
20,797
17,390
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Lejen30
Anhur
15
3 / 6 / 5
10,863
679
11,638
17,188
7,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
uberificxD
Ah Puch
14
4 / 8 / 4
11,194
700
14,409
19,418
8,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
9
9
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Franimal
Chaac
2
4
6
1.25
L
Anhur
Lejen30
Anhur
3
6
5
0.92
W
Cthulhu
ToValhalla94
Cthulhu
2
2
14
4.5
L
Ah Puch
uberificxD
Ah Puch
4
8
4
0.75
W
Artemis
xGuuuNz
Artemis
7
5
5
1.9
W
Merlin
zlBebo--PR
Merlin
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,310
Damage
36,746
44,580
Taken
57,403
34,174
Mitigated
32,824
5,364
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Franimal
Chaac
10,699
2,995
0
3,878
20,797
17,390
589
14,395
6,402
0
29,595
L
Anhur
Lejen30
Anhur
11,638
5,441
0
2,872
17,188
7,007
71
8,568
8,620
0
38,310
W
Cthulhu
ToValhalla94
Cthulhu
13,997
534
0
2,382
18,345
21,977
0
5,837
12,508
42,489
0
L
Ah Puch
uberificxD
Ah Puch
14,409
1,661
0
3,028
19,418
8,427
593
13,379
6,039
39,555
0
W
Artemis
xGuuuNz
Artemis
13,652
7,160
0
1,600
14,777
7,033
643
5,196
9,581
0
40,736
W
Merlin
zlBebo--PR
Merlin
21,661
503
0
1,382
11,458
5,164
1,024
4,051
7,407
61,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
32,365
231
Minions Killed
161
8
Camps Cleared
6
826,550
Distance Traveled
789,526
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,308
644
40
3
1
300,369
3
L
Anhur
10,863
679
71
4
2
249,286
4
W
Cthulhu
12,569
786
70
4
2
305,320
5
L
Ah Puch
11,194
700
50
3
3
239,871
0
W
Artemis
11,932
746
54
3
4
226,260
2
W
Merlin
12,845
803
107
7
2
294,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role