Player Matchup

Osiris
Osiris
Jimmysara151
Osiris
Level 73
God Stats
41W - 47L
1,571 SR
Queue Stats
196W - 188L
1,495 Elo+
Solo
Khepri
Khepri
LawthebossGaming
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 110L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
bity510
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,493 Elo+
Party 1
Medusa
Medusa
cghlreinsn
Medusa
Level 105
God Stats
6W - 11L
1,529 SR
Queue Stats
664W - 674L
1,475 Elo+
Solo
Guan Yu
Guan Yu
xBODxASSASSIN254
Guan Yu
Level 110
God Stats
5W - 4L
1,568 SR
Queue Stats
125W - 110L
1,495 Elo+
Party 1
Team Averages
Level 107
1,534 SR
1,483 Elo+

VS

Team Averages
Level 125
1,600 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
A1StakeAcid
Cthulhu
Level 95
God Stats
6W - 0L
1,736 SR
Queue Stats
33W - 35L
1,451 Elo+
Party 2
Chernobog
Chernobog
Atsurai
Chernobog
Level 146
God Stats
3W - 2L
1,762 SR
Queue Stats
84W - 83L
1,520 Elo+
Solo
Kali
Kali
IcenLegion
Kali
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 0 / 1
7,212
656
5,019
7,989
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 1
5,378
489
1,617
7,479
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
bity510
Kukulkan
10
0 / 2 / 1
5,902
537
3,040
4,146
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
cghlreinsn
Medusa
9
0 / 3 / 1
5,063
460
4,658
6,082
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 0
5,570
506
3,683
7,585
3,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 4 / 0
6,275
570
5,727
6,517
1,742
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
 
Ah Puch
11
1 / 0 / 0
6,135
558
3,767
6,291
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
A1StakeAcid
Cthulhu
9
0 / 0 / 3
5,753
523
4,124
5,146
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Atsurai
Chernobog
9
2 / 2 / 1
5,429
494
5,873
6,875
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 0
5,972
543
1,590
9,187
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
5
5
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
4
0
0.25
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Cthulhu
A1StakeAcid
Cthulhu
0
0
3
1.5
W
Chernobog
Atsurai
Chernobog
2
2
1
1.25
W
1
0
0
1
L
Osiris
3
0
1
3.5
L
1
0
1
1.5
L
Kukulkan
bity510
Kukulkan
0
2
1
0.25
L
Medusa
cghlreinsn
Medusa
0
3
1
0.17
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
21,081
33,281
Taken
34,016
15,755
Mitigated
13,523
8,645
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,727
770
0
1,850
6,517
1,742
0
0
6,517
46,308
0
W
Ah Puch
 
Ah Puch
3,767
98
0
3,913
6,291
2,374
0
2,800
3,491
47,034
0
W
Cthulhu
A1StakeAcid
Cthulhu
4,124
543
469
1,730
5,146
3,826
0
580
4,566
22,910
0
W
Chernobog
Atsurai
Chernobog
5,873
3,809
0
3,008
6,875
2,049
0
1,079
5,796
0
34,803
W
1,590
514
0
2,841
9,187
3,532
0
198
8,989
0
51,724
L
Osiris
5,019
2,042
0
5,637
7,989
4,294
0
4,534
3,455
0
51,151
L
1,617
201
269
1,180
7,479
3,976
0
1,920
5,559
17,326
0
L
Kukulkan
bity510
Kukulkan
3,040
643
0
316
4,146
1,770
0
3,269
877
44,104
0
L
Medusa
cghlreinsn
Medusa
4,658
2,681
0
499
6,082
2,073
0
1,940
4,142
0
32,417
L
3,683
470
0
744
7,585
3,642
0
1,955
5,630
0
35,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
29,564
342
Minions Killed
342
0
Camps Cleared
0
1,117,131
Distance Traveled
1,102,005
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,275
570
80
7
0
228,462
7
W
Ah Puch
6,135
558
77
7
0
205,830
3
W
Cthulhu
5,753
523
33
3
0
228,476
2
W
Chernobog
5,429
494
61
6
0
175,487
2
W
Kali
5,972
543
91
8
0
263,750
1
L
Osiris
7,212
656
96
9
0
253,440
4
L
Khepri
5,378
489
26
2
0
211,883
1
L
Kukulkan
5,902
537
99
9
0
194,149
3
L
Medusa
5,063
460
64
6
0
211,867
1
L
Guan Yu
5,570
506
57
5
0
245,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role