Player Matchup

Morgan Le Fay
Morgan Le Fay
Captain_Levi_160
Morgan Le Fay
Level 55
God Stats
4W - 8L
1,198 SR
Queue Stats
52W - 53L
1,328 Elo+
Solo
Chiron
Chiron
DoubleDash927
Chiron
Level 160
God Stats
7W - 12L
1,215 SR
Queue Stats
767W - 784L
1,492 Elo+
Solo
Thanatos
Thanatos
Q8SuperSnake
Thanatos
Level 42
God Stats
2W - 8L
1,747 SR
Queue Stats
25W - 35L
1,386 Elo+
Solo
King Arthur
King Arthur
UTN_YauniNoir
King Arthur
Level 64
God Stats
7W - 8L
1,151 SR
Queue Stats
94W - 87L
1,399 Elo+
Solo
Xing Tian
Xing Tian
hooked-look9
Xing Tian
Level 31
God Stats
2W - 9L
1,406 SR
Queue Stats
6W - 20L
1,264 Elo+
Solo
Team Averages
Level 70
1,343 SR
1,374 Elo+

VS

Team Averages
Level 82
1,561 SR
1,427 Elo+
Jormungandr
Jormungandr
AKEELA10
Jormungandr
Level 64
God Stats
2W - 6L
1,459 SR
Queue Stats
410W - 430L
1,388 Elo+
Solo
Freya
Freya
BlackScorpionss2
Freya
Level 160
God Stats
20W - 11L
1,650 SR
Queue Stats
762W - 759L
1,561 Elo+
Solo
Arachne
Arachne
ElecTricK_Gabbo
Arachne
Level 79
God Stats
2W - 2L
1,763 SR
Queue Stats
62W - 60L
1,453 Elo+
Solo
Jing Wei
Jing Wei
Stanley_99_
Jing Wei
Level 65
God Stats
1W - 1L
1,443 SR
Queue Stats
189W - 197L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
XxTostBroT89xX
Erlang Shen
Level 43
God Stats
36W - 47L
1,488 SR
Queue Stats
149W - 209L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Captain_Levi_160
Morgan Le Fay
13
3 / 4 / 2
8,844
520
8,478
11,038
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 5
8,694
511
13,629
13,577
5,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Q8SuperSnake
Thanatos
14
3 / 0 / 3
8,909
524
5,523
10,346
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
UTN_YauniNoir
King Arthur
14
6 / 3 / 4
9,516
560
10,072
13,274
8,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
hooked-look9
Xing Tian
13
1 / 0 / 5
8,367
492
3,727
11,105
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKEELA10
Jormungandr
15
3 / 3 / 1
8,747
515
5,756
11,775
9,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 5 / 0
7,768
457
11,232
15,067
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 2
8,098
476
7,111
16,332
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Stanley_99_
Jing Wei
11
0 / 5 / 3
6,994
411
5,646
11,006
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
XxTostBroT89xX
Erlang Shen
10
0 / 3 / 1
6,847
403
3,048
12,098
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
8
8
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AKEELA10
Jormungandr
3
3
1
1.17
L
3
5
0
0.6
W
Morgan Le Fay
Captain_Levi_160
Morgan Le Fay
3
4
2
1
W
5
1
5
7.5
L
2
2
2
1.5
W
Thanatos
Q8SuperSnake
Thanatos
3
0
3
4.5
L
Jing Wei
Stanley_99_
Jing Wei
0
5
3
0.3
W
King Arthur
UTN_YauniNoir
King Arthur
6
3
4
2.67
L
Erlang Shen
XxTostBroT89xX
Erlang Shen
0
3
1
0.17
W
Xing Tian
hooked-look9
Xing Tian
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,429
Damage
32,793
59,340
Taken
66,278
33,324
Mitigated
31,278
23,939
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AKEELA10
Jormungandr
5,756
1,970
132
3,075
11,775
9,164
0
2,086
9,689
63,364
0
L
11,232
4,005
0
3,362
15,067
5,173
0
5,319
9,748
45,876
0
W
Morgan Le Fay
Captain_Levi_160
Morgan Le Fay
8,478
1,251
0
845
11,038
5,453
153
5,879
5,159
54,972
0
W
13,629
4,370
413
4,146
13,577
5,695
39
4,061
9,516
0
73,966
L
7,111
3,841
73
6,625
16,332
7,725
102
2,652
13,680
0
67,278
W
Thanatos
Q8SuperSnake
Thanatos
5,523
1,215
0
13,191
10,346
4,555
0
1,684
8,662
0
58,837
L
Jing Wei
Stanley_99_
Jing Wei
5,646
3,794
0
1,454
11,006
3,859
774
1,778
9,228
0
32,048
W
King Arthur
UTN_YauniNoir
King Arthur
10,072
1,954
0
3,855
13,274
8,376
408
3,388
9,886
0
60,723
L
Erlang Shen
XxTostBroT89xX
Erlang Shen
3,048
1,729
0
3,224
12,098
5,357
0
370
11,728
0
40,306
W
Xing Tian
hooked-look9
Xing Tian
3,727
857
0
1,489
11,105
9,245
90
1,976
9,129
24,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
38,454
470
Minions Killed
400
0
Camps Cleared
0
1,734,716
Distance Traveled
1,548,691
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,747
515
110
6
0
311,272
2
L
Freya
7,768
457
72
4
0
307,643
2
W
Morgan Le Fay
8,844
520
113
7
0
320,797
4
W
Chiron
8,694
511
116
7
0
349,278
1
L
Arachne
8,098
476
100
6
0
377,741
1
W
Thanatos
8,909
524
114
7
0
356,231
7
L
Jing Wei
6,994
411
51
3
0
315,275
2
W
King Arthur
9,516
560
98
6
0
338,251
1
L
Erlang Shen
6,847
403
67
4
0
236,760
0
W
Xing Tian
8,367
492
29
2
0
370,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role